Computer Science: An Overview (12th Edition)
12th Edition
ISBN: 9780133760064
Author: Glenn Brookshear, Dennis Brylow
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Concept explainers
Question
Chapter 11, Problem 25CRP
Program Plan Intro
Binary tree:
A binary tree is made up of the nodes with more than one self referenced field, each node contains a left reference and a right reference and a data element. The initial node of the tree is called the root node.
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
A deck of cards contains 52 cards with four suits: club, diamond, heart and spade ranging in values from 2, ... to 10, Jack, Queen, King and Ace. Ace has the highest value in the same suit. Cards can be compared using their face values. A card with higher face value is bigger than a card with lower face value. If two cards have the same face value, then the suit determines the order. Club is smaller than diamond which is smaller than heart which is smaller than spade. For example: club 2 < diamond 2 < heart 2 < spade 2 if compared.Write an interactive Java program that allows you play cards with a computer. For this project, we are going to focus on one suit of the deck of cards. There are only 13 cards (value: 2, ... to 10, Jack, Queen, King and Ace) in a suit. To play:(a). You first pick a suit at random from the four suits (club, diamond, heart and spade), and display the suit. (b) Then you randomly draw a card from the suit, and let computer draw a card from the same…
Computer Science
Investing in stocks is a way to create assets that are supposed to provide financial security over time. In solving this problem, we assume that an investor buys several shares of stock at a certain price. These shares are going to be sold later on for a different price. Obviously, if the selling price is higher than the acquisition price, the investor makes a profit, registering capital gain. If the shares are sold at a lower price, the investor has a loss, which marks a negative capital gain.
This whole process is done over a period of time, and you are required to create a scenario for buying and selling shares. The assumption is that the investor sells shares in the order in which they were purchased.
The goal is to calculate the capital gain over time.
Suppose that you buy n shares of stock or mutual fund for d dollars each. Later, you sell some of these shares. If the sale price exceeds the purchase price, you have made a profit—a capital gain. On the other…
A deck of cards contains 52 cards with four suits: club, diamond, heart and spade ranging in values from 2, ... to 10, Jack, Queen, King and Ace. Ace has the highest value in the same suit. Cards can be compared using the face value. A card with higher face value is bigger than a card with lower face value. If two cards have the same face value, then the suit determines the order. Club is smaller than diamond which is smaller than heart which is smaller than spade. For example: club 2 < diamond 2 < heart 2 < spade 2 if compared.
Write an interactive Java program that allows a user to randomly pick a card from the deck of 52 cards (using a random number between 1 and 4 to represent the four suits: club, diamond, heart and spade and then another random number to represent the face value) to play. Show the suit and face value of the user card. Then the program acts as a card dealer which randomly draws another card and displays the card (again showing the suit and face value of…
Chapter 11 Solutions
Computer Science: An Overview (12th Edition)
Ch. 11.1 - Prob. 1QECh. 11.1 - Prob. 2QECh. 11.1 - Prob. 3QECh. 11.1 - Prob. 4QECh. 11.1 - Prob. 5QECh. 11.2 - Prob. 1QECh. 11.2 - Prob. 2QECh. 11.2 - Prob. 3QECh. 11.2 - Prob. 4QECh. 11.2 - Identify the ambiguities involved in translating...
Ch. 11.2 - Prob. 6QECh. 11.2 - Prob. 7QECh. 11.3 - Prob. 1QECh. 11.3 - Prob. 2QECh. 11.3 - Prob. 3QECh. 11.3 - Prob. 4QECh. 11.3 - Prob. 5QECh. 11.3 - Prob. 6QECh. 11.3 - Prob. 7QECh. 11.3 - Prob. 8QECh. 11.3 - Prob. 9QECh. 11.4 - Prob. 1QECh. 11.4 - Prob. 2QECh. 11.4 - Prob. 3QECh. 11.4 - Prob. 4QECh. 11.4 - Prob. 5QECh. 11.5 - Prob. 1QECh. 11.5 - Prob. 2QECh. 11.5 - Prob. 3QECh. 11.5 - Prob. 4QECh. 11.6 - Prob. 1QECh. 11.6 - Prob. 2QECh. 11.6 - Prob. 3QECh. 11.7 - Prob. 1QECh. 11.7 - Prob. 2QECh. 11.7 - Prob. 3QECh. 11 - Prob. 1CRPCh. 11 - Prob. 2CRPCh. 11 - Identify each of the following responses as being...Ch. 11 - Prob. 4CRPCh. 11 - Prob. 5CRPCh. 11 - Prob. 6CRPCh. 11 - Which of the following activities do you expect to...Ch. 11 - Prob. 8CRPCh. 11 - Prob. 9CRPCh. 11 - Prob. 10CRPCh. 11 - Prob. 11CRPCh. 11 - Prob. 12CRPCh. 11 - Prob. 13CRPCh. 11 - Prob. 14CRPCh. 11 - Prob. 15CRPCh. 11 - Prob. 16CRPCh. 11 - Prob. 17CRPCh. 11 - Prob. 18CRPCh. 11 - Give an example in which the closed-world...Ch. 11 - Prob. 20CRPCh. 11 - Prob. 21CRPCh. 11 - Prob. 22CRPCh. 11 - Prob. 23CRPCh. 11 - Prob. 24CRPCh. 11 - Prob. 25CRPCh. 11 - Prob. 26CRPCh. 