Introduction to mathematical programming
Introduction to mathematical programming
4th Edition
ISBN: 9780534359645
Author: Jeffrey B. Goldberg
Publisher: Cengage Learning
Expert Solution & Answer
Book Icon
Chapter 4, Problem 23RP

Explanation of Solution

Optimal solution:

  • Consider the LP problem of football match between teams Miami dolphins, the Buffalo bills, and the New York Jets.
  • Each team is given these rating:
  • M=Miami rating
  • J=Jets rating
  • B=bills rating
  • Games played between the teams in the year 1972 are given in the table below:
MiamiBillsJets
27 17
28 24
2423 
3016 
 2441
 341
  • From the game board when Miami plays Jets they win by 27-17=10 points in the first game and 28-24=4 points in second game. Hence total points by which Miami wins is 10+4=14.
  • According, to rating system Miami is expected to win by M-B points. Hence, prediction error is |Bj1|0.22. Hence we have,
    • |MB1|14
  • Our predicted value should be close to observed value. Hence, introduce deviation variable as follows:
    • si+= Amount by which we numerically exceed the predicted value.
    • si= Amount by which we are numerically under the predicted value.
  • So,
    • MB1+s1+s1=14
  • Similarly, for match between Miami and Bills, Miami wins by 24-23=1 point in first match and by 30-16=14 points is second match. Miami wins by total of 1+14=15 points. Hence, we have,
    • MJ1+s2+s2=15
  • In the match between Bills and Jets, Jets win by 41-24=17 points in first match and 41-3=38 points in second match.
  • Jet wins by a total of 17+38=55 points and therefore,
    • JB1+s3+s3=55
  • We have to minimize the total deviation. Hence the minimization equation is
  • Minimize z=s1+s1+s2+s2+s3+s3
  • Hence the following LP is formulated.
  • Minimize z=s1++s1+s2++s2+s3++s3
  • Such that
    • MB1+s1+s1=14
    • MJ1+s2+s2=15
    • JB1+s3+s3=55
  • Enter the following LP equations in the file:
    • min sp1+sm1+sp2+sm2+sp3+sm3
    • Subject to
    • mj+sp1sm1=15
    • mb+sp2sm2=16
    • bj+sp3sm3=56
    • End
  • The output is given below:
    • Global optimal solution found.
    • Objective value: 57.00000
    • Infeasibilities: 0.000000
    • Total solver iterations: 4
    • Elapsed runtime seconds: 1.47
    • Model class: LP
    • Total variables: 9
    • Non-linear variables: 0
    • Integer variables: 0
    • Total constraints: 4
    • Non-linear constraints: 0
    • Total non-zeroes: 18
    • Non-linear non-zeroes: 0
VariableValue
sp10.000000
sm10.000000
sp21.000000
sm20.000000
sp356.000000
sm30.000000
m15.000000
j0.000000
b0.000000
RowSlack or Surplus
157.00000
20.000000
30.000000
40.000000
  • Therefore, it can be concluded that the rating of these teams should be
    • M=15
    • J=0
    • B=0
  • From the given results it can be said that this rating system is not accurate and cannot be used to rate teams early in the season.
  • Since Miami plays Jets 27+17=44 times and wins 27 times. So probability of winning is 27/44

Blurred answer
Students have asked these similar questions
What are the major threats of using the internet? How do you use it? How do children use it? How canwe secure it? Provide four references with your answer. Two of the refernces can be from an article and the other two from websites.
Assume that a string of name & surname is saved in S. The alphabetical characters in S can be in lowercase and/or uppercase letters. Name and surname are assumed to be separated by a space character and the string ends with a full stop "." character. Write an assembly language program that will copy the name to NAME in lowercase and the surname to SNAME in uppercase letters. Assume that name and/or surname cannot exceed 20 characters. The program should be general and work with every possible string with name & surname. However, you can consider the data segment definition given below in your program. .DATA S DB 'Mahmoud Obaid." NAME DB 20 DUP(?) SNAME DB 20 DUP(?) Hint: Uppercase characters are ordered between 'A' (41H) and 'Z' (5AH) and lowercase characters are ordered between 'a' (61H) and 'z' (7AH) in the in the ASCII Code table. For lowercase letters, bit 5 (d5) of the ASCII code is 1 where for uppercase letters it is 0. For example, Letter 'h' Binary ASCII 01101000 68H 'H'…
What did you find most interesting or surprising about the scientist Lavoiser?

