Browse All Chapters of This Textbook
Chapter 1 - Introduction To Computers And ProgrammingChapter 1.2 - Computer Systems: Hardware And SoftwareChapter 1.3 - Programs And Programming LanguagesChapter 1.5 - Input, Processing, And OutputChapter 1.7 - Procedural And Object-oriented ProgrammingChapter 2 - Introduction To C++Chapter 2.1 - The Parts Of A C++ ProgramChapter 2.3 - The #include DirectiveChapter 2.4 - Variables, Literals, And Assignment StatementsChapter 2.6 - Integer Data Types
Chapter 2.8 - The C++ String ClassChapter 2.11 - Determining The Size Of A Data TypeChapter 2.14 - Arithmetic OperatorsChapter 2.16 - Named ConstantsChapter 3 - Expressions And LnteractivityChapter 3.1 - The Cin ObjectChapter 3.2 - Mathematical ExpressionsChapter 3.5 - Type CastingChapter 3.6 - Multiple Assignment And Combined AssignmentChapter 3.7 - Formatting OutputChapter 3.9 - More Mathematical Library FunctionsChapter 4 - Making DecisionsChapter 4.1 - Relational OperatorsChapter 4.2 - The If StatementChapter 4.3 - Expanding The If StatementChapter 4.4 - The If/else StatementChapter 4.5 - Nested If StatementsChapter 4.6 - The If/else If StatementChapter 4.9 - Checking Numeric Ranges With Logical OperatorsChapter 4.12 - Comparing Characters And StringsChapter 4.13 - The Conditional OperatorChapter 4.14 - The Switch StatementChapter 5 - Loops And FilesChapter 5.1 - The Increment And Decrement OperatorsChapter 5.3 - Using The While Loop For Input ValidationChapter 5.5 - The Do-while LoopChapter 5.6 - The For LoopChapter 5.8 - SentinelsChapter 5.11 - Using Files For Data StorageChapter 6 - FunctionsChapter 6.2 - Defining And Calling FunctionsChapter 6.6 - Focus On Software Engineering: Using Functions In A Menu-driven ProgramChapter 6.9 - Returning A Boolean ValueChapter 6.11 - Static Local VariablesChapter 6.13 - Using Reference Variables As ParametersChapter 6.15 - The Exit () FunctionChapter 7 - Arrays And VectorsChapter 7.3 - No Bounds Checking In C+ +Chapter 7.6 - Focus On Software Engineering: Using Parallel ArraysChapter 7.7 - Arrays As Function ArgumentsChapter 7.9 - Arrays With Three Or More DimensionsChapter 7.11 - Introduction To The Stl VectorChapter 8 - Searching And Sorting ArraysChapter 8.2 - Focus On Problem Solving A Nd Program Design: A Case StudyChapter 9 - PointersChapter 9.5 - Initializing PointersChapter 9.9 - Returning Pointers From FunctionsChapter 10 - Characters, C-strings, And More About The String ClassChapter 10.2 - Character Case ConversionChapter 10.4 - Library Functions For Working With C-stringsChapter 10.5 - String/numeric Conversion FunctionsChapter 10.6 - Focus On Software Engineering: Writing Your Own C-string-handling FunctionsChapter 11 - Structured DataChapter 11.4 - Initializing A StructureChapter 11.6 - Focus On Software Engineering: Nested StructuresChapter 11.10 - Focus On Software Engineering: When To Use., When To Use->, And When To Use*Chapter 11.11 - Enumerated Data TypesChapter 12 - Advanced File OperationsChapter 12.1 - File OperationsChapter 12.5 - Member Functions For Reading And Writing FilesChapter 12.10 - Opening A File For Both Input And OutputChapter 13 - Introduction To ClassesChapter 13.3 - Defining An Instance Of A ClassChapter 13.6 - Inline Member FunctionsChapter 13.9 - DestructorsChapter 13.12 - Arrays Of ObjectsChapter 13.16 - Focus On Object-oriented Design: Finding The Classes And Their ResponsibilitiesChapter 14 - More About ClassesChapter 14.2 - Friends Of ClassesChapter 14.4 - Copy ConstructorsChapter 14.5 - Operator OverloadingChapter 14.6 - Object ConversionChapter 14.8 - Focus On Object-oriented Design: Class CollaborationsChapter 15 - Inheritance, Polymorphism, And Virtual FunctionsChapter 15.1 - What Is Inheritance?Chapter 15.2 - Protected Members And Class AccessChapter 15.3 - Constructors And Destructors In Base And Derived ClassesChapter 15.7 - Abstract Base Classes And Pure Virtual FunctionsChapter 15.8 - Multiple InheritanceChapter 16 - Exceptions And TemplatesChapter 16.1 - ExceptionsChapter 16.3 - Focus On Software Engineering: Where To Start When Defining TemplatesChapter 16.4 - Class TemplatesChapter 17 - The Standard Template LibraryChapter 17.2 - Stl Container And Lterator FundamentalsChapter 17.3 - The Vector ClassChapter 17.4 - The Map, Multimap, And Unordered_map ClassesChapter 17.5 - The Set, Multiset, And Unordered_ Set ClassesChapter 17.6 - AlgorithmsChapter 17.7 - Introduction To Function Objects And Lambda ExpressionsChapter 18 - Linked ListsChapter 18.1 - Introduction To The Linked List AdtChapter 18.2 - Linked List OperationsChapter 19 - Stacks And QueuesChapter 19.1 - Introduction To The Stack AdtChapter 20 - RecursionChapter 20.2 - Solving Problems With RecursionChapter 21 - Binary TreesChapter 21.1 - Definition And Applications Of Binary TreesChapter 21.2 - Binary Search Tree Operations
Sample Solutions for this Textbook
We offer sample solutions for Starting Out with C++ from Control Structures to Objects, Student Value Edition (9th Edition) homework problems. See examples below:
Difference between main memory and secondary storage: Main Memory Secondary storage In Main memory...Chapter 2, Problem 1RQEChapter 3, Problem 1RQEChapter 4, Problem 1RQEChapter 5, Problem 1RQEChapter 6, Problem 1RQEDifference between size declarator and subscript of an array: Size declarator of an array Subscript...Linear search: Linear search or sequential search is the process of searching for a particular...Chapter 9, Problem 1RQE
“cctype” header file: The “cctype” header file is used to declare a set of function to categorize...Primitive data type: Primitive data types are pre-defined data types, which can be used directly by...Chapter 12, Problem 1RQEChapter 13, Problem 1RQEChapter 14, Problem 1RQEChapter 15, Problem 1RQEThrow point: The throw point is a statement which uses the keyword “throw” to throw an exception...Emplacement: The technique used by member function to insert new elements in a container is...Advantages of linked lists over arrays: The advantages of linked list over an array are as follows:...LIFO: LIFO stands for “Last In First Out”. The item which is inserted at last, can be retrieved...Chapter 20, Problem 1RQEBinary tree A complete binary tree is a tree with the property that every node must have exactly two...
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