Describe the code : Player(n, i) at the end of the BasketballPlayer constructor.  a. calls the Player constructor with parameters n, i c. derives Player from BasketballPlayer d. derives BasketballPlayer from Player e. calls the Player default constructor

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Consider the following code:

class Player

{

private:

    string ID;

    string name;

public:

    Player(string n, string s)

    { name = n; setID(s); }

    string getName() const

    { return name; }

    string getID() const

    { return ID; }

    void setID(string s)

    { ID = s; }

};

 

class BasketballPlayer : public Player

{

private:

    int fieldgoals;

    int attempts;

public:

    BasketballPlayer(string n, string i, int fg, int a) : Player(n, i)

    { fieldgoals = fg; attempts = a;  } // line 1

    void printStats() const

    { cout << " Pct: " << (double) fieldgoals / attempts << endl; }

};

 

int main()

{

    Player golfer("Tiger Woods", "123456789");

    BasketballPlayer pointGuard("Stephen Curry", "567890123", 2585, 5523);

}

 

Describe the code : Player(n, i) at the end of the BasketballPlayer constructor. 

a. calls the Player constructor with parameters n, i

c. derives Player from BasketballPlayer

d. derives BasketballPlayer from Player

e. calls the Player default constructor

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