Starting Out with C++ from Control Structures to Objects (8th Edition)
Starting Out with C++ from Control Structures to Objects (8th Edition)
8th Edition
ISBN: 9780133769395
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 12, Problem 60RQE

T F It is not possible to have more than one file open at once in a program.

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Change the following code so that there is always at least one way to get from the left corner to the top right, but the labyrinth is still randomized. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. Take care that the player and the dragon cannot start off on walls. Also the dragon starts off from a randomly chosen position   public class Labyrinth {    private final int size;    private final Cell[][] grid;     public Labyrinth(int size) {        this.size = size;        this.grid = new Cell[size][size];        generateLabyrinth();    }     private void generateLabyrinth() {        Random rand = new Random();        for (int i = 0; i < size; i++) {            for (int j = 0; j < size; j++) {                // Randomly create walls and paths                grid[i][j] = new Cell(rand.nextBoolean());            }        }        // Ensure start and end are…
Change the following code so that it checks the following 3 conditions: 1. there is no space between each cells (imgs) 2. even if it is resized, the components wouldn't disappear 3. The GameGUI JPanel takes all the JFrame space, so that there shouldn't be extra space appearing in the frame other than the game.   Main():         Labyrinth labyrinth = new Labyrinth(10);         Player player = new Player(9, 0);        Dragon dragon = new Dragon(9, 9);         JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.add(gui);        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.setVisible(true);   public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon; //labyrinth, player, dragon are just public classes     private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");…
Make the following game user friendly with GUI, with some simple graphics. The GUI should be in another seperate class, with some ImageIcon, and Game class should be added into the pane. The following code works as this: The objective of the player is to escape from this labyrinth. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. The player can move only in four directions: left, right, up or down. There are several escape paths in all labyrinths. The player’s character should be able to moved with the well known WASD keyboard buttons. If the dragon gets to a neighboring field of the player, then the player dies. Because it is dark in the labyrinth, the player can see only the neighboring fields at a distance of 3 units.  Cell Class: public class Cell { private boolean isWall; public Cell(boolean isWall) { this.isWall = isWall; } public boolean isWall() { return…

Chapter 12 Solutions

Starting Out with C++ from Control Structures to Objects (8th Edition)

Ch. 12.10 - Describe the difference between the tellg and the...Ch. 12.10 - Describe the meaning of the following file access...Ch. 12.10 - What is the number of the first byte in a file?Ch. 12.10 - Briefly describe what each of the following...Ch. 12.10 - Describe the mode that each of the following...Ch. 12 - What capability does the fstream data type provide...Ch. 12 - Which file access flag do you use to open a file...Ch. 12 - Assume the file data.txt already exists, and the...Ch. 12 - How do you combine multiple file access flags when...Ch. 12 - Should file stream objects be passed to functions...Ch. 12 - Under what circumstances is a file stream objects...Ch. 12 - Under what circumstances is a file stream objects...Ch. 12 - Under what circumstances is a file stream objects...Ch. 12 - How do you read the contents of a text file that...Ch. 12 - What arguments do you pass to a file stream...Ch. 12 - What arguments do you pass to a file stream...Ch. 12 - Prob. 12RQECh. 12 - Prob. 13RQECh. 12 - How do you get the byte number of a files current...Ch. 12 - If a program has read to the end of a file, what...Ch. 12 - How do you determine the number of bytes that a...Ch. 12 - How do you rewind a sequential-access file?Ch. 12 - The _____ file stream data type is for output...Ch. 12 - If a file fails to open, the file stream object...Ch. 12 - The same formatting techniques used with...Ch. 12 - The _____ function reads a line of text from a...Ch. 12 - The ____________ member function reads a single...Ch. 12 - The ________member function writes a single...Ch. 12 - Prob. 24RQECh. 12 - __________ files contain data formatted as...Ch. 12 - Prob. 26RQECh. 12 - Prob. 27RQECh. 12 - The ___________ member function writes raw binary...Ch. 12 - The __________ member function reads raw binary...Ch. 12 - Prob. 30RQECh. 12 - In ___________ file access, the contents of the...Ch. 12 - In __________ file access, the contents of a file...Ch. 12 - The _____________ member function moves a files...Ch. 12 - The ___________ member function moves a files...Ch. 12 - The __________ member function returns a files...Ch. 12 - The ___________ member function returns a files...Ch. 12 - The __________ mode flag causes an offset to be...Ch. 12 - The __________ mode flag causes an offset to be...Ch. 12 - The ________ mode flag causes an offset to be...Ch. 12 - A negative offset causes the files read or write...Ch. 12 - Write a statement that defines a file stream...Ch. 12 - Write two statements that use a file stream object...Ch. 12 - Write two statements that use a file stream object...Ch. 12 - Write two statements that use a file stream object...Ch. 12 - Write a program segment that defines a file stream...Ch. 12 - Write code that opens the file data.txt for both...Ch. 12 - Write code that determines the number of bytes...Ch. 12 - The infoFile file stream object is used to...Ch. 12 - T F Different operating systems have different...Ch. 12 - T F fstream objects are only capable of performing...Ch. 12 - T F ofstream objects, by default, delete the...Ch. 12 - T F ifstream objects, by default, create a file if...Ch. 12 - T F Several file access flags may be joined by...Ch. 12 - T F A file may be opened in the definition of the...Ch. 12 - T F If a file is opened in the definition of the...Ch. 12 - T F A file stream objects fail member function may...Ch. 12 - T F The same output formatting techniques used...Ch. 12 - T F The operator expects data to be delimited by...Ch. 12 - T F The getline member function can be used to...Ch. 12 - T F It is not possible to have more than one file...Ch. 12 - T F Binary files contain unformatted data, not...Ch. 12 - T F Binary is the default mode in which files are...Ch. 12 - T F The tellp member function tells a file stream...Ch. 12 - T F It is possible to open a file for both input...Ch. 12 - fstream file(ios::in | ios::out);...Ch. 12 - ofstream file; file.open (info.dat, ios::tin); if...Ch. 12 - fstream file("info.dat"); if (!file) { cout ...Ch. 12 - fstream dataFile("info.dat", ios:in | ios:binary);...Ch. 12 - Prob. 69RQECh. 12 - fstream dataFi1e("info.dat", ios:in); char...Ch. 12 - Prob. 71RQECh. 12 - fstream inFile("info.dat", ios:in); int x;...Ch. 12 - File Head Program Write a program that asks the...Ch. 12 - File Display Program Write a program that asks the...Ch. 12 - Punch Line Write a program that reads and prints a...Ch. 12 - Tail Program Write a program that asks the user...Ch. 12 - Line Numbers (This assignment could be done as a...Ch. 12 - String Search Write a program that asks the user...Ch. 12 - Sentence Filter Write a program that asks the user...Ch. 12 - Array/File Functions Write a function named...Ch. 12 - File Encryption Filter File encryption is the...Ch. 12 - File Decryption Filter Write a program that...Ch. 12 - Prob. 11PCCh. 12 - Prob. 12PCCh. 12 - Inventory Program Write a program that uses a...Ch. 12 - Inventory Screen Report Write a program that reads...Ch. 12 - Average Number of Words If you have downloaded...Ch. 12 - Customer Accounts This program should be designed...
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