11 - Prob. 27CRPCh. 11 - Prob. 28CRPCh. 11 - Prob. 29CRPCh. 11 - Prob. 30CRPCh. 11 - Prob. 31CRPCh. 11 - Prob. 32CRPCh. 11 - Prob. 33CRPCh. 11 - What heuristic do you use when searching for a...Ch. 11 - Prob. 35CRPCh. 11 - Prob. 36CRPCh. 11 - Prob. 37CRPCh. 11 - Prob. 38CRPCh. 11 - Suppose your job is to supervise the loading of...Ch. 11 - Prob. 40CRPCh. 11 - Prob. 41CRPCh. 11 - Prob. 42CRPCh. 11 - Prob. 43CRPCh. 11 - Prob. 44CRPCh. 11 - Prob. 45CRPCh. 11 - Prob. 46CRPCh. 11 - Prob. 47CRPCh. 11 - Prob. 48CRPCh. 11 - Draw a diagram similar to Figure 11.5 representing...Ch. 11 - Prob. 50CRPCh. 11 - Prob. 51CRPCh. 11 - Prob. 52CRPCh. 11 - Prob. 53CRPCh. 11 - Prob. 54CRPCh. 11 - Prob. 55CRPCh. 11 - Prob. 56CRPCh. 11 - Prob. 57CRPCh. 11 - Prob. 1SICh. 11 - Prob. 2SICh. 11 - Prob. 3SICh. 11 - Prob. 4SICh. 11 - Prob. 5SICh. 11 - Prob. 6SICh. 11 - Prob. 7SICh. 11 - Prob. 8SICh. 11 - Prob. 9SICh. 11 - Prob. 10SICh. 11 - Prob. 11SICh. 11 - Prob. 12SICh. 11 - A GPS in an automobile provides a friendly voice...Ch. 11 - Prob. 14SI
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- Bus timetables specify to the second the exact arrival and departure time of each bus on each stop. You need to pay for the full fare of every bus you ride and different bus lines charge different fees , but they are flat fees (independent of distance travelled on the line) A travel plan is a sequence of stop-time pairs where stop is a location of a bus stop and time is when we arrive at that stop. The plan is feasible if for any two consecutive pairs (a, t) and (b, t′) in the plan there exists a bus that departs after t and arrives at b at exactly t′. That is, a travel plan does not allow us to walk between stops. Assuming that no two buses arrive at the same time at the same stop, a feasible plan uniquely identifies the bus lines that we need to take to realize the plan. The cost of the plan is the sum of the fares we need to pay. Your task is to design an efficient algorithm that given a departure time t, an arrival time t′, an origin stop a and a destination stop b, finds the…arrow_forwardCorrect answer will be upvoted else downvoted. Computer science. first move is made by Alice, the second — by Bob, the third — by Alice, etc. During their turn, the player should pick one of the chips from the board and move it any sure number of cells to one side (along these lines, if the chip was in segment I, it can move to any segment j<i, and the chips in the furthest left segment can't be picked). Alice and Bob have q sets of numbers Li and Ri. For each such pair, they need to figure out who will be the victor of the game if l=Li and r=Ri. Note that these games ought to be thought about freely (they don't influence the condition of the board for the following games), and both Alice and Bob play ideally. Input The main line contains two integers n and m (1≤n,m≤2⋅105) — the number of lines and segments on the board, separately. The subsequent line contains n integers c1,c2,… ,cn (1≤ci≤m), where ci is the file of the segment where the chip in the I-th line is…arrow_forwardA hungry mouse wants to eat all four fruits in a maze such as the one below, in as few moves as possible.. At each turn the mouse can move any number of squares in one of the directions up, down, left or right, but it is not allowed to enter (or jump over) any walls (i.e., the black squares). Thus, the mouse moves just like a rook in chess. To eat a fruit, the mouse has to stop at that square. Assume that the maze has 4 fruits, and the size of b xh squares. 1. Give a suitable representatión of the states in this searching problem. 2. How many possible actions can the mouse perform at each move? (1.e., what is the branching factor?)arrow_forward
- Q9-A student has to plot a graph of f(x)=z and g(y)=z in the same graph, with t as a parameter. The function he uses is O plot3(x,y,z) plot(x,y,z) disp O stem(x,y)arrow_forwardGraph Theory: Graph theory in computer science uses a graphical matrix with nodes and edges to describe a data structure. These can be used for search trees, game theory, shortest path, and many other applications in math and computer science. An example of an application of a graph in computer science is the data structure used to hole the moves for a checkers game program. Each move can be represented by a node. The edges connecting the nodes are determined by the rules of the game, basically how to get to the node. This is a directed graph, because a player cannot take a move back. So the flow is always in one direction towards the end of the game. Cycles in a graph is when a node can go back to itself. This is not possible in this graph, because a move can only go to another position on the board. The only case where this would be correct is if a player were allowed to skip his turn, or move to the same spot that he is already in. A graph is said to be connected if there is a path…arrow_forwardDynamic Programmingarrow_forward
