Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
11th Edition
ISBN: 9780134671710
Author: Y. Daniel Liang
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Concept explainers
Question
Chapter 15, Problem 15.35PE
Program Plan Intro
Self-avoiding random walks
Program Plan:
- Import the required packages.
- Declare and initialize the required variables.
- Create a class “Myclass”:
- Using start initialize the required.
- New lattice gets defined.
- New border pane gets defined.
- Align the position of the border pane.
- New button gets created.
- Set the position of the pane.
- Create a scene based on the defined positions.
- Set title for the preview.
- Display the results based on the mouse action made.
- Define a class “Lattice”
- Declare and initialize the necessary variables.
- Define a method “drawLines()”
- Call the method to draw lines.
- Loop that iterates to draw lines in the pane is defined.
- Define the stroke color and add the elements.
- Set the lattice postion
- New animation gets defined
- Define a method “drawPath()”
- Draws line at the position defined.
- Set the animation duration.
- Play the animation.
- Define a method “next()”
- Condition to validate the lattice point.
- Define the line
- Add the line
- Set the position of x and y.
- Stop the animation
- Draw a method “getAPath()”
- Loop that refresh the path.
- Loop that iterates for the lattice points defined.
- Condition to validate the path.
- Draw the path
- Define the class Point.
- Define the points of the path.
- Define the main method.
- Initialize the call
- Using start initialize the required.
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
Moon effect. Some people believe that the Moon controls their activities. If the Moon moves from being directly on the opposite side of
Earth from you to being directly overhead, by what percentage does (a) the Moon's gravitational pull on you increase and (b) your
weight (as measured on a scale) decrease? Assume that the Earth-Moon (center-to-center) distance is 3.82 x 10° m, Earth's radius is
6.37 x 106 m, Moon's mass is 7.36 x 1022 kg, and Earth's mass is 5.98 x 1024 kg.
(a) Number
6.89
Units
percent
(b) Number
i
6.8713e-4
Units
percent
Use python to draw shape sec51(use turtle) see how shape move.
Computer science Cs 102
Chapter 15 Solutions
Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
Ch. 15.2 - Prob. 15.2.1CPCh. 15.2 - Prob. 15.2.2CPCh. 15.3 - Why must a handler be an instance of an...Ch. 15.3 - Explain how to register a handler object and how...Ch. 15.3 - Prob. 15.3.3CPCh. 15.3 - What is the registration method for a button to...Ch. 15.4 - Can an inner class be used in a class other than...Ch. 15.4 - Can the modifiers public, protected, private, and...Ch. 15.5 - Prob. 15.5.1CPCh. 15.5 - What is wrong in the following code?
Ch. 15.6 - Prob. 15.6.1CPCh. 15.6 - What is a functional interface? Why is a...Ch. 15.6 - Prob. 15.6.3CPCh. 15.8 - Prob. 15.8.1CPCh. 15.8 - Prob. 15.8.2CPCh. 15.9 - Prob. 15.9.1CPCh. 15.9 - Prob. 15.9.2CPCh. 15.9 - Prob. 15.9.3CPCh. 15.9 - If the following code is inserted in line 57 in...Ch. 15.10 - Prob. 15.10.1CPCh. 15.11 - Prob. 15.11.1CPCh. 15.11 - Prob. 15.11.2CPCh. 15.11 - Prob. 15.11.3CPCh. 15.11 - Prob. 15.11.4CPCh. 15.12 - How does the program make the ball appear to be...Ch. 15.12 - How does the code in Listing 15.17, BallPane.java,...Ch. 15.12 - What does the program do when the mouse is pressed...Ch. 15.12 - If line 32 in Listing 15.18, BounceBall.java, is...Ch. 15.12 - Prob. 15.12.5CPCh. 15.13 - Prob. 15.13.1CPCh. 15.13 - What would happen if map is replaced by scene in...Ch. 15.13 - Prob. 15.13.3CPCh. 15 - Prob. 15.1PECh. 15 - (Rotate a rectangle) Write a program that rotates...Ch. 15 - (Move the ball) Write a program that moves the...Ch. 15 - (Create a simple calculator) Write a program to...Ch. 15 - (Create an investment-value calculator) Write a...Ch. 15 - (Alternate two messages) Write a program to...Ch. 15 - (Change color using a mouse) Write a program that...Ch. 15 - (Display the mouse position) Write two programs,...Ch. 15 - (Draw lines using the arrow keys) Write a program...Ch. 15 - (Enter and display a string) Write a program that...Ch. 15 - (Move a circle using keys) Write a program that...Ch. 15 - Prob. 15.12PECh. 15 - (Geometry: inside a rectangle?) Write a program...Ch. 15 - Prob. 15.14PECh. 15 - Prob. 15.15PECh. 15 - (Two movable vertices and their distances) Write a...Ch. 15 - (Geometry: find the bounding rectangle) Write a...Ch. 15 - Prob. 15.18PECh. 15 - (Game: eyehand coordination) Write a program that...Ch. 15 - Prob. 15.20PECh. 15 - (Drag points) Draw a circle with three random...Ch. 15 - (Auto resize cylinder) Rewrite Programming...Ch. 15 - Prob. 15.23PECh. 15 - Prob. 15.24PECh. 15 - Prob. 15.25PECh. 15 - Prob. 15.26PECh. 15 - Prob. 15.27PECh. 15 - (Display a running fan) Write a program that...Ch. 15 - (Racing car) Write a program that simulates car...Ch. 15 - Prob. 15.30PECh. 15 - Prob. 15.31PECh. 15 - (Control a clock) Modify Listing 14.21,...Ch. 15 - (Game: bean-machine animation) Write a program...Ch. 15 - Prob. 15.34PECh. 15 - Prob. 15.35PECh. 15 - Prob. 15.36PE
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- Please help answer these two questions in Python. (See attached image) Attach screenshots of your code for clarity.arrow_forwardExercise 2. (Pascal's Triangle) Pascal's triangle Pn is a triangular array with n+1 rows, each listing the coefficients of the binomial expansion (x+ y)', where 0 _ "/workspace/project3 рython3 pавса1.ру 10 1 1 1 1 2 1 1 33 1 1 4 6 4 1 1 5 10 10 5 1 16 15 20 15 6 1 1 7 21 35 35 21 7 1 1 8 28 56 70 56 28 8 1 1 9 36 84 126 126 84 36 9 1 1 10 45 120 210 252 210 120 45 10 1 В равса1.ру import stdarray import stdio іпрort вys # Accept n (int) as command -line argument. ... # Setup a 2D ragged list a of integers. The list must have n + 1 rovs, vith the ith (0 <= i # <= n) row a[i] having i + 1 elements , each initialized to 1. For example, if n = 3, a should be # initialized to [[1], [1, 1], [1, 1, 1], [1, 1, 1, 1]]. a =... for i in range (...): ... # Fill the ragged list a using the formula for Pascal's triangle 1] [j - 1) + a[i - 1] [j] a [i][j] = a[i - 1] [j - 1] + a[i - 1] [j] #3 # vhere o <- i <- n and 1 <= j < i. for i in range (...): for j in range (...): ... # Write a to standard…arrow_forwardList out step my step in depth what each part of the code does.arrow_forward
- 5arrow_forward7.Do code complete"""You are given an n x n 2D mat representing an image. Rotate the image by 90 degrees (clockwise). Follow up:Could you do this in-place?""" # clockwise rotate# first reverse up to down, then swap the symmetry# 1 2 3 7 8 9 7 4 1# 4 5 6 => 4 5 6 => 8 5 2# 7 8 9 1 2 3 9 6 3 def rotate(mat): if not mat: return mat mat.reverse() for i in range(len(mat)): for j in range(i): mat[i][j], mat[j][i] = mat[j][i], mat[i][j] return mat if __name__ == "__main__": mat = [[1, 2, 3], [4, 5, 6], [7, 8, 9]].arrow_forward(Python matplotlib or seaborn) CPU Usage We have the hourly average CPU usage for a worker's computer over the course of a week. Each row of data represents a day of the week starting with Monday. Each column of data is an hour in the day starting with 0 being midnight. Create a chart that shows the CPU usage over the week. You should be able to answer the following questions using the chart: When does the worker typically take lunch? Did the worker do work on the weekend? On which weekday did the worker start working on their computer at the latest hour? cpu_usage = [ [2, 2, 4, 2, 4, 1, 1, 4, 4, 12, 22, 23, 45, 9, 33, 56, 23, 40, 21, 6, 6, 2, 2, 3], # Monday [1, 2, 3, 2, 3, 2, 3, 2, 7, 22, 45, 44, 33, 9, 23, 19, 33, 56, 12, 2, 3, 1, 2, 2], # Tuesday [2, 3, 1, 2, 4, 4, 2, 2, 1, 2, 5, 31, 54, 7, 6, 34, 68, 34, 49, 6, 6, 2, 2, 3], # Wednesday [1, 2, 3, 2, 4, 1, 2, 4, 1, 17, 24, 18, 41, 3, 44, 42, 12, 36, 41, 2, 2, 4, 2, 4], # Thursday [4, 1, 2, 2, 3, 2, 5, 1, 2, 12, 33, 27, 43, 8,…arrow_forward
- (Target-Heart-Rate Calculator) While exercising, you can use a heart-rate monitor to see thatyour heart rate stays within a safe range suggested by your trainers and doctors. According to the American Heart Association (AHA) (www.americanheart.org/presenter.jhtml?identifier=4736), theformula for calculating your maximum heart rate in beats per minute is 220 minus your age in years.Your target heart rate is a range that is 50–85% of your maximum heart rate. [Note: These formulas areestimates provided by the AHA. Maximum and target heart rates may vary based on the health, fitness andgender of the individual. Always consult a physician or qualified health care professional before beginning ormodifying an exercise program.] Create a class called HeartRates. The class attributes should include theperson’s first name, last name and date of birth (consisting of separate attributes for the month, dayand year of birth). Your class should have a constructor that receives this data as…arrow_forward2 inches 12 inches 2 inches B 4 inches Figure P9.17 Calculation of moment of force in three dimensions. 