Java: An Introduction to Problem Solving and Programming (8th Edition)
Java: An Introduction to Problem Solving and Programming (8th Edition)
8th Edition
ISBN: 9780134462035
Author: Walter Savitch
Publisher: PEARSON
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Chapter 8, Problem 2E

Implement your base class for the hierarchy from the previous exercise.

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use the design pattern for collecting objects. We are going to model a Orchard with trees. An Orchard uses an ArrayList to keep track of Tree objects. You will write both a Orchard class and a Tree class.       A Tree has a type and a height. Provide a constructor that takes type and height, in that order. Provide getters and setters for the instance variables. This is the design pattern for managing properties of objects.       An Orchard has a constructor that takes no parameters. Remember it must initialize the instance variable. It also has methods ○        add() Adds the specified Tree to the Orchard ○        tallest() Gets the type of the tallest  Tree in the Orchard or null if the Orchard is empty. Initialize the tallest with the first element. ○        contains() determines if a Tree of the given type is in the Orchard. Returns true if a Tree of the given type is in the Orchard. Otherwise false. ○        treeList() gets an ArrayList<String> containing the types of all…
For this exercise, we are going to revisit the Pie superclass that we saw as an example in the last lesson. We have added the Pumpkin class, which takes the number of slices and a boolean to indicate if it is made with canned pumpkin. We also added a getType() method in the Pie class. For this exercise, you need to create either an Array or an ArrayList and add 3 pies to that list, an Apple, a Pumpkin, and a third type using the Pie class. After adding these to your list, loop through and print out the type using the getType() method in the pie class. Sample Output Pie: Pumpkin Pie: Apple Pie: Blueberry
For this exercise, we are going to revisit the Pie superclass that we saw as an example in the last lesson. We have added the Pumpkin class, which takes the number of slices and a boolean to indicate if it is made with canned pumpkin. We also added a getType() method in the Pie class. For this exercise, you need to create either an Array or an ArrayList and add 3 pies to that list, an Apple, a Pumpkin, and a third type using the Pie class. After adding these to your list, loop through and print out the type using the getType() method in the pie class. ---------------------------------------------- import java.util.ArrayList; public class PieTester{public static void main(String[] args){// Start here!}} ---------------------------------------------- public class PumpkinPie extends Pie {private boolean canned; public PumpkinPie (int slices, boolean canned) {super("Pumpkin", slices);this.canned = canned;}public boolean canned(){return canned;}}…

Chapter 8 Solutions

Java: An Introduction to Problem Solving and Programming (8th Edition)

Ch. 8.2 - Rewrite the definition of the method reset for the...Ch. 8.2 - Can an object be referenced by variables of...Ch. 8.2 - What is the type or types of the variable(s) that...Ch. 8.2 - Prob. 14STQCh. 8.2 - Prob. 15STQCh. 8.2 - Consider the code below, which was discussed in...Ch. 8.2 - Prob. 17STQCh. 8.3 - Prob. 18STQCh. 8.3 - Prob. 19STQCh. 8.3 - Is overloading a method name an example of...Ch. 8.3 - In the following code, will the two invocations of...Ch. 8.3 - In the following code, which definition of...Ch. 8.4 - Prob. 23STQCh. 8.4 - Prob. 24STQCh. 8.4 - Prob. 25STQCh. 8.4 - Prob. 26STQCh. 8.4 - Prob. 27STQCh. 8.4 - Prob. 28STQCh. 8.4 - Are the two definitions of the constructors given...Ch. 8.4 - The private method skipSpaces appears in the...Ch. 8.4 - Describe the implementation of the method drawHere...Ch. 8.4 - Is the following valid if ShapeBaSe is defined as...Ch. 8.4 - Prob. 33STQCh. 8.5 - Prob. 34STQCh. 8.5 - What is an advantage of having the main...Ch. 8.5 - What Java construct allows us to define and...Ch. 8 - Consider a program that will keep track of the...Ch. 8 - Implement your base class for the hierarchy from...Ch. 8 - Draw a hierarchy for the components you might find...Ch. 8 - Suppose we want to implement a drawing program...Ch. 8 - Create a class Square derived from DrawableShape,...Ch. 8 - Create a class SchoolKid that is the base class...Ch. 8 - Derive a class ExaggeratingKid from SchoolKid, as...Ch. 8 - Create an abstract class PayCalculator that has an...Ch. 8 - Derive a class RegularPay from PayCalculator, as...Ch. 8 - Create an abstract class DiscountPolicy. It should...Ch. 8 - Derive a class BulkDiscount from DiscountPolicy,...Ch. 8 - Derive a class BuyNItemsGetOneFree from...Ch. 8 - Prob. 13ECh. 8 - Prob. 14ECh. 8 - Create an interface MessageEncoder that has a...Ch. 8 - Create a class SubstitutionCipher that implements...Ch. 8 - Create a class ShuffleCipher that implements the...Ch. 8 - Define a class named Employee whose objects are...Ch. 8 - Define a class named Doctor whose objects are...Ch. 8 - Create a base class called Vehicle that has the...Ch. 8 - Create a new class called Dog that is derived from...Ch. 8 - Define a class called Diamond that is derived from...Ch. 8 - Prob. 2PPCh. 8 - Prob. 3PPCh. 8 - Prob. 4PPCh. 8 - Create an interface MessageDecoder that has a...Ch. 8 - For this Programming Project, start with...Ch. 8 - Modify the Student class in Listing 8.2 so that it...Ch. 8 - Create a JavaFX application that uses a TextField...Ch. 8 - Prob. 10PP
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