Starting Out with C++: Early Objects (9th Edition)
9th Edition
ISBN: 9780134400242
Author: Tony Gaddis, Judy Walters, Godfrey Muganda
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Concept explainers
Question
Chapter 7.12, Problem 7.34CP
Program Plan Intro
Structure:
In C++, the structure is a user-define data type, which contains different type of elements with different lengths.
- The size of the structure is calculated by the total number of elements which is declared in a structure.
- Structure can be passed as a function argument in the same way as pass any other variable.
- It can also be passed as a reference variable in a function argument.
- A structure can be returned by a function as a structure variable.
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
c++ programming language
Create a pointer to a Rectangle structure and define it.
Assume the structure declaration below exists.
Rectangle Structure
{
length int;
width int;
};
#ifndef lab5ExF_h
#define lab5ExF_h
typedef struct point
{
char label[10];
double x ; // x coordinate for point in a Cartesian coordinate system
double y; // y coordinate for point in a Cartesian coordinate system
double z; // z coordinate for point in a Cartesian coordinate system
}Point;
void reverse (Point *a, int n);
/* REQUIRES: Elements a[0] ... a[n-2], a[n-1] exists.
* PROMISES: places the existing Point objects in array a, in reverse order.
* The new a[0] value is the old a[n-1] value, the new a[1] is the
* old a[n-2], etc.
*/
int search(const Point* struct_array, const char* target, int n);
/* REQUIRES: Elements struct-array[0] ... struct_array[n-2], struct_array[n-1]
* exists. target points to string to be searched for.
* PROMISES: returns the index of the element in the array that contains an
* instance of point with a matching label. Otherwise, if there is
* no point in the array that its label matches the target-label,
* it should return -1.
* If there are more than…
Chapter 7 Solutions
Starting Out with C++: Early Objects (9th Edition)
Ch. 7.5 - Which of the following shows the correct use of...Ch. 7.5 - An objects private member variables can be...Ch. 7.5 - Assuming that soap is an instance of the Inventory...Ch. 7.5 - Complete the following code skeleton to declare a...Ch. 7.7 - Briefly describe the purpose of a constructor.Ch. 7.7 - Constructor functions have the same name as the A)...Ch. 7.7 - A constructor that requires no arguments is called...Ch. 7.7 - Assume the following is a constructor: ClassAct: :...Ch. 7.7 - Prob. 7.9CPCh. 7.7 - True or false: A class may have a constructor with...
Ch. 7.7 - A destructor function name always starts with A) a...Ch. 7.7 - True or false: Just as a class can have multiple...Ch. 7.7 - What will the following program code display on...Ch. 7.7 - What will the following program code display on...Ch. 7.9 - 7.15 private class member function can be called...Ch. 7.9 - When an object is passed to a function, a copy of...Ch. 7.9 - If a function receives an object as an argument...Ch. 7.9 - Prob. 7.18CPCh. 7.9 - Prob. 7.19CPCh. 7.10 - Prob. 7.20CPCh. 7.10 - Write a class declaration for a class named...Ch. 7.10 - Write a class declaration for a class named Pizza...Ch. 7.10 - Write four lines of code that might appear in a...Ch. 7.11 - Assume the following class components exist in a...Ch. 7.11 - What header files should be included in the client...Ch. 7.12 - Write a structure declaration for a structure...Ch. 7.12 - Prob. 7.27CPCh. 7.12 - Prob. 7.28CPCh. 7.12 - Write a declaration for a structure named...Ch. 7.12 - Write a declaration for a structure named City,...Ch. 7.12 - Write assignment statements that store the...Ch. 7.12 - Prob. 7.32CPCh. 7.12 - Write a function that uses a Rectangle structure...Ch. 7.12 - Prob. 7.34CPCh. 7.15 - Prob. 7.35CPCh. 7.15 - When designing an object -oriented application,...Ch. 7.15 - How do you identify the potential classes in a...Ch. 7.15 - What two questions should you ask to determine a...Ch. 7.15 - Look at the following description of a problem...Ch. 7 - Prob. 1RQECh. 