10 Ibf 9.17 A rectangular shelf is attached to a wall by two brackets 12 inches apart at points A and B, as shown in Figure P9.17. A wire with a 10-lbf weight attached to it is hanging from the edge of the shelf at point C. Determine the moment of force about point A and about point B caused by the weight at point C. You can formulate this problem by solving it twice, once for each bracket, or by creating a 2 x 3 matrix for the position vector and another 2 x 3 matrix for the force vector. Each row should correspond to a different bracket. The cross function will return a 2 × 3 result, each row corresponding to the moment about a separate bracket. Steps: 1. Using the orange coordinate system as the origin, define all point coordinates as MATLAB vectors. 2. The force vector F is vertical (-z direction) - define it as a MATLAB vector. 3. The moment of a force about a point: M = rx F…arrow_forward(Display images) Write a program that displays four images in a grid pane, as shown in Figure 14.43a.arrow_forward
- Debugging: There are errors in the following code snippet. Locate and fix all the errors with your own comments to get full credit for the question. Assume the goal of the program is to perform a simulation to estimate the probability of rolling three of a kind in a single roll of three six-sided dice. File Edit Format Run Options Window Help # Estimate the probability of rolling three of a kind # in a singel roll of three six-sided dice. def main (): n input ("How many rolls would you like to simulate?") hits = 0 for i in range (n): if equalRolls (3): hits += 1 print ("Estimated prob = ", float (hits) /n) def equalRolls (count): first = randrange (1,7) for i in range (count) : roll if roll != first: return False return True name ------ randrange (1,7) 1 if main () Note: your output will not be exactly the same due to (pseudo)randomness Test Case1: How many rolls would you like to simulate? 100 Estimated prob = 0.01 _main____¹: Test Case2: How many rolls would you like to simulate?…arrow_forwardPython(turtle) Use turtle graphics to draw a house! A house, should have: walls roof door 2-4 windows Sample house below Pseudo Code Function draw_window(x, y): (x, y passing location) Draw window without inner grid Draw inner grid of window Main Draw top and right side wall of house Draw bottom and door of house Draw left wall and roof Draw_window(x, y) – first location Draw_window(x, y) – second location Draw_window(x, y) – third location Provide the REPL weblink in the URL entry and submit the assignment.arrow_forwardKey stroke enacted moving of a ball 1. Start (a) Write a Java program that uses the Up, ↑, Down ↓, Right → (and possibly Left) arrows of the keyboard (or keypad) to move a ball. (note the Up arrow is called “Up" with ASCII code 38, Down arrow is called "Down" with ASCII code 40, Right arrow is called "Right" with ASCII code. You can also use the 4 keys, commonly used in ODS game programming. Start Pond Figure 1. Initially Pond End End Start Pond Start Figure 2. After 3 moves up using up arrow End Pond End Figure 3. 3 moves later with right arrows Figure 4. Finally one at the lower right corner. (b) Using Java class JFrame to draw a grid of 5 horizontal lines, 5 vertical lines, a blue pond in the middle occupying 5 squares with a text Pond in the middle, a ball at the lower left corner, and texts called Start and End. This is shown exactly as in Figure 1 here. Change the color of ball from green to another color.arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- C++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage LearningC++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology Ptr
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr
Literals in Java Programming; Author: Sudhakar Atchala;https://www.youtube.com/watch?v=PuEU4S4B7JQ;License: Standard YouTube License, CC-BY
Type of literals in Python | Python Tutorial -6; Author: Lovejot Bhardwaj;https://www.youtube.com/watch?v=bwer3E9hj8Q;License: Standard Youtube License