Just wanted to know, if you had a scene graph, how do you get multiple components from a specific scene node within a scene graph? Like if I wanted to get a component from wheel from the scene graph, does that require traversing still? Like if a physics component requires a transform component and these two component are part of the same scene node. How does the physics component knows how to get the scene object's transform it is attached to, this being in a scene graph?
Just wanted to know, if you had a scene graph, how do you get multiple components from a specific scene node within a scene graph? Like if I wanted to get a component from wheel from the scene graph, does that require traversing still? Like if a physics component requires a transform component and these two component are part of the same scene node. How does the physics component knows how to get the scene object's transform it is attached to, this being in a scene graph?
Principles of Information Systems (MindTap Course List)
12th Edition
ISBN:9781285867168
Author:Ralph Stair, George Reynolds
Publisher:Ralph Stair, George Reynolds
Chapter5: Database Systems And Applications
Section: Chapter Questions
Problem 20SAT
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Just wanted to know, if you had a scene graph, how do you get multiple components from a specific scene node within a scene graph? Like if I wanted to get a component from wheel from the scene graph, does that require traversing still?
Like if a physics component requires a transform component and these two component are part of the same scene node. How does the physics component knows how to get the scene object's transform it is attached to, this being in a scene graph?
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