EBK COMPUTER SCIENCE: AN OVERVIEW
EBK COMPUTER SCIENCE: AN OVERVIEW
12th Edition
ISBN: 8220102744196
Author: BRYLOW
Publisher: PEARSON
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Chapter 10.1, Problem 3QE
Program Plan Intro

Computer graphics:

The branch of computer science that uses computer technology to produce and modify images on screen or can be used to produce audiovisual aids is called computer graphics.

3D graphics technique:

The technique used to produce and display a 3D image on the 2D display is called 3D graphic technique. In 3D graphics, there is an additional depth property which is not found in 2D graphic technique.

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[5 marks] Give a recursive definition for the language anb2n where n = 1, 2, 3, ... over the alphabet Ó={a, b}. 2) [12 marks] Consider the following languages over the alphabet ƒ={a ,b}, (i) The language of all words that begin and end an a (ii) The language where every a in a word is immediately followed by at least one b. (a) Express each as a Regular Expression (b) Draw an FA for each language (c) For Language (i), draw a TG using at most 3 states (d) For Language (ii), construct a CFG.
Question 1 Generate a random sample of standard lognormal data (rlnorm()) for sample size n = 100. Construct histogram estimates of density for this sample using Sturges’ Rule, Scott’s Normal Reference Rule, and the FD Rule. Question 2 Construct a frequency polygon density estimate for the sample in Question 1, using bin width determined by Sturges’ Rule.
Generate a random sample of standard lognormal data (rlnorm()) for sample size n = 100. Construct histogram estimates of density for this sample using Sturges’ Rule, Scott’s Normal Reference Rule, and the FD Rule.

Chapter 10 Solutions

EBK COMPUTER SCIENCE: AN OVERVIEW

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