7 - Which of the following must a programmer know...Ch. 7 - Prob. 3RQECh. 7 - ______programming is centered around functions, or...Ch. 7 - An object is a software entity that combines both...Ch. 7 - An object is a(n) ______ of a class.Ch. 7 - Prob. 7RQECh. 7 - Once a class is declared, how many objects can be...Ch. 7 - An objects data items are stored in its...Ch. 7 - The procedures, or functions, an object performs...Ch. 7 - Bundling together an objects data and procedures...Ch. 7 - An objects members can be declared public or...Ch. 7 - Normally a classs _________ are declared to be...Ch. 7 - A class member function that uses, but does not...Ch. 7 - A class member function that changes the value of...Ch. 7 - When a member functions body is written inside a...Ch. 7 - A class constructor is a member function with the...Ch. 7 - A constructor is automatically called when an...Ch. 7 - Constructors cannot have a(n) ______ type.Ch. 7 - A(n) ______ constructor is one that requires no...Ch. 7 - A destructor is a member function that is...Ch. 7 - A destructor has the same name as the class but is...Ch. 7 - A constructor whose parameters all have default...Ch. 7 - A class may have more than one constructor, as...Ch. 7 - Prob. 25RQECh. 7 - In general, it is considered good practice to have...Ch. 7 - When a member (unction forms part of the interface...Ch. 7 - When a member function performs a task internal to...Ch. 7 - True or false: A class object can be passed to a...Ch. 7 - Prob. 30RQECh. 7 - It is considered good programming practice to...Ch. 7 - If you were writing a class declaration for a...Ch. 7 - If you were writing the definitions for the Canine...Ch. 7 - A structure is like a class but normally only...Ch. 7 - By default, are the members of a structure public...Ch. 7 - Prob. 36RQECh. 7 - When a structure variable is created its members...Ch. 7 - Prob. 38RQECh. 7 - Prob. 39RQECh. 7 - Prob. 40RQECh. 7 - Prob. 41RQECh. 7 - Write a function called showReading. It should...Ch. 7 - Write a function called input Reading that has a...Ch. 7 - Write a function called getReading, which returns...Ch. 7 - Indicate whether each of the following enumerated...Ch. 7 - Prob. 46RQECh. 7 - Assume a class named Inventory keeps track of...Ch. 7 - Write a remove member function that accepts an...Ch. 7 - Prob. 49RQECh. 7 - A) struct TwoVals { int a, b; } ; int main() { }...Ch. 7 - A) struct Names { string first; string last; } ;...Ch. 7 - A) class Circle: { private double centerX; double...Ch. 7 - A) class DumbBell; { int weight; public: void set...Ch. 7 - If the items on the following list appeared in a...Ch. 7 - Look at the following description of a problem...Ch. 7 - Soft Skills Working in a team can often help...Ch. 7 - Date Design a class called Date that has integer...Ch. 7 - Report Heading Design a class called Heading that...Ch. 7 - Widget Factory Design a class for a widget...Ch. 7 - Car Class Write a class named Car that has the...Ch. 7 - Population In a population, the birth rate and...Ch. 7 - Gratuity Calculator Design a Tips class that...Ch. 7 - Inventory Class Design an Inventory class that can...Ch. 7 - Movie Data Write a program that uses a structure...Ch. 7 - Movie Profit Modify the Movie Data program written...Ch. 7 - Prob. 10PCCh. 7 - Prob. 11PCCh. 7 - Ups and Downs Write a program that displays the...Ch. 7 - Wrapping Ups and Downs Modify the program you...Ch. 7 - Left and Right Modify the program you wrote for...Ch. 7 - Moving Inchworm Write a program that displays an...Ch. 7 - Coin Toss Simulator Write a class named Coin. The...Ch. 7 - Tossing Coins for a Dollar Create a game program...Ch. 7 - Fishing Came Simulation Write a program that...Ch. 7 - Group Project 19. Patient Fees This program should...
