Consider the following code: 1. public class Circle { private int radius; private int x; private int y; 2. 3. 4. 5. 6. public Circle(int r) { 7. 8. this.radius = r; 9. } public double getArea() { 10. 11. 12. 13. return Math.PI * radius *radius; 14. } 15. 16. 17. public String toString(int n) { return x+ " " + y + " " 18. + radius; 19. } 20. // The rest of the code for the Circle class //........ 21. 22. 23. } Assume that a Circle object c is already created with a radius of 12. What is the result of of the following statement: System.out.printIn(c); O A. This is a syntax error O B. 00 12 O C. The address of the Circle object OD. This is a run time error
Consider the following code: 1. public class Circle { private int radius; private int x; private int y; 2. 3. 4. 5. 6. public Circle(int r) { 7. 8. this.radius = r; 9. } public double getArea() { 10. 11. 12. 13. return Math.PI * radius *radius; 14. } 15. 16. 17. public String toString(int n) { return x+ " " + y + " " 18. + radius; 19. } 20. // The rest of the code for the Circle class //........ 21. 22. 23. } Assume that a Circle object c is already created with a radius of 12. What is the result of of the following statement: System.out.printIn(c); O A. This is a syntax error O B. 00 12 O C. The address of the Circle object OD. This is a run time error
Programming Logic & Design Comprehensive
9th Edition
ISBN:9781337669405
Author:FARRELL
Publisher:FARRELL
Chapter10: Object-oriented Programming
Section: Chapter Questions
Problem 16RQ
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
Transcribed Image Text:### Understanding the Circle Class Code
Here we examine the provided code for a `Circle` class and explore the behavior when invoking a specific statement on an object of this class.
```java
public class Circle {
private int radius;
private int x;
private int y;
public Circle(int r) {
this.radius = r;
}
public double getArea() {
return Math.PI * radius * radius;
}
public String toString(int n) {
return x + " " + y + " " + radius;
}
// The rest of the code for the Circle class
// .......
}
```
#### Code Breakdown
1. **Class Declaration:**
- `public class Circle {` (Line 1) declares a new class named `Circle`.
2. **Instance Variables:**
- `private int radius;` (Line 2) defines a private instance variable `radius`.
- `private int x;` (Line 3) defines a private instance variable `x`.
- `private int y;` (Line 4) defines a private instance variable `y`.
3. **Constructor:**
- `public Circle(int r) {` (Line 6) is the constructor that initializes the `radius` variable.
- `this.radius = r;` (Line 8) assigns the value `r` to the instance variable `radius`.
4. **Method to Calculate Area:**
- `public double getArea() {` (Line 11) declares a method to calculate the area of the circle.
- `return Math.PI * radius * radius;` (Line 13) returns the calculated area using the formula \( \pi \times \text{radius}^2 \).
5. **toString Method:**
- `public String toString(int n) {` (Line 17) declares a method that takes an integer parameter `n` (not used in the method) and returns a string.
- `return x + " " + y + " " + radius;` (Line 18) returns a string representation of the `x`, `y`, and `radius` values.
6. **Placeholder for Additional Code:**
- Comments (Lines 21–22) indicate that there may be additional code not shown here.
### Problem Statement:
Assume that a `Circle
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