Java: An Introduction to Problem Solving and Programming (8th Edition)
8th Edition
ISBN: 9780134462035
Author: Walter Savitch
Publisher: PEARSON
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Textbook Question
Chapter 9.2, Problem 21STQ
Suppose that, in Self-Test Question 19, we change the value of number from 42 to –99. How would this change affect the output?
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Use JAVA to create a card game with in which the dealer shuffles the deck and deals 13 cards out of the 52 to the player. If the player sorts her hand and it includes a king of heart, then in response, the dealer should write on the console, "You won!" if not then then "You loose again." Make sure the cards are randomized to get different outputs. Also, create a unit test for the win and loose cases.
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Students' answer
Student 0
Student 1
Student 2
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Student 4
Student 5
Student 6
Student 7
0 1 2 3 4 5 6 7 8 9
ABACCDEEAD
DBABCAEEAD
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ABD CCDEEAD
BBECCDEEAD
BBACCDEEAD
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Key to the Questions:
0 1 2 3 4 5 6 7 8 9
Key D B D C C D A E AD
Chapter 9 Solutions
Java: An Introduction to Problem Solving and Programming (8th Edition)
Ch. 9.1 - Prob. 1STQCh. 9.1 - What output would the code in the previous...Ch. 9.1 - Prob. 3STQCh. 9.1 - Prob. 4STQCh. 9.1 - Prob. 5STQCh. 9.1 - Prob. 6STQCh. 9.1 - Prob. 7STQCh. 9.1 - Prob. 8STQCh. 9.1 - In the code given in Self-Test Question 1,...Ch. 9.1 - In the code given in Self-Test Question 1,...
Ch. 9.1 - Prob. 11STQCh. 9.1 - Prob. 12STQCh. 9.1 - Prob. 13STQCh. 9.1 - Prob. 14STQCh. 9.2 - Prob. 15STQCh. 9.2 - Prob. 16STQCh. 9.2 - Prob. 17STQCh. 9.2 - Prob. 18STQCh. 9.2 - Prob. 19STQCh. 9.2 - Prob. 20STQCh. 9.2 - Suppose that, in Self-Test Question 19, we change...Ch. 9.2 - Prob. 22STQCh. 9.2 - Prob. 23STQCh. 9.3 - Prob. 24STQCh. 9.3 - Prob. 25STQCh. 9.3 - Prob. 26STQCh. 9.3 - Prob. 27STQCh. 9.3 - Prob. 28STQCh. 9.3 - Repeat Self-Test Question 27, but change the value...Ch. 9.3 - Prob. 30STQCh. 9.3 - Prob. 31STQCh. 9.3 - Prob. 32STQCh. 9.3 - Consider the following program: a. What output...Ch. 9.3 - Write an accessor method called getPrecision that...Ch. 9.3 - Prob. 35STQCh. 9.4 - Prob. 36STQCh. 9.4 - Prob. 37STQCh. 9.4 - Prob. 38STQCh. 9 - Write a program that allows students to schedule...Ch. 9 - Prob. 2ECh. 9 - Prob. 3ECh. 9 - Prob. 4ECh. 9 - Prob. 5ECh. 9 - Write code that reads a string from the keyboard...Ch. 9 - Create a class Rational that represents a rational...Ch. 9 - Prob. 9ECh. 9 - Suppose that you are going to create an object...Ch. 9 - Revise the class RoomCounter described in the...Ch. 9 - Prob. 12ECh. 9 - Write a class LapTimer that can be used to time...Ch. 9 - Prob. 1PCh. 9 - Prob. 2PCh. 9 - Prob. 3PCh. 9 - Write a program that uses the class calculator in...Ch. 9 - Prob. 3PPCh. 9 - Prob. 7PPCh. 9 - Suppose that you are in change of customer service...Ch. 9 - Write an application that implements a trip-time...
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