Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
11th Edition
ISBN: 9780134671710
Author: Y. Daniel Liang
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Question
Chapter 15, Problem 15.14PE
Program Plan Intro
Inside a Polygon
Program Plan:
- Import the required packages.
- Create a class “Myclass”:
- Using start initialize the required.
- Create a new pane
- Create a polygon.
- Set the fill and stroke color.
- A new text area is created
- Add the polygon and text into the pane.
- Action event gets defined based on the move made.
- Create a scene based on the defined positions.
- Set title for the preview.
- Assign the action that has to be performed when the move action is performed.
- Display the results based on the pointer move.
- Define the main method.
- Initialize the call
- Using start initialize the required.
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
Computer science Cs 102
"NEED ONLY CODE NO EXPLANATION"
Harry has a big wall clock, that got hit while he was playing. Now, the minute hand doesn't rotate by the angle 2π/3600 each second, but now it moves according to different angle x. You can assume that coordinates of the centre of the clock are (0, 0) and the length of the minute hand is l. One endpoint of the minute hand is always located at the clock centre; the other endpoint is initially located at the point (0, l). One second later, Harry observes that this endpoint is at distance d above the x-axis, i.e., the y-coordinate of this endpoint is equal to d. Harry is curious about where the minute hand will be (specifically, its y-coordinate) after t seconds. Because t can be very large, Harry can't wait for that moment. Please help him to write a python code that prints a single line containing the output. Input: 4 2 2 Output 4
Summary: Given integer values for red, green, and blue, subtract the gray from each value.
Computers represent color by combining the sub-colors red, green, and blue (rgb). Each sub-color's value can range from 0 to 255.
Thus (255, 0, 0) is bright red, (130, 0, 130) is a medium purple, (0, 0, 0) is black, (255, 255, 255) is white, and (40, 40, 40) is a dark gray.
(130, 50, 130) is a faded purple, due to the (50, 50, 50) gray part. (In other words, equal amounts of red, green, blue yield gray).
Given values for red, green, and blue, remove the gray part.
Ex: If the input is:
130
50
130
the output is:
80 0 80
Find the smallest value, and then subtract it from all three values, thus removing the gray.
Note: This page converts rgb values into colors.
461710.3116374.qx3zqy7
LAB
ACTIVITY
1
111
4.10.1: LAB: Remove gray from RGB
Type your code here.
111
main.py
0/10
Load default template...
Chapter 15 Solutions
Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
Ch. 15.2 - Prob. 15.2.1CPCh. 15.2 - Prob. 15.2.2CPCh. 15.3 - Why must a handler be an instance of an...Ch. 15.3 - Explain how to register a handler object and how...Ch. 15.3 - Prob. 15.3.3CPCh. 15.3 - What is the registration method for a button to...Ch. 15.4 - Can an inner class be used in a class other than...Ch. 15.4 - Can the modifiers public, protected, private, and...Ch. 15.5 - Prob. 15.5.1CPCh. 15.5 - What is wrong in the following code?
Ch. 15.6 - Prob. 15.6.1CPCh. 15.6 - What is a functional interface? Why is a...Ch. 15.6 - Prob. 15.6.3CPCh. 15.8 - Prob. 15.8.1CPCh. 15.8 - Prob. 15.8.2CPCh. 15.9 - Prob. 15.9.1CPCh. 15.9 - Prob. 15.9.2CPCh. 15.9 - Prob. 15.9.3CPCh. 15.9 - If the following code is inserted in line 57 in...Ch. 15.10 - Prob. 15.10.1CPCh. 15.11 - Prob. 15.11.1CPCh. 15.11 - Prob. 15.11.2CPCh. 15.11 - Prob. 15.11.3CPCh. 15.11 - Prob. 15.11.4CPCh. 15.12 - How does the program make the ball appear to be...Ch. 15.12 - How does the code in Listing 15.17, BallPane.java,...Ch. 15.12 - What does the program do when the mouse is pressed...Ch. 15.12 - If line 32 in Listing 15.18, BounceBall.java, is...Ch. 15.12 - Prob. 15.12.5CPCh. 15.13 - Prob. 15.13.1CPCh. 15.13 - What would happen if map is replaced by scene in...Ch. 15.13 - Prob. 15.13.3CPCh. 15 - Prob. 15.1PECh. 15 - (Rotate a rectangle) Write a program that rotates...Ch. 15 - (Move the ball) Write a program that moves the...Ch. 15 - (Create a simple calculator) Write a program to...Ch. 15 - (Create an investment-value calculator) Write a...Ch. 15 - (Alternate two messages) Write a program to...Ch. 15 - (Change color using a mouse) Write a program that...Ch. 15 - (Display the mouse position) Write two programs,...Ch. 15 - (Draw lines using the arrow keys) Write a program...Ch. 15 - (Enter and display a string) Write a program that...Ch. 15 - (Move a circle using keys) Write a program that...Ch. 15 - Prob. 15.12PECh. 15 - (Geometry: inside a rectangle?) Write a program...Ch. 15 - Prob. 15.14PECh. 15 - Prob. 15.15PECh. 15 - (Two movable vertices and their distances) Write a...Ch. 15 - (Geometry: find the bounding rectangle) Write a...Ch. 15 - Prob. 15.18PECh. 15 - (Game: eyehand coordination) Write a program that...Ch. 15 - Prob. 15.20PECh. 15 - (Drag points) Draw a circle with three random...Ch. 15 - (Auto resize cylinder) Rewrite Programming...Ch. 15 - Prob. 15.23PECh. 15 - Prob. 15.24PECh. 15 - Prob. 15.25PECh. 15 - Prob. 15.26PECh. 15 - Prob. 15.27PECh. 15 - (Display a running fan) Write a program that...Ch. 15 - (Racing car) Write a program that simulates car...Ch. 15 - Prob. 15.30PECh. 15 - Prob. 15.31PECh. 15 - (Control a clock) Modify Listing 14.21,...Ch. 15 - (Game: bean-machine animation) Write a program...Ch. 15 - Prob. 15.34PECh. 15 - Prob. 15.35PECh. 15 - Prob. 15.36PE
Knowledge Booster
Similar questions