- The graph is another structure that can be used to solve the maze problem. Every start point, dead end, goal, and decision point can be represented by node. The arcsbetween the nodes represent one possible path through the maze. A graph maze is shown in Figure Q4.1. Start A D H K Goal Figure Q4.1: Graph Maze Describe the graph as in Figure Q4.1, using the formal graph notation of V i. and E.V: set of vertices E: set of edges connecting the vertices in Varrow_forwardCorrect answer will be upvoted else Multiple Downvoted. Computer science. one maneuver, the robot should move one cell to the left or right, given that it doesn't move beyond the field of play. As such, if the robot was in the cell I, it should move to either the cell i−1 or the cell i+1, as long as it lies among 1 and n (endpoints comprehensive). The cells, in the request they are visited (counting the cell the robot is set), together make a decent way. Every cell I has a worth computer based intelligence related with it. Let c0,c1,… ,ck be the succession of cells in a decent way in the request they are visited (c0 is the cell robot is at first positioned, c1 is the cell where the robot is after its first move, etc; all the more officially, ci is the cell that the robot is at after I moves). Then, at that point, the worth of the way is determined as ac0+ac1+⋯+ack. Your errand is to work out the amount of qualities over all conceivable great ways. Since this number can be…arrow_forwardTexas Hold em poker game 2 to 8 human or computer players Each player has a name and stack of chips Computer players have a difficulty setting: easy, medium, hard Summary of each hand:o Dealer collects ante from appropriate players, shuffles the deck, and deals eachplayer a hand of 2 cards from the deck.o A betting round occurs, followed by dealing 3 shared cards from the deck.o As shared cards are dealt, more betting rounds occur, where each player can fold,check, or raise.o At the end of a round, if more than one player is remaining, players' hands arecompared, and the best hand wins the pot of all chips bet so far. What classes are in this system? What are their responsibilities? Which classes collaborate? Create the Use Cases for this systemCreate a Use Case diagram for this system Draw a class diagram for this system. Include relationships between classes (generalization andassociational).arrow_forward
- In a card game, your opponent places n monster cards onto the board, the i th of which has hi health points. You in turn have m ≥ n hero cards in your hand, the j th of which deals dj damage per turn. To begin the game, you will choose n heroes from your hand and assign each of them to a different enemy monster. Each turn, your heroes will deal damage equal to their damage power to the opposing enemy. If at any point an opponent’s monster reaches 0 health or less, then it is destroyed. You are given a limited number of turns k to destroy all enemy monsters. Design an algorithm which runs in O(m + n log n) time and determines whether it is possible to assign your heroes in such a way as to destroy all enemy monsters in k turns or fewer First develop a Θ(m log m) time algorithm, then improve it to Θ(m + n log n) Do not write the code, give steps and methods. Explain the steps of algorithm, and the logic behind these steps in plain English input is The number of monsters n, the health…arrow_forwardIn a card game, your opponent places n monster cards onto the board, the i th of which has hi health points. You in turn have m ≥ n hero cards in your hand, the j th of which deals dj damage per turn. To begin the game, you will choose n heroes from your hand and assign each of them to a different enemy monster. Each turn, your heroes will deal damage equal to their damage power to the opposing enemy. If at any point an opponent’s monster reaches 0 health or less, then it is destroyed. You are given a limited number of turns k to destroy all enemy monsters. Design an algorithm which runs in O(m + n log n) time and determines whether it is possible to assign your heroes in such a way as to destroy all enemy monsters in k turns or fewer First develop a Θ(m log m) time algorithm, then improve it to Θ(m + n log n) Do not write the code, give steps and methods. Explain the steps of algorithm, time complexity, and the logic behind these steps in plain English Input is the number of monsters…arrow_forwardQ1/ Consider the search graph below where S is the start node and G1, G2, G3 are goal, using A* search algorithm to indicate which of the goal state reach first G10 10 A7 E1 7 3 6 3 G20 $9 D6 6 B 10 3 2 C 10 F7 11 T G3 0arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Operations Research : Applications and AlgorithmsComputer ScienceISBN:9780534380588Author:Wayne L. WinstonPublisher:Brooks Cole
Operations Research : Applications and Algorithms
Computer Science
ISBN:9780534380588
Author:Wayne L. Winston
Publisher:Brooks Cole