
C How to Program (8th Edition)
8th Edition
ISBN: 9780133976892
Author: Paul J. Deitel, Harvey Deitel
Publisher: PEARSON
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Chapter 17, Problem 17.16E
Program Plan Intro
To explain the notion of friendship and its negative aspect.
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Write a C program using embedded assembler with a function to convert a digit (0 – 15) to the corresponding ASCII character representing the value in hexadecimal. For numbers 0 – 9, the output will be the characters '0' – '9', for numbers 10 – 15 the characters 'A' – 'F'. The entire core of the program must be written in symbolic instruction language; arrays may not be used. You may only use C to print the result.
Tip: This piece of C program will do the same thing:
character = number < 10 ? number + '0' : number + 55;
As a basis, you can use this program again , which increments a variable. Just replace the INC instruction with ADD and add a test (CMP) with some conditional jump.
Answer the question fully and accurately by providing the required files(Java Code, Two output files and written answers to questions 1-3 in a word document)meaning question 1 to 3 also provide correct answers for those questions.(note: this quetion is not graded).
.NET Interactive
Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
V V₁
V3
V2
we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
that…
Chapter 17 Solutions
C How to Program (8th Edition)
Ch. 17 - (Scope Resolution Operator) Whats the purpose of...Ch. 17 - (Enhancing Class Time) Provide a constructor thats...Ch. 17 - (Complex Class) Create a class called Complex for...Ch. 17 - (Rational Class) Create a class called Rational...Ch. 17 - Prob. 17.7ECh. 17 - Prob. 17.8ECh. 17 - Prob. 17.9ECh. 17 - Prob. 17.10ECh. 17 - (Rectangle Class) Create a class Rectangle with...Ch. 17 - (Enhancing Class Rectangle) Create a more...
Ch. 17 - Prob. 17.13ECh. 17 - (Hugelnteger Class) Create a class Hugelnteger...Ch. 17 - (TicTacToe Class) Create a class TicTacToe that...Ch. 17 - Prob. 17.16ECh. 17 - (Constructor Overloading) Can a Time class...Ch. 17 - Prob. 17.18ECh. 17 - Prob. 17.19ECh. 17 - (SavingsAccount Class) Create a SavingsAccount...Ch. 17 - Prob. 17.21ECh. 17 - (Time Class Modification) It would be perfectly...Ch. 17 - Prob. 17.23ECh. 17 - Prob. 17.24ECh. 17 - (Project: Card Shuffling and Dealing) Use the...Ch. 17 - Prob. 17.26ECh. 17 - (Project: Card Shuffling and Dealing) Modify the...Ch. 17 - (Project: Emergency Response Class) The North...
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- .NET Interactive Solving Sudoku using Grover's Algorithm We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules: •No column may contain the same value twice •No row may contain the same value twice If we assign each square in our sudoku to a variable like so: 1 V V₁ V3 V2 we want our circuit to output a solution to this sudoku. Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the conversion of classical decision problems into oracles for Grover's algorithm. Turning the Problem into a Circuit We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit that…arrow_forwardAnswer two JAVA OOP problems.arrow_forwardAnswer two JAVA OOP problems.arrow_forward
- Answer two JAVA OOP questions.arrow_forwardPlease answer Java OOP Questions.arrow_forward.NET Interactive Solving Sudoku using Grover's Algorithm We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules: •No column may contain the same value twice •No row may contain the same value twice If we assign each square in our sudoku to a variable like so: 1 V V₁ V3 V2 we want our circuit to output a solution to this sudoku. Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the conversion of classical decision problems into oracles for Grover's algorithm. Turning the Problem into a Circuit We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit that…arrow_forward
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