Explanation of Solution
Appending a node:
It is the process of adding a new node at the end of a linked list.
Member function for appending a node:
The following member function is used to append the received value into a list at end:
//Definition of appendNode() function
void IntList::appendNode(int num)
{
//Declare a structure pointer variables
ListNode *newNode, *dataPtr = nullptr;
//Assign a new node
newNode = new ListNode;
//Store the argument value into "newNode"
newNode->value = num;
//Assign the next pointer to be "NULL"
newNode->next = nullptr;
//Condition to check whether the list is empty or not
if (!head)
//If true, make newNode as the first node
head = newNode;
//else part
else
{
//Store head value into dataPtr
dataPtr = head;
//Loop to find the last node in the list
while (dataPtr->next)
//Assign last node to the structure variable
dataPtr = dataPtr->next;
//Insert newNode as the last node
dataPtr->next = newNode;
}
}
Explanation:
Consider the function named “appendNode()” to insert the received value “num” at end of the list.
- Make a new node and assign a received value “num” into the node.
- Using “if…else” condition check whether the list is empty or not.
- If the “head” node is empty, assign a new node into “head” pointer.
- Otherwise, make a loop to find a last node in the list and insert the value at end of the list.
Inserting a node:
It is the process of adding a new node at a specific location in a list.
Member function for inserting a node:
The following member function is used to insert the received value into a list at specific location:
//Definition of insertNode() function
void IntList::insertNode(int num)
{
/*Declare a structure pointer variables*/
ListNode *newNode, *dataPtr, *prev = nullptr;
//Assign a new node
newNode = new ListNode;
//Store the argument value into "newNode"
newNode->value ...
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Starting Out with C++ from Control Structures to Objects (9th Edition)
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