Starting Out with C++ from Control Structures to Objects (9th Edition)
9th Edition
ISBN: 9780134498379
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 18, Problem 31RQE
Program Plan Intro
Linked list:
Linked list is a linear and dynamic data structure which is used to organize data; it contains sequence of elements which are connected together in memory to form a chain. The every element of linked list is called as a node.
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struct node{
int a;
struct node * nextptr;
};
Write two functions. One for inserting new values to a link list that uses the given node structure.
void insert(struct node **head, int value);
Second function is called to count the number of even numbers in the link list. It returns an integer that represents the number of even numbers.
int countEvenNumbers(struct node *head);
Write a C program that reads a number of integers from the user and insert those integers into a link list (use insert function). Later pass the head pointer of this link list to a function called countEvenNumbers. This function counts and returns the number of even numbers in the list. The returned value will be printed on the screen.
Note 1: Do not modify the function prototypes.
Sample Input1:
Sample Output1:
45 23 44 12 37 98 33 35 -1
3
Sample Input2:
Sample Output2:
11 33 44 21 22 99 123 122 124 77 -1
4
struct nodeType {
int infoData;
nodeType * next;
};
nodeType *first;
… and containing the values(see image)
Using a loop to reach the end of the list, write a code segment that deletes all the nodes in the list. Ensure the code performs all memory ‘cleanup’ functions.
Multiple choice in data structures
void doo(node<int>*root){
if(root !=0) { node<int>*p=root;
while(root->next!=0) root=root->next;
p->data=root->data;
}
What is this code do?
a.
swap the first item with the last item in the linked list
b.
set the first item in the linked list as the last item
c.
doesn't do anything because the root parameter is passed by value
d.
change the root item in the binary tree with the farthest leaf item
Chapter 18 Solutions
Starting Out with C++ from Control Structures to Objects (9th Edition)
Ch. 18.1 - Prob. 18.1CPCh. 18.1 - Prob. 18.2CPCh. 18.1 - Prob. 18.3CPCh. 18.1 - Prob. 18.4CPCh. 18.2 - Prob. 18.5CPCh. 18.2 - Prob. 18.6CPCh. 18.2 - Prob. 18.7CPCh. 18.2 - Prob. 18.8CPCh. 18.2 - Prob. 18.9CPCh. 18.2 - Prob. 18.10CP
Ch. 18 - Prob. 1RQECh. 18 - Prob. 2RQECh. 18 - Prob. 3RQECh. 18 - Prob. 4RQECh. 18 - Prob. 5RQECh. 18 - Prob. 6RQECh. 18 - Prob. 7RQECh. 18 - Prob. 8RQECh. 18 - Prob. 9RQECh. 18 - Prob. 10RQECh. 18 - Prob. 11RQECh. 18 - Prob. 12RQECh. 18 - Prob. 13RQECh. 18 - Prob. 14RQECh. 18 - Prob. 15RQECh. 18 - Prob. 16RQECh. 18 - Prob. 17RQECh. 18 - Prob. 18RQECh. 18 - Prob. 19RQECh. 18 - Prob. 20RQECh. 18 - Prob. 21RQECh. 18 - Prob. 22RQECh. 18 - Prob. 23RQECh. 18 - Prob. 24RQECh. 18 - Prob. 25RQECh. 18 - T F The programmer must know in advance how many...Ch. 18 - T F It is not necessary for each node in a linked...Ch. 18 - Prob. 28RQECh. 18 - Prob. 29RQECh. 18 - Prob. 30RQECh. 18 - Prob. 31RQECh. 18 - Prob. 32RQECh. 18 - Prob. 33RQECh. 18 - Prob. 34RQECh. 18 - Prob. 35RQECh. 18 - Prob. 1PCCh. 18 - Prob. 2PCCh. 18 - Prob. 3PCCh. 18 - Prob. 4PCCh. 18 - Prob. 5PCCh. 18 - Prob. 6PCCh. 18 - Prob. 7PCCh. 18 - List Template Create a list class template based...Ch. 18 - Prob. 9PCCh. 18 - Prob. 10PCCh. 18 - Prob. 11PCCh. 18 - Prob. 12PCCh. 18 - Prob. 13PCCh. 18 - Prob. 14PCCh. 18 - Prob. 15PC
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