Data Structures and Algorithms in Java
Data Structures and Algorithms in Java
6th Edition
ISBN: 9781118771334
Author: Michael T. Goodrich
Publisher: WILEY
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Chapter 3, Problem 37P

Write a class that maintains the top ten scores for a game application, implementing the add and remove methods of Section 3.1.1, but using a singly linked list instead of an array.

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Create a DeleteDuplicatesclass which consists of a deleteDuplicates method which takes the nums list as its parameter. Implement the deleteDuplicates method: Check if the input list is null or empty, and return an empty list if so. Initialize a pointer i to keep track of the unique elements. Use a for loop to Iterate through the list using another pointer j which starts at j=1 and goes until j=nums.size(); If the current element at j is not equal to the previous element at i using !nums.get(i).equals(nums.get(j), increment i and set the current element at j to the new position at i using nums.set(i, nums.get(j)). After the for loop ends, return the sublist from the beginning to i + 1, as this will contain all unique elements. Call the deleteDuplicates method with the sample list as argument: Call the deleteDuplicates method and pass the nums list as argument Store the result in a variable result Print the result to the console.       Input: [1, 1, 2, 3, 3,…
Two objects of the same class, say "mylnstance1" and "mylnstance2", are declared in a program as a collection of some type (say an ArrayList). mylnstance1 is initialized but mylnstance2 is not. Then mylnstance1 is copied to mylnstance2. If the copy is performed as a copy, two collections exist after the copy but the two collections share all the same elements.
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