Java: An Introduction to Problem Solving and Programming (8th Edition)
Java: An Introduction to Problem Solving and Programming (8th Edition)
8th Edition
ISBN: 9780134462035
Author: Walter Savitch
Publisher: PEARSON
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Chapter 12, Problem 17E
Program Plan Intro

Revenue of Game Stadium

Program Plan:

  • Import required package.
  • Define “Main” class.
    • Define main function.
      • Create object “stadiumName” from “LinkedList” class.
      • Create object “gameRevenue” from “LinkedList” class.
      • Create object for scanner class.
      • Display prompt statement.
      • Assign “more_values” to “true”.
      • Performs “while” loop.
        • Read stadium name from user.
        • If stadium name is not equal to “done”, then set “more_values” to “false”.
        • Otherwise,
          • Read game revenue from user.
          • Add “st_name” to “stadiumName” by calling the method “addANodeToStart”.
          • Add “game_revenue” to “gameRevenue” by calling the method “addANodeToStart”.
      • Create array list for stadium names and game revenue.
      • Display prompt statement.
      • Read stadium name from user.
      • Set “total” to “0.0”.
      • Compute total amount of money for given stadium name.
        • If “name” is equal to “stadium_name”, then compute total revenue for given name.
      • Display total amount of money for given stadium name.

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Chapter 12 Solutions

Java: An Introduction to Problem Solving and Programming (8th Edition)

Ch. 12.1 - Prob. 12STQCh. 12.2 - Prob. 13STQCh. 12.2 - Prob. 14STQCh. 12.2 - Prob. 15STQCh. 12.2 - Prob. 16STQCh. 12.3 - Prob. 17STQCh. 12.3 - Prob. 18STQCh. 12.3 - Prob. 19STQCh. 12.3 - Write a definition of a method isEmpty for the...Ch. 12.3 - Prob. 21STQCh. 12.3 - Prob. 22STQCh. 12.3 - Prob. 23STQCh. 12.3 - Prob. 24STQCh. 12.3 - Redefine the method getDataAtCurrent in...Ch. 12.3 - Repeat Question 25 for the method...Ch. 12.3 - Repeat Question 25 for the method...Ch. 12.3 - Repeat Question 25 for the method...Ch. 12.4 - Revise the definition of the class ListNode in...Ch. 12.4 - Prob. 30STQCh. 12.5 - What is the purpose of the FXML file?Ch. 12.5 - Prob. 32STQCh. 12 - Repeat Exercise 2 in Chapter 7, but use an...Ch. 12 - Prob. 2ECh. 12 - Prob. 3ECh. 12 - Repeat Exercises 6 and 7 in Chapter 7, but use an...Ch. 12 - Write a static method removeDuplicates...Ch. 12 - Write a static method...Ch. 12 - Write a program that will read sentences from a...Ch. 12 - Repeat Exercise 12 in Chapter 7, but use an...Ch. 12 - Write a program that will read a text file that...Ch. 12 - Revise the class StringLinkedList in Listing 12.5...Ch. 12 - Prob. 12ECh. 12 - Write some code that will use an iterator to...Ch. 12 - Prob. 14ECh. 12 - Write some code that will use an iterator to...Ch. 12 - Prob. 17ECh. 12 - Revise the method selectionSort within the class...Ch. 12 - Repeat the previous practice program, but instead...Ch. 12 - Repeat Practice Program 1, but instead write a...Ch. 12 - Write a program that allows the user to enter an...Ch. 12 - Write a program that uses a HashMap to compute a...Ch. 12 - Write a program that creates Pet objects from data...Ch. 12 - Repeat the previous programming project, but sort...Ch. 12 - Repeat the previous programming project, but read...Ch. 12 - Prob. 9PPCh. 12 - Prob. 10PPCh. 12 - Prob. 11PPCh. 12 - Prob. 12PPCh. 12 - Prob. 13PPCh. 12 - Prob. 14PPCh. 12 - Prob. 15PP
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