4. Recall inequality aversion model to explain social preference: There are two players, A & B. They decide how to divide $100 between two. Player A first proposes a distribution of ($xa, $xa) with x420, XB20, and x4+ xp= 100, and then Player B decides whether to accept it. Players' payoff functions are given as follows: For player i, u;(T;, x=i) = x; – max{x_i – L;, 0} – a max{x; – x_i,0} where x. represents the opponent of the player i, a is a parameter and max{C, D} with numbers C, & D is an operator to pick up the greater value between Cand D. IM10]: When player A offers ($20, $80), answer his payoff. IM11]: When player A offers ($20, $80) and a = 2/3, answer Player B's payoff.

ENGR.ECONOMIC ANALYSIS
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Chapter1: Making Economics Decisions
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Recall inequality aversion model to explain social
preference: There are two players, A & B. They
decide how to divide $100 between two. Player A
first proposes a distribution of ($xA, $xB) with
XA2Ó, XB20, and xA + xB = 100, and then Player B
decides whether to accept it. Players' payoff
functions are given as follows: For player i, where
x-i represents the opponent of the player i, a is a
parameter and max{C, D} with numbers C, & D is
an operator to pick up the greater value between
C and D.
4.
Recall inequality aversion model to explain social preference: There are two players,
A & B. They decide how to divide $100 between two. Player A first proposes a
distribution of ($ra, $xx) with x420, XB20, and x4+ xB=100, and then Player B decides
whether to accept it. Players' payoff functions are given as follows: For player i,
u;(Ti, X=i) = x; – max{x_i – t;, 0} – a max{x; – x-i, 0}
where x, represents the opponent of the player i, a is a parameter and max{C, D}
with numbers C, & D is an operator to pick up the greater value between Cand D.
M10]: When player A offers ($20, $80), answer his payoff.
M11]: When player A offers ($20, $80) and a = 2/3, answer Player B's payoff.
Transcribed Image Text:Recall inequality aversion model to explain social preference: There are two players, A & B. They decide how to divide $100 between two. Player A first proposes a distribution of ($xA, $xB) with XA2Ó, XB20, and xA + xB = 100, and then Player B decides whether to accept it. Players' payoff functions are given as follows: For player i, where x-i represents the opponent of the player i, a is a parameter and max{C, D} with numbers C, & D is an operator to pick up the greater value between C and D. 4. Recall inequality aversion model to explain social preference: There are two players, A & B. They decide how to divide $100 between two. Player A first proposes a distribution of ($ra, $xx) with x420, XB20, and x4+ xB=100, and then Player B decides whether to accept it. Players' payoff functions are given as follows: For player i, u;(Ti, X=i) = x; – max{x_i – t;, 0} – a max{x; – x-i, 0} where x, represents the opponent of the player i, a is a parameter and max{C, D} with numbers C, & D is an operator to pick up the greater value between Cand D. M10]: When player A offers ($20, $80), answer his payoff. M11]: When player A offers ($20, $80) and a = 2/3, answer Player B's payoff.
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