Starting Out with Java: From Control Structures through Objects (6th Edition)
Starting Out with Java: From Control Structures through Objects (6th Edition)
6th Edition
ISBN: 9780133957051
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 6, Problem 5PC

Payroll Class

Design a Payroll class that has fields for an employee’s name, ID number, hourly pay rate, and number of hours worked. Write the appropriate accessor and mutator methods and a constructor that accepts the employee’s name and ID number as arguments. The class should also have a method that returns the employee’s gross pay, which is calculated as the number of hours worked multiplied by the hourly pay rate. Write a program that demonstrates the class by creating a Payroll object, then asking the user to enter the data for an employee. The program should display the amount of gross pay earned.

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Chapter 6 Solutions

Starting Out with Java: From Control Structures through Objects (6th Edition)

Ch. 6.2 - Prob. 6.11CPCh. 6.2 - Prob. 6.12CPCh. 6.2 - Prob. 6.13CPCh. 6.2 - Prob. 6.14CPCh. 6.2 - Prob. 6.15CPCh. 6.2 - What is a stale data item?Ch. 6.3 - Assume that r1 and r2 are variables that reference...Ch. 6.4 - How is a constructor named?Ch. 6.4 - What is a constructors return type?Ch. 6.4 - Prob. 6.20CPCh. 6.7 - Prob. 6.21CPCh. 6.7 - What is a methods signature?Ch. 6.7 - Look at the following class: public class...Ch. 6.7 - How many default constructors may a class have?Ch. 6.9 - Prob. 6.25CPCh. 6.9 - When designing an object-oriented application, who...Ch. 6.9 - How do you identify the potential classes in a...Ch. 6.9 - What are a classs responsibilities?Ch. 6.9 - What two questions should you ask to determine a...Ch. 6.9 - Will all of a classs actions always be directly...Ch. 6 - This is a collection of programming statements...Ch. 6 - A class is analogous to a(n) _______. a. house b....Ch. 6 - An object is a(n) ________. a. blueprint b....Ch. 6 - This is a class member that holds data. a. method...Ch. 6 - This key word causes an object to be created in...Ch. 6 - This is a method that gets a value from a classs...Ch. 6 - This is a method that stores a value in a field or...Ch. 6 - When the value of an item is dependent on other...Ch. 6 - This is a method that is automatically called when...Ch. 6 - When a local variable has the same name as a...Ch. 6 - This is automatically provided for a class if you...Ch. 6 - Prob. 12MCCh. 6 - Prob. 13MCCh. 6 - A classs responsibilities are __________. a. the...Ch. 6 - True or False: The new operator creates an...Ch. 6 - True or False: Each instance of a class has its...Ch. 6 - True or False: When you write a constructor for a...Ch. 6 - True or False: A class may not have more than one...Ch. 6 - True or False: To find the classes needed for an...Ch. 6 - Find the error in the following class: public...Ch. 6 - Prob. 2FTECh. 6 - The following statement attempts to create a...Ch. 6 - Find the error in the following class: public...Ch. 6 - Find the error in the following class: public...Ch. 6 - Design a class named Pet, which should have the...Ch. 6 - Look at the following partial class definition,...Ch. 6 - Consider the following class declaration: public...Ch. 6 - Look at the following description of a problem...Ch. 6 - What is the difference between a class and an...Ch. 6 - A contractor uses a blueprint to build a set of...Ch. 6 - What is an accessor method? What is a mutator...Ch. 6 - is it a good idea to make fields private? Why or...Ch. 6 - If a class has a private field, what has access to...Ch. 6 - Prob. 6SACh. 6 - Assume a program named MailList.java is stored in...Ch. 6 - Why are constructors useful for performing...Ch. 6 - Under what circumstances does Java automatically...Ch. 6 - What do you call a constructor that accepts no...Ch. 6 - Prob. 11SACh. 6 - How does method overloading improve the usefulness...Ch. 6 - Employee Class Write a class named Employee that...Ch. 6 - Car Class Write a class named Car that has the...Ch. 6 - Personal Information Class Design a class that...Ch. 6 - Retail Item Class Write a class named RetailItem...Ch. 6 - Payroll Class Design a Payroll class that has...Ch. 6 - TestScores Class Design a TestScores class that...Ch. 6 - 7. Circle Class Write a circle class that has the...Ch. 6 - Prob. 8PCCh. 6 - Days in a Month Write a class named MonthDays, The...Ch. 6 - A Game of Twenty-One For this assignment, you will...Ch. 6 - Freezing and Boiling Points The following table...Ch. 6 - SavingsAccount Class Design a SavingsAccount class...Ch. 6 - Deposit and Withdrawal Files Use Notepad or...Ch. 6 - Dice Game Write a program that uses the Die class...Ch. 6 - Roulette Wheel Colors On a roulette wheel, the...Ch. 6 - Coin Toss Simulator Write a class named Coin. The...Ch. 6 - Tossing Coins for a Dollar For this assignment you...Ch. 6 - Fishing Game Simulation For this assignment, you...
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Introduction to Classes and Objects - Part 1 (Data Structures & Algorithms #3); Author: CS Dojo;https://www.youtube.com/watch?v=8yjkWGRlUmY;License: Standard YouTube License, CC-BY