Consider the following class definition and answer the following questions: public class MyClass { /fields private int x; private int y; Ilconstructors public MyClass() {x = 0; y = 0; public MyClass(int a, int b) {x = a3; y = b; } I/methods public void ShowNumbers() { System.out.printlin(x +* public void setx(int a) { x = a; } public void sety(int b) {y = b; public int getx() { return x; public int gety() { return y; public int getsum() { return (x + y): } public int getproduct() { return x*y; } Give the outputs of the following segments written in the main method: a) MyClass Object1= new MyClass(12, 15); System.out.printin(Object1.getx() +* + Object1.gety()); b) MyClass Object2= new MyClass( ); Object2.setx(5); Object2.sety(8); Object2.ShowNumbers( ); System.out.printin(Object2.getsum() - +Object2.getproduct());
Consider the following class definition and answer the following questions: public class MyClass { /fields private int x; private int y; Ilconstructors public MyClass() {x = 0; y = 0; public MyClass(int a, int b) {x = a3; y = b; } I/methods public void ShowNumbers() { System.out.printlin(x +* public void setx(int a) { x = a; } public void sety(int b) {y = b; public int getx() { return x; public int gety() { return y; public int getsum() { return (x + y): } public int getproduct() { return x*y; } Give the outputs of the following segments written in the main method: a) MyClass Object1= new MyClass(12, 15); System.out.printin(Object1.getx() +* + Object1.gety()); b) MyClass Object2= new MyClass( ); Object2.setx(5); Object2.sety(8); Object2.ShowNumbers( ); System.out.printin(Object2.getsum() - +Object2.getproduct());
Chapter9: Using Classes And Objects
Section: Chapter Questions
Problem 19RQ
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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