Define a Card class which contains three PRIVATE (why?) variables for card suit, face value and the third (could be Boolean) to indicate if the card is drawn or not (these are states of a card object) plus operations that can be performed on a card (these are behaviors), The operations include: · Define 3 pairs of accessor and mutator methods for accessing these 3 private variables of a card respectively · Define a constructor that takes three parameters (suit and face value) to instantiate a card with the third parameter indicating that the card has not been drawn at the time of creation of the card. · Define (Override) the method toString to display the card (show both suit and face value) · Define one drawcard method that randomly draws a card by first checking if the card has been drawn. If the card has been drawn, the method has to draw another card that has not been drawn and the method returns a card object. This method looks like: public Card drawCard(){ //use random number generator object to generate 2 random numbers: one for suit and one for face value //need to check to make sure the card has not been drawn }
Define a Card class which contains three PRIVATE (why?) variables for card suit, face value and the third (could be Boolean) to indicate if the card is drawn or not (these are states of a card object) plus operations that can be performed on a card (these are behaviors), The operations include: · Define 3 pairs of accessor and mutator methods for accessing these 3 private variables of a card respectively · Define a constructor that takes three parameters (suit and face value) to instantiate a card with the third parameter indicating that the card has not been drawn at the time of creation of the card. · Define (Override) the method toString to display the card (show both suit and face value) · Define one drawcard method that randomly draws a card by first checking if the card has been drawn. If the card has been drawn, the method has to draw another card that has not been drawn and the method returns a card object. This method looks like: public Card drawCard(){ //use random number generator object to generate 2 random numbers: one for suit and one for face value //need to check to make sure the card has not been drawn }
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
Define a Card class which contains three PRIVATE (why?) variables for card suit, face value and the third (could be Boolean) to indicate if the card is drawn or not (these are states of a card object) plus operations that can be performed on a card (these are behaviors), The operations include:
· Define 3 pairs of accessor and mutator methods for accessing these 3 private variables of a card respectively
· Define a constructor that takes three parameters (suit and face value) to instantiate a card with the third parameter indicating that the card has not been drawn at the time of creation of the card.
· Define (Override) the method toString to display the card (show both suit and face value)
· Define one drawcard method that randomly draws a card by first checking if the card has been drawn. If the card has been drawn, the method has to draw another card that has not been drawn and the method returns a card object. This method looks like:
public Card drawCard(){
//use random number generator object to generate 2 random numbers: one for suit and one for face value
//need to check to make sure the card has not been drawn
}
Expert Solution
This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
Step by step
Solved in 4 steps with 3 images
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Recommended textbooks for you
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education