The flywheel of a steam engine runs with a constant angular velocity of 150 rev/min. When steam is shut off, the friction of the bearings and of the air stops the wheel in 2.2 h. (a) What is the constant angular acceleration , in revolutions per minute-squared, of the wheel during the slowdown? (b) How many revolutions does the wheel make before stopping? (c) At the instant the flywheel is turning at 75 rev/min, what is the tangential component of the linear acceleration of a flywheel particle that is 50 cm from the axis of rotation? (d) What is the magnitude of the net linear acceleration of the particle in (c)?
The flywheel of a steam engine runs with a constant angular velocity of 150 rev/min. When steam is shut off, the friction of the bearings and of the air stops the wheel in 2.2 h. (a) What is the constant angular acceleration , in revolutions per minute-squared, of the wheel during the slowdown? (b) How many revolutions does the wheel make before stopping? (c) At the instant the flywheel is turning at 75 rev/min, what is the tangential component of the linear acceleration of a flywheel particle that is 50 cm from the axis of rotation? (d) What is the magnitude of the net linear acceleration of the particle in (c)?
The flywheel of a steam engine runs with a constant angular velocity of 150 rev/min. When steam is shut off, the friction of the bearings and of the air stops the wheel in 2.2 h. (a) What is the constant angular acceleration, in revolutions per minute-squared, of the wheel during the slowdown? (b) How many revolutions does the wheel make before stopping? (c) At the instant the flywheel is turning at 75 rev/min, what is the tangential component of the linear acceleration of a flywheel particle that is 50 cm from the axis of rotation? (d) What is the magnitude of the net linear acceleration of the particle in (c)?
Definition Definition Rate of change of angular velocity. Angular acceleration indicates how fast the angular velocity changes over time. It is a vector quantity and has both magnitude and direction. Magnitude is represented by the length of the vector and direction is represented by the right-hand thumb rule. An angular acceleration vector will be always perpendicular to the plane of rotation. Angular acceleration is generally denoted by the Greek letter α and its SI unit is rad/s 2 .
Using the Experimental Acceleration due to Gravity values from each data table, Data Tables 1, 2, and 3; determine the Standard Deviation, σ, mean, μ, variance, σ2 and the 95% Margin of Error (Confidence Level) Data: Ex. Acc. 1: 12.29 m/s^2. Ex. Acc. 2: 10.86 m/s^2, Ex. Acc. 3: 9.05 m/s^2
In the Super Smash Bros. games the character Yoshi’s has a “ground pound” down special move where he launches himself downward to attack an enemy beneath him. A) If Yoshi flings himself downwards at 9.76 miles per hour to hit an enemy 10.5 m below him, how fast is Yoshi traveling when he hits the enemy? 1 mile = 1609 m B) How much time does it take Yoshi to hit the enemy beneath him?
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