Starting Out With C++: Early Objects (10th Edition)
Starting Out With C++: Early Objects (10th Edition)
10th Edition
ISBN: 9780135235003
Author: Tony Gaddis, Judy Walters, Godfrey Muganda
Publisher: PEARSON
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Chapter 18, Problem 18RQE
Program Plan Intro

Stack:

A stack is a data structure that is represented as a container of objects that are inserted and removed according to the last-in first-out (LIFO) principle.

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Problem 2: Assume that the methods push(), pop() and isEmpty() methods are defined as they should be in a Stack class. Assume further that the Stack class has a no argument constructor. Write a method that uses the constructor and the methods push(), pop() and isEmpty() for removing and returning the bottom element of a given stack. Note: make sure that you don't include unnecessary spaces in your answers! public T popBottom(Stack stack) { Stack tempStack = new Stack(); Tx = null; if (!stack.isEmpty()) { x = stack.pop(); } while (!stack.isEmpty()) { #04 ; x = stack.pop(); } while (!tempStack.isEmpty()) { #05 ; } return x; }
Multiple choice in data structures void stack::do(){ for(int i=0li<=topindex/2;i++){ T temp=entry[i]; entry[i]=entry[topindex-i-1]; entry[topindex-1-i]=temp;} } What is this method do? a. swap the first item with last item b. replace each item with next item value c. doesn't do any thing d. reverse the stack
Graph Theory: Graph theory in computer science uses a graphical matrix with nodes and edges to describe a data structure. These can be used for search trees, game theory, shortest path, and many other applications in math and computer science. An example of an application of a graph in computer science is the data structure used to hole the moves for a checkers game program. Each move can be represented by a node. The edges connecting the nodes are determined by the rules of the game, basically how to get to the node. This is a directed graph, because a player cannot take a move back. So the flow is always in one direction towards the end of the game. Cycles in a graph is when a node can go back to itself. This is not possible in this graph, because a move can only go to another position on the board. The only case where this would be correct is if a player were allowed to skip his turn, or move to the same spot that he is already in. A graph is said to be connected if there is a path…
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