- using python, show #commentsarrow_forward(Find the two highest scores)Write a program that prompts the user to enter the number of students and each student’s name and score, and displays the name and score of the student with the highest score and the student with the second-highest score.Sample RunEnter the number of students: 5Enter a student name: SmithEnter a student score: 60Enter a student name: JonesEnter a student score: 96Enter a student name: PetersonEnter a student score: 85Enter a student name: GreenlawEnter a student score: 98Enter a student name: ZhangEnter a student score: 95Top two students:Greenlaw's score is 98.0Jones's score is 96.0arrow_forwardMoon effect. Some people believe that the Moon controls their activities. If the Moon moves from being directly on the opposite side of Earth from you to being directly overhead, by what percentage does (a) the Moon's gravitational pull on you increase and (b) your weight (as measured on a scale) decrease? Assume that the Earth-Moon (center-to-center) distance is 3.82 x 10° m, Earth's radius is 6.37 x 106 m, Moon's mass is 7.36 x 1022 kg, and Earth's mass is 5.98 x 1024 kg. (a) Number 6.89 Units percent (b) Number i 6.8713e-4 Units percentarrow_forward
- Computer Science IN PYTHON(visual studio code) program a simple flag that consists of at least two shapes while only using rectangles and circles. Give it a flagpole by drawing a long skinny rectangle next to it. Wave the flag by animating it up and down. (make the Swedish and UK flag) import pgzeroarrow_forward(Algebra: solve 2 x 2 linear equations) You can use Cramer's rule to solve the following 2 X 2 system of linear equation: ed – bf ax + by = e cx + dy = f af - eс y ad – bc %3D ad – bc Write a program that prompts the user to enter a, b, c, d, e, and f, and displays the result. If ad – bc is 0, report that "The equation has no solution."arrow_forward(IN C LANGUAGE) Cumulative Addition: Computer selects a number between 7 and 23 at random. User will only add 2, 3 or 5 numbers to reach that number.For example: To reach 14: User will enter 5 5 2 2 (4 input).Also he can enter 2 2 2 2 2 2 2 (7 input) or 3 3 3 3 2 (5 input). https://www.bartleby.com/questions-and-answers/in-c-language-cumulative-addition-computer-selects-a-number-between-7-and-23-at-random.-user-will-on/0509c740-d993-44ed-a468-7e02da552600arrow_forward
- (Display Magic Numbers) Display the first N magic numbers, where N is a positive number that the user provides as input. Here, a magic number is a number whose sum of its digits eventually leads to 1. For example, 1234 is a magic number because 1 + 2 + 3 + 4 = 10 and 1 + 0 = 1, while 1235 is not (1 + 2 + 3 + 5 = 11 and 1 + 1 = 2). Write a program that prints out the first N magic numbers, seven on each line. Here is the sample output: You are required to use the following function prototype: bool isMagic(int value); // Returns true if value is a magic number The outline of this function will be as follows: Step 1: Calculate the sum of digits of value Step 2: Repeat Step 1 until we get a single digit Step 3: If the resulting sum is equal to 1 then it is a magic number, otherwise notarrow_forward(Display Magic Numbers) Display the first N magic numbers, where N is a positive number that the user provides as input. Here, a magic number is a number whose sum of its digits eventually leads to 1. For example, 1234 is a magic number because 1+2+3+4 = 10 and 1 +0 = 1, while 1235 is not (1 +2+ 3 +5 = 11 and 1 +1 = 2). Write a program that prints out the first N magic numbers, seven on each line. Here is the sample output: Enter a positive integer number: 30 1 10 19 28 37 46 55 64 73 82 91 100 109 118 127 136 145 154 163 172 181 190 199 208 217 226 235 244 253 262 You are required to use the following function prototype: bool isMagic(int value); // Returns true if value is a magic number The outline of this function will be as follows: Step 1: Calculate the sum of digits of value Step 2: Repeat Step 1 until we get a single digit Step 3: If the resulting sum is equal to 1 then it is a magic number, otherwise notarrow_forward.arrow_forward
- : An ant is sitting on an infinite grid of white and black squares. It initially faces right.At each step, it does the following:(1) At a white square, flip the color of the square, turn 90 degrees right (clockwise), and move forwardone unit.(2) At a black square, flip the color of the square, turn 90 degrees left (counter-clockwise), and moveforward one unit.Write a program to simulate the first K moves that the ant makes and print the final board as a grid.Note that you are not provided with the data structure to represent the grid. This is something youmust design yourself. The only input to your method is K. You should print the final grid and returnnothing. The method signature might be something like void printKMoves ( int K)arrow_forwardPython(turtle) Use turtle graphics to draw a house! A house, should have: walls roof door 2-4 windows Sample house below Pseudo Code Function draw_window(x, y): (x, y passing location) Draw window without inner grid Draw inner grid of window Main Draw top and right side wall of house Draw bottom and door of house Draw left wall and roof Draw_window(x, y) – first location Draw_window(x, y) – second location Draw_window(x, y) – third location Provide the REPL weblink in the URL entry and submit the assignment.arrow_forwardWrite a program that reads the length and width of a rectangle as integers from the keyboard and then calculates and printsa) the area of the rectangle, andb) The circumference of the rectangle.arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education
Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON
C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON
Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning
Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education