Chapter 4 Solutions

Introduction to mathematical programming

Ch. 4.5 - Prob. 1PCh. 4.5 - Prob. 2PCh. 4.5 - Prob. 3PCh. 4.5 - Prob. 4PCh. 4.5 - Prob. 5PCh. 4.5 - Prob. 6PCh. 4.5 - Prob. 7PCh. 4.6 - Prob. 1PCh. 4.6 - Prob. 2PCh. 4.6 - Prob. 3PCh. 4.6 - Prob. 4PCh. 4.7 - Prob. 1PCh. 4.7 - Prob. 2PCh. 4.7 - Prob. 3PCh. 4.7 - Prob. 4PCh. 4.7 - Prob. 5PCh. 4.7 - Prob. 6PCh. 4.7 - Prob. 7PCh. 4.7 - Prob. 8PCh. 4.7 - Prob. 9PCh. 4.8 - Prob. 1PCh. 4.8 - Prob. 2PCh. 4.8 - Prob. 3PCh. 4.8 - Prob. 4PCh. 4.8 - Prob. 5PCh. 4.8 - Prob. 6PCh. 4.10 - Prob. 1PCh. 4.10 - Prob. 2PCh. 4.10 - Prob. 3PCh. 4.10 - Prob. 4PCh. 4.10 - Prob. 5PCh. 4.11 - Prob. 1PCh. 4.11 - Prob. 2PCh. 4.11 - Prob. 3PCh. 4.11 - Prob. 4PCh. 4.11 - Prob. 5PCh. 4.11 - Prob. 6PCh. 4.12 - Prob. 1PCh. 4.12 - Prob. 2PCh. 4.12 - Prob. 3PCh. 4.12 - Prob. 4PCh. 4.12 - Prob. 5PCh. 4.12 - Prob. 6PCh. 4.13 - Prob. 2PCh. 4.14 - Prob. 1PCh. 4.14 - Prob. 2PCh. 4.14 - Prob. 3PCh. 4.14 - Prob. 4PCh. 4.14 - Prob. 5PCh. 4.14 - Prob. 6PCh. 4.14 - Prob. 7PCh. 4.16 - Prob. 1PCh. 4.16 - Prob. 2PCh. 4.16 - Prob. 3PCh. 4.16 - Prob. 5PCh. 4.16 - Prob. 7PCh. 4.16 - Prob. 8PCh. 4.16 - Prob. 9PCh. 4.16 - Prob. 10PCh. 4.16 - Prob. 11PCh. 4.16 - Prob. 12PCh. 4.16 - Prob. 13PCh. 4.16 - Prob. 14PCh. 4.17 - Prob. 1PCh. 4.17 - Prob. 2PCh. 4.17 - Prob. 3PCh. 4.17 - Prob. 4PCh. 4.17 - Prob. 5PCh. 4.17 - Prob. 7PCh. 4.17 - Prob. 8PCh. 4 - Prob. 1RPCh. 4 - Prob. 2RPCh. 4 - Prob. 3RPCh. 4 - Prob. 4RPCh. 4 - Prob. 5RPCh. 4 - Prob. 6RPCh. 4 - Prob. 7RPCh. 4 - Prob. 8RPCh. 4 - Prob. 9RPCh. 4 - Prob. 10RPCh. 4 - Prob. 12RPCh. 4 - Prob. 13RPCh. 4 - Prob. 14RPCh. 4 - Prob. 16RPCh. 4 - Prob. 17RPCh. 4 - Prob. 18RPCh. 4 - Prob. 19RPCh. 4 - Prob. 20RPCh. 4 - Prob. 21RPCh. 4 - Prob. 22RPCh. 4 - Prob. 23RPCh. 4 - Prob. 24RPCh. 4 - Prob. 26RPCh. 4 - Prob. 27RPCh. 4 - Prob. 28RP
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
Operations Research : Applications and Algorithms
Computer Science
ISBN:9780534380588
Author:Wayne L. Winston
Publisher:Brooks Cole