Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
11th Edition
ISBN: 9780134671710
Author: Y. Daniel Liang
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Concept explainers
Textbook Question
Chapter 15, Problem 15.2PE
(Rotate a rectangle) Write a
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
(HTML & Javascript) Create a nested loop program that generates a multiplication table, but instead of a standard 10 by 10 table, the software allows the user to key in two numbers (the beginning and ending values), and then a multiplication table appears below it after pressing the button. When the user enters values that are out of range (between the values 2 and 10), the software will display a warning box that says "Please enter numbers between the values 2 and 10," and the computer will not create the desired result unless the user corrects the values. An example is shown below
(HTML & Javascript) Create a nested loop program that generates a multiplication table, but instead of a standard 10 by 10 table, the software allows the user to key in two numbers (the beginning and ending values), and then a multiplication table appears below it after pressing the button. When the user enters values that are out of range (between the values 2 and 10), the software will display a warning box that says "Please enter numbers between the values 2 and 10," and the computer will not create the desired result unless the user corrects the values.
(Display a pattern) Write a program that displays the following pattern:JJ aaa v vaaaJ J aa v v a aJ aaaa v aaaa
Chapter 15 Solutions
Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
Ch. 15.2 - Prob. 15.2.1CPCh. 15.2 - Prob. 15.2.2CPCh. 15.3 - Why must a handler be an instance of an...Ch. 15.3 - Explain how to register a handler object and how...Ch. 15.3 - Prob. 15.3.3CPCh. 15.3 - What is the registration method for a button to...Ch. 15.4 - Can an inner class be used in a class other than...Ch. 15.4 - Can the modifiers public, protected, private, and...Ch. 15.5 - Prob. 15.5.1CPCh. 15.5 - What is wrong in the following code?
Ch. 15.6 - Prob. 15.6.1CPCh. 15.6 - What is a functional interface? Why is a...Ch. 15.6 - Prob. 15.6.3CPCh. 15.8 - Prob. 15.8.1CPCh. 15.8 - Prob. 15.8.2CPCh. 15.9 - Prob. 15.9.1CPCh. 15.9 - Prob. 15.9.2CPCh. 15.9 - Prob. 15.9.3CPCh. 15.9 - If the following code is inserted in line 57 in...Ch. 15.10 - Prob. 15.10.1CPCh. 15.11 - Prob. 15.11.1CPCh. 15.11 - Prob. 15.11.2CPCh. 15.11 - Prob. 15.11.3CPCh. 15.11 - Prob. 15.11.4CPCh. 15.12 - How does the program make the ball appear to be...Ch. 15.12 - How does the code in Listing 15.17, BallPane.java,...Ch. 15.12 - What does the program do when the mouse is pressed...Ch. 15.12 - If line 32 in Listing 15.18, BounceBall.java, is...Ch. 15.12 - Prob. 15.12.5CPCh. 15.13 - Prob. 15.13.1CPCh. 15.13 - What would happen if map is replaced by scene in...Ch. 15.13 - Prob. 15.13.3CPCh. 15 - Prob. 15.1PECh. 15 - (Rotate a rectangle) Write a program that rotates...Ch. 15 - (Move the ball) Write a program that moves the...Ch. 15 - (Create a simple calculator) Write a program to...Ch. 15 - (Create an investment-value calculator) Write a...Ch. 15 - (Alternate two messages) Write a program to...Ch. 15 - (Change color using a mouse) Write a program that...Ch. 15 - (Display the mouse position) Write two programs,...Ch. 15 - (Draw lines using the arrow keys) Write a program...Ch. 15 - (Enter and display a string) Write a program that...Ch. 15 - (Move a circle using keys) Write a program that...Ch. 15 - Prob. 15.12PECh. 15 - (Geometry: inside a rectangle?) Write a program...Ch. 15 - Prob. 15.14PECh. 15 - Prob. 15.15PECh. 15 - (Two movable vertices and their distances) Write a...Ch. 15 - (Geometry: find the bounding rectangle) Write a...Ch. 15 - Prob. 15.18PECh. 15 - (Game: eyehand coordination) Write a program that...Ch. 15 - Prob. 15.20PECh. 15 - (Drag points) Draw a circle with three random...Ch. 15 - (Auto resize cylinder) Rewrite Programming...Ch. 15 - Prob. 15.23PECh. 15 - Prob. 15.24PECh. 15 - Prob. 15.25PECh. 15 - Prob. 15.26PECh. 15 - Prob. 15.27PECh. 15 - (Display a running fan) Write a program that...Ch. 15 - (Racing car) Write a program that simulates car...Ch. 15 - Prob. 15.30PECh. 15 - Prob. 15.31PECh. 15 - (Control a clock) Modify Listing 14.21,...Ch. 15 - (Game: bean-machine animation) Write a program...Ch. 15 - Prob. 15.34PECh. 15 - Prob. 15.35PECh. 15 - Prob. 15.36PE
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- ((PYTHON)) Q1- Ask the user to write a number 8 times. Find the sum and the average of all those numbers then display for the user the answer of both the sum and the average. Q2- Ask the user to guess what your favorite color is. If he does not answer correctly, ask him if he wants to try again. If he does not want to try again, display for him the correct answer.arrow_forwardQ3. (Dice Rolling) Write a program that simulates the rolling of two dice. The program should use rand to roll the first die and should use rand again to roll the second die. The sum of the two values should then be calculated. [Note: Each die can show an integer value from 1 to 6, so the sum of the two values will vary from 2 to 12, with 7 being the most frequent sum and 2 and 12 being the least frequent sums.] Figure 7.26 shows the 36 possible combinations of the two dice. Your program should roll the two dice 10,000 times. Use a one-dimensional array to tally the numbers of times each possible sum appears. Print the results in a tabular format. Also, determine if the totals are reasonable (i.e., there are six ways to roll a 7, so approximately one-sixth of all the rolls should be 7). 1 2 3 4 5 1 2 4 6 7 3 4 6 7 3 4 5 7 8 9 4 7 8 9 10 7 8 10 11 7 10 11 12 Row\Col 3.arrow_forward(Find the two highest scores)Write a program that prompts the user to enter the number of students and each student’s name and score, and displays the name and score of the student with the highest score and the student with the second-highest score.Sample RunEnter the number of students: 5Enter a student name: SmithEnter a student score: 60Enter a student name: JonesEnter a student score: 96Enter a student name: PetersonEnter a student score: 85Enter a student name: GreenlawEnter a student score: 98Enter a student name: ZhangEnter a student score: 95Top two students:Greenlaw's score is 98.0Jones's score is 96.0arrow_forward
