(Two movable vertices and their distances) Write a
Want to see the full answer?
Check out a sample textbook solutionChapter 15 Solutions
Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
Additional Engineering Textbook Solutions
Database Concepts (8th Edition)
Starting Out with Python (4th Edition)
Degarmo's Materials And Processes In Manufacturing
Concepts Of Programming Languages
Introduction To Programming Using Visual Basic (11th Edition)
Starting Out with Java: From Control Structures through Data Structures (4th Edition) (What's New in Computer Science)
- Java - Remove Gray from RGBarrow_forwardArchery Scorer. Write a program that draws an archery target (see Pro-gramming Exercise 2 from Chapter 4) and allows the user to click five times to represent arrows shot at the target. Using five-band scoring, abulls-eye (yellow) is worth 9 points and each successive ring is worth 2fewer points down to 1 for white. The program should output a score foreach click and keep track of a running sum for the entire series.arrow_forwardPLEASE CODE IN PYTHON The Penny Pitch game is popular in amusement parks. Pennies are tossed onto a board that has certain areas marked with different prizes. For example: The prizes available on this board are puzzle, game, ball, poster, and doll. At the end of the game, if all of the squares that say BALL are covered by a penny, the player gets the ball. This is also true for the other prizes. The board is made up of 25 squares (5 x 5). Each prize appears on three randomly chosen squares so that 15 squares contain prizes.In Python, create a PennyPitch application that displays a Penny Pitch board (use [ and ] to indicate squares) with prizes randomly placed and then simulates ten pennies being randomly pitched onto the board. After the pennies have been pitched, the application should display a message indicating which prizes have been won, if any.arrow_forward
- See the sample outputs for more clarification. Project Specifications Input for this project: Values of the grid (row by row) Output for this project: Whether or not the grid is magic square Programmer's full name Project number Project due date Processing Requirements Use the following template to start your project: #include using namespace std; // Global constants // The number of rows in the array // The number of columns in the array // The value of the smallest number // The value of the largest number const int ROWS = 3; const int COLS = 3; const int MIN = 1; const int MAX = 9; // Function prototypes bool isMagicsquare(int arrayRow1[], int arrayRow2 [], int arrayRow3[], int size); bool checkRange (int arrayRow1[], int arrayRow2[], int arrayRow3[], int size, int min, int max); bool checkUnique(int arrayRow1[], int arrayRow2[], int arrayRow3[], int size); bool checkRowSum (int arrayrow1[], int arrayrow2[], int arrayrow3[], int size); bool checkColiSum(int arrayrow1[], int…arrow_forwardMoon effect. Some people believe that the Moon controls their activities. If the Moon moves from being directly on the opposite side of Earth from you to being directly overhead, by what percentage does (a) the Moon's gravitational pull on you increase and (b) your weight (as measured on a scale) decrease? Assume that the Earth-Moon (center-to-center) distance is 3.82 x 10° m, Earth's radius is 6.37 x 106 m, Moon's mass is 7.36 x 1022 kg, and Earth's mass is 5.98 x 1024 kg. (a) Number 6.89 Units percent (b) Number i 6.8713e-4 Units percentarrow_forward4) Roll the dice 2 Make a program that tests the probability of a certain score when rolling x dice. The user should be able to choose to roll eg 4 dice and test the probability of a selected score eg 11. The program should then do a number of simulations and answer how big the probability is for the selected score with as many dice selected. There must be error checks so that you cannot enter incorrect sums, for example, it is not possible to get the sum 3 if you roll 4 dice. TarningsKast2 How many dices do you want to throw? 11 Which number do you want the probability for? The probability the get the number 11 with 4 dices is 7.19% Calculatearrow_forward
- Python Language: Word Sleuth Programarrow_forwardAssignment Write a program that moves a forester unit and a desert corps unit to a given target location and prints the number of hours it took for each unit to reach the target. First, the user will give the starting X and Y positions of the forester unit as well as its base speed (all ints). Then, the starting X and Y positions of the desert corps unit as well as its base speed (all ints). Finally, the target X and Y positions (both ints) and the terrain type (std::string). Speeds are given as distance traveled in one full day (i.e., 24 hours) and is affected by the terrain type using a multiplier over the base speed. Also, after 1 full day, each unit rests for a certain number of hours. Speed multiplier and rest amount of each type of unit depending on the terrain type are as below. Speed Multiplier Rest Duration After 1 day Terrain type Forester Desert Corps Forester Desert Corps Forest 1.3 0.6 4 12 Desert 0.4 1.2 15 6 Hills 0.7 0.8 6 8 Others 1.0 0.8 8 6 After getting all this…arrow_forwardTranscribed Image Text JAVA Programming Problem: In the game of "Assassin's Creed", you control a ship with a cannon which is attacking a large enemy Assassin's Creed, armed with many guns. Your goal is to destroy as many of the guns as possible. The battle field is a 2D Cartesian grid, where your cannon is located at the origin. The enemy Assassin's Creed is a horizontal line segment located from the coordinates (X1, Y) to (X2, Y). There are exactly (X2 - X1 + 1) guns on the ship, located at the integer points (X1, Y), (X1+1, Y), ..., (X2, Y). However, the problem is, you cannot always fire at a gun. There are supernatural rocks located at all points of the battlefield whose X and Y coordinates are both integers. In order to fire successfully at an enemy's gun, the line connecting your cannon and that gun must not go through any rocks. Develop a JAVA code to output the number of the enemy battleship's guns that your cannon can destroy. Test Case Result 1 2 2 -2arrow_forward
- (YOU ARE NOT ALLOWED TO USE ARRAYLIST IN THIS PROJECT)Write a Java program to simulate a blackjack game of cards. The computer will play the role of the dealer. The program will randomly generate the cards dealt to the player and dealer during the game. Cards in this game will be represented by numbers 1 to 13 with Ace being represented by a 1. Remember, that face cards (i.e. Jack, Queen, and King) are worth 10 points to a hand while an Ace can be worth 1 or 11 points depending on the user’s choice. The numbered cards are worth their number value to the hand.arrow_forwardJava Program (Display the prime factors) Write a program that prompts the user to enter a positive integer and displays all its smallest factors in decreasing order. For example, if the integer is 120, the smallest factors are displayed as 5, 3, 2, 2, 2.arrow_forwardLanguage: JAVAarrow_forward
- Database System ConceptsComputer ScienceISBN:9780078022159Author:Abraham Silberschatz Professor, Henry F. Korth, S. SudarshanPublisher:McGraw-Hill EducationStarting Out with Python (4th Edition)Computer ScienceISBN:9780134444321Author:Tony GaddisPublisher:PEARSONDigital Fundamentals (11th Edition)Computer ScienceISBN:9780132737968Author:Thomas L. FloydPublisher:PEARSON
- C How to Program (8th Edition)Computer ScienceISBN:9780133976892Author:Paul J. Deitel, Harvey DeitelPublisher:PEARSONDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781337627900Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgrammable Logic ControllersComputer ScienceISBN:9780073373843Author:Frank D. PetruzellaPublisher:McGraw-Hill Education