Starting Out with C++ from Control Structures to Objects (9th Edition)
Starting Out with C++ from Control Structures to Objects (9th Edition)
9th Edition
ISBN: 9780134498379
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 18, Problem 1PC
Program Plan Intro

Linked List Operations

Program Plan:

“IntList.h”:

  • Include the required specifications into the program.
  • Define a class named “IntList”.
    • Declare the member variables “value” and “*next” in structure named “ListNode”.
    • Declare the constructor, destructor, and member functions in the class.

“IntList.cpp”:

  • Include the required header files into the program.
  • Define a function named “appendNode()” to insert the node at end of the list.
    • Declare the structure pointer variables “newNode” and “dataPtr” for the structure named “ListNode”.
    • Assign the value “num” to the variable “newNode” and assign null to the variable “newNode”.
    • Using “if…else” condition check whether the list is empty or not, if the “head” is empty then make a new node into “head” pointer. Otherwise, make a loop to find last node in the loop.
    • Assign the value of “dataPtr” into the variable “newNode”.
  • Define a function named “display()” to print the values in the list.
    • Declare the structure pointer “dataPtr” for the structure named “ListNode”.
    • Initialize the variable “dataPtr” with the “head” pointer.
    • Make a loop “while” to display the values of the list.
  • Define a function named “insertNode()” to insert a value into the list.
    • Declare the structure pointer variables “newNode”, “dataPtr”, and “prev” for the structure named “ListNode”.
    • Make a “newNode” value into the received variable value “num”.
    • Use “if…else” condition to check whether the list is empty or not.
      • If the list is empty then initialize “head” pointer with the value of “newNode” variable.
      • Otherwise, make a “while” loop to test whether the “num” value is less than the list values or not.
      • Use “if…else” condition to initialize the value into list.
  • Define a function named “deleteNode()” to delete a value from the list.
    • Declare the structure pointer variables “dataPtr”, and “prev” for the structure named “ListNode”.
    • Use “if…else” condition to check whether the “head” value is equal to “num” or not.
      • Initialize the variable “dataPtr” with the value of the variable “head”.
      • Remove the value using “delete” operator and reassign the “head” value into the “dataPtr”.
      • If the “num” value not equal to the “head” value, then define the “while” loop to assign the “dataPtr” into “prev”.
      • Use “if” condition to delete the “prev” pointer.
  • Define the destructor to destroy the list values from the memory.
    • Declare the structure pointer variables “dataPtr”, and “nextNode” for the structure named “ListNode”.
    • Initialize the variable “dataPtr” with the “head” pointer.
    • Define a “while” loop to make the links of node into “nextNode” and remove the node using “delete” operator.

“Main.cpp”:

  • Include the required header files into the program.
  • Declare an object named “obj” for the class “IntList”.
  • Make a call to functions for insert, append, and delete operations.

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not sure how to do this problem output doesnt matter
In a program that uses several linked lists, what might eventually happen if the class destructor does not destroy its linked list?
A business that sells dog food keeps information about its dog food products in a linked list.  The list is named dogFoodList.  (This means dogFoodList points to the first node in the list.)  A node in the list contains the name of the dog food (a String), a dog food ID (also a String)  and the price (a double.) a.)  Create a class for a node in the list. b.)   Use this class to write pseudocode or Java for a public method that prints the name of all dog foods in the list where the price is more than $20.00.
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