- (Check the speed) Write a program that prompts the user to enter the speed of a vehicle. If speed is less than 20, display too slow; if speed is greater than 80, display too fast; otherwise, display just right.arrow_forward(Area and perimeter of a rectangle) Write a program that displays the area and perimeterof a rectangle with a width of 5.3 and height of 8.6 using the following formula:area = width X heightperimeter = 2 X (width + height)arrow_forwardQ5. (Find the second lowest interger number) Write a program that prompts the user to enter a set of integer numbers, and finally displays the second lowest integer number in the set. To exit from the program enter -1. Here is a sample run Enter a set of integer numbers: 3 57 928-1 The second lowest number is 3.arrow_forward
- 5. (Algebra: solve 2 X 2 linear equations) You can use Cramer's rule to solve the following 2 X 2 system of linear equation: ax + by = e cx + dy = f ● x = ed - bf bc ad y = af - ec ad bc - Write a program that prompts the user to enter a, b, c, d, e, and f and display the result. If ad- bc is 0, report that The equation has no solution. Enter a, b, c, d, e, f: 9.0, 4.0, 3.0, -5.0, -6.0, -21.0 Enter x is -2.0 and y is 3.0 Enter a, b, c, d, e, f: 1.0, 2.0, 2.0, 4.0, 4.0, 5.0 Enter The equation has no solutionarrow_forwardC# (Guess the Number Game) Write a program that plays “guess the number” as follows: Your program chooses the number to be guessed by selecting an int at random in the range 1–1000. The program then displays the following text in a label: A TextBox should be used to input the guess. As each guess is input, the background color should change to red or blue. Red indicates that the user is getting “warmer,” blue that the user is getting “colder.” A Label should display either “Too High” or “Too Low,” to help the user zero in on the correct answer. When the user guesses the correct answer, display “Correct!” in a message box, change the Form’s background color to green and disable the TextBox. Recall that a TextBox (like other controls) can be disabled by setting the control’s Enabled property to false. Provide a Button that allows the user to play the game again. When the Button is clicked, generate a new random number, change the background to the default color and enable the TextBox.arrow_forward(Python matplotlib or seaborn) CPU Usage We have the hourly average CPU usage for a worker's computer over the course of a week. Each row of data represents a day of the week starting with Monday. Each column of data is an hour in the day starting with 0 being midnight. Create a chart that shows the CPU usage over the week. You should be able to answer the following questions using the chart: When does the worker typically take lunch? Did the worker do work on the weekend? On which weekday did the worker start working on their computer at the latest hour? cpu_usage = [ [2, 2, 4, 2, 4, 1, 1, 4, 4, 12, 22, 23, 45, 9, 33, 56, 23, 40, 21, 6, 6, 2, 2, 3], # Monday [1, 2, 3, 2, 3, 2, 3, 2, 7, 22, 45, 44, 33, 9, 23, 19, 33, 56, 12, 2, 3, 1, 2, 2], # Tuesday [2, 3, 1, 2, 4, 4, 2, 2, 1, 2, 5, 31, 54, 7, 6, 34, 68, 34, 49, 6, 6, 2, 2, 3], # Wednesday [1, 2, 3, 2, 4, 1, 2, 4, 1, 17, 24, 18, 41, 3, 44, 42, 12, 36, 41, 2, 2, 4, 2, 4], # Thursday [4, 1, 2, 2, 3, 2, 5, 1, 2, 12, 33, 27, 43, 8,…arrow_forward
- (Display the day and remaining hours) Write a program that prompts the user to enter the day number of a week and hours passed, and displays the day and remain- ing hours. For example, if the user entered day number 1 and hours passed 20, the program should display Today is Sunday and Remaining Hours: 4. If the user entered day number 7 and hours passed 2, the program should display Today is Saturday and Remaining Hours 22.arrow_forward(Written in Java or Python) Write a program that allows a user to select 3 points on a graphics panel. Then, draw a triangle using these 3 points. Allow the user to specify a number of random points to be generated inside of the triangle. For each random point that is within the boundaries of the triangle draw a small dot at each of the points that are halfway between the randomly generated point and each vertex of the triangle. Do not draw the randomly generated point. Allow the user to repeat the process without removing the old dots. Allow the user to clear the screen.arrow_forward(Display a pattern) Write a program that displays the following pattern:FFFFFFF U U NN NNFF U U NNN NNFFFFFFF U U NN N NNFF U U NN N NNFF UUU NN NNNarrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- C++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage Learning
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Literals in Java Programming; Author: Sudhakar Atchala;https://www.youtube.com/watch?v=PuEU4S4B7JQ;License: Standard YouTube License, CC-BY
Type of literals in Python | Python Tutorial -6; Author: Lovejot Bhardwaj;https://www.youtube.com/watch?v=bwer3E9hj8Q;License: Standard Youtube License