Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
11th Edition
ISBN: 9780134671710
Author: Y. Daniel Liang
Publisher: PEARSON
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Textbook Question
Chapter 15, Problem 15.29PE
(Racing car) Write a
FIGURE 15.36 (a) The program displays a moving car. (b) You can redraw a car with a new base point.
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Debugging:
There are errors in the following code snippet. Locate and fix all the errors with your own comments
to get full credit for the question. Assume the goal of the program is to perform a simulation to
estimate the probability of rolling three of a kind in a single roll of three six-sided dice.
File Edit Format Run Options Window Help
# Estimate the probability of rolling three of a kind
# in a singel roll of three six-sided dice.
def main ():
n input ("How many rolls would you like to simulate?")
hits = 0
for i in range (n):
if equalRolls (3):
hits += 1
print ("Estimated prob = ", float (hits) /n)
def equalRolls (count):
first = randrange (1,7)
for i in range (count) :
roll
if roll != first:
return False
return True
name
------
randrange (1,7)
1
if
main ()
Note: your output will not be exactly the same due to (pseudo)randomness
Test Case1:
How many rolls would you like to simulate? 100
Estimated prob = 0.01
_main____¹:
Test Case2:
How many rolls would you like to simulate?…
4. Area of a Rectangle
• Write a program that compares the area of two rectangles. You can do this several ways. one way is to add the length and width of each rectangle to get it's area and then compare the two areas together.
• The program should ask for the length and width of two rectangles and then tell the user which rectangle has the greater area, or if the areas are the same.
• The area of a rectangle is the rectangle's length times its width. Name the source code file yourName HW4.py.
• Test and run the program. Capture the output console and save it as an image file named yourName HW4 output.jpg.
• Submit the py and the image files through Canvas.
Note: Sample output below:
Fast l: Code-Tracing
Output in comenta
Vart 21 Days of the Week
15. Speed Conversion ChartYour friend Amanda, who lives in the United States, just bought an antique European sports car. The car’s speedometer works in kilometers per hour. The formulafor converting kilometers per hour to miles per hour is:MPH = KPH * 0.6214In the formula, MPH is the speed in miles per hour and KPH is the speed in kilometersper hour. Amanda is afraid she will get a speeding ticket, and has asked you to write aprogram that displays a list of speeds in kilometers per hour with their values convertedto miles per hour. The list should display the speeds from 60 kilometers per hourthrough 130 kilometers per hour, in increments of 5 kilometers per hour. (In otherwords, it should display 60 kph, 65 kph, 70 kph, and so forth, up through 130 kph.)
made in visual studio 2017
Chapter 15 Solutions
Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
Ch. 15.2 - Prob. 15.2.1CPCh. 15.2 - Prob. 15.2.2CPCh. 15.3 - Why must a handler be an instance of an...Ch. 15.3 - Explain how to register a handler object and how...Ch. 15.3 - Prob. 15.3.3CPCh. 15.3 - What is the registration method for a button to...Ch. 15.4 - Can an inner class be used in a class other than...Ch. 15.4 - Can the modifiers public, protected, private, and...Ch. 15.5 - Prob. 15.5.1CPCh. 15.5 - What is wrong in the following code?
Ch. 15.6 - Prob. 15.6.1CPCh. 15.6 - What is a functional interface? Why is a...Ch. 15.6 - Prob. 15.6.3CPCh. 15.8 - Prob. 15.8.1CPCh. 15.8 - Prob. 15.8.2CPCh. 15.9 - Prob. 15.9.1CPCh. 15.9 - Prob. 15.9.2CPCh. 15.9 - Prob. 15.9.3CPCh. 15.9 - If the following code is inserted in line 57 in...Ch. 15.10 - Prob. 15.10.1CPCh. 15.11 - Prob. 15.11.1CPCh. 15.11 - Prob. 15.11.2CPCh. 15.11 - Prob. 15.11.3CPCh. 15.11 - Prob. 15.11.4CPCh. 15.12 - How does the program make the ball appear to be...Ch. 15.12 - How does the code in Listing 15.17, BallPane.java,...Ch. 15.12 - What does the program do when the mouse is pressed...Ch. 15.12 - If line 32 in Listing 15.18, BounceBall.java, is...Ch. 15.12 - Prob. 15.12.5CPCh. 15.13 - Prob. 15.13.1CPCh. 15.13 - What would happen if map is replaced by scene in...Ch. 15.13 - Prob. 15.13.3CPCh. 15 - Prob. 15.1PECh. 15 - (Rotate a rectangle) Write a program that rotates...Ch. 15 - (Move the ball) Write a program that moves the...Ch. 15 - (Create a simple calculator) Write a program to...Ch. 15 - (Create an investment-value calculator) Write a...Ch. 15 - (Alternate two messages) Write a program to...Ch. 15 - (Change color using a mouse) Write a program that...Ch. 15 - (Display the mouse position) Write two programs,...Ch. 15 - (Draw lines using the arrow keys) Write a program...Ch. 15 - (Enter and display a string) Write a program that...Ch. 15 - (Move a circle using keys) Write a program that...Ch. 15 - Prob. 15.12PECh. 15 - (Geometry: inside a rectangle?) Write a program...Ch. 15 - Prob. 15.14PECh. 15 - Prob. 15.15PECh. 15 - (Two movable vertices and their distances) Write a...Ch. 15 - (Geometry: find the bounding rectangle) Write a...Ch. 15 - Prob. 15.18PECh. 15 - (Game: eyehand coordination) Write a program that...Ch. 15 - Prob. 15.20PECh. 15 - (Drag points) Draw a circle with three random...Ch. 15 - (Auto resize cylinder) Rewrite Programming...Ch. 15 - Prob. 15.23PECh. 15 - Prob. 15.24PECh. 15 - Prob. 15.25PECh. 15 - Prob. 15.26PECh. 15 - Prob. 15.27PECh. 15 - (Display a running fan) Write a program that...Ch. 15 - (Racing car) Write a program that simulates car...Ch. 15 - Prob. 15.30PECh. 15 - Prob. 15.31PECh. 15 - (Control a clock) Modify Listing 14.21,...Ch. 15 - (Game: bean-machine animation) Write a program...Ch. 15 - Prob. 15.34PECh. 15 - Prob. 15.35PECh. 15 - Prob. 15.36PE
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