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- Write a function that uses a Rectangle structure reference variable as its parameter and stores the user’s input in the structure’s members. Use the following structure declaration to answer the question.struct Rectangle { int length; int width;};arrow_forwardGame of Hunt in C++ language Create the 'Game of Hunt'. The computer ‘hides’ the treasure at a random location in a 10x10 matrix. The user guesses the location by entering a row and column values. The game ends when the user locates the treasure or the treasure value is less than or equal to zero. Guesses in the wrong location will provide clues such as a compass direction or number of squares horizontally or vertically to the treasure. Using the random number generator, display one of the following in the board where the player made their guess: U# Treasure is up ‘#’ on the vertical axis (where # represents an integer number). D# Treasure is down ‘#’ on the vertical axis (where # represents an integer number) || Treasure is in this row, not up or down from the guess location. -> Treasure is to the right. <- Treasure is to the left. -- Treasure is in the same column, not left or right. +$ Adds $50 to treasure and no $50 turn loss. -$ Subtracts…arrow_forwardin c language typedef _people { int age; char name[ 32 ] ; } People_T ; People_T data [ 3 ]; Using string lib function, Assign 30 and Cathy to the first cell, Assign 40 and John to the second cell and Assign 50 and Tom to the third cellarrow_forward
- Question 2 You are about to create a simple 2D shooting game. i) Create appropriate structures with the following information: Bullet isAvailable: bool Gun type: The gun type (e.g. Rifles or Pistol) bulletSize: Total bullets in the gun (e.g. 6 bullets in Pistol) bullets: An array of Bullet type. Maximum 100 bullets applied in the game. ii) Assume you have defined a variable called myWeapon as follows: Gun myWeapon; myWeapon.model "Machine Gun"; myWeapon.size 80; Write a code fragment to reload all the gun bullets status to true. iii) Create a function called shot that takes in a reference parameter as Gun type. The function displays the message "Reload" if the first bullet is empty. Otherwise, for every single bullet, it displays "Bang" and set the last bullet to false.arrow_forwardDice_Game.cpp #include <iostream>#include "Die.h" using namespace std; // a struct for game variablesstruct GameState { int turn = 1; int score = 0; int score_this_turn = 0; bool turn_over = false; bool game_over = false; Die die;}; // declare functionsvoid display_rules();void play_game(GameState&);void take_turn(GameState&);void roll_die(GameState&);void hold_turn(GameState&); int main() { display_rules(); GameState game; play_game(game);} // define functionsvoid display_rules() { cout << "Dice Game Rules:\n" << "\n" << "* See how many turns it takes you to get to 20.\n" << "* Turn ends when you hold or roll a 1.\n" << "* If you roll a 1, you lose all points for the turn.\n" << "* If you hold, you save all points for the turn.\n\n";} void play_game(GameState& game) { while (!game.game_over) { take_turn(game); } cout << "Game…arrow_forwardDice_Game.cpp #include <iostream>#include "Die.h" using namespace std; // a struct for game variablesstruct GameState { int turn = 1; int score = 0; int score_this_turn = 0; bool turn_over = false; bool game_over = false; Die die;}; // declare functionsvoid display_rules();void play_game(GameState&);void take_turn(GameState&);void roll_die(GameState&);void hold_turn(GameState&); int main() { display_rules(); GameState game; play_game(game);} // define functionsvoid display_rules() { cout << "Dice Game Rules:\n" << "\n" << "* See how many turns it takes you to get to 20.\n" << "* Turn ends when you hold or roll a 1.\n" << "* If you roll a 1, you lose all points for the turn.\n" << "* If you hold, you save all points for the turn.\n\n";} void play_game(GameState& game) { while (!game.game_over) { take_turn(game); } cout << "Game…arrow_forward
- C++ Coding Write a program that asks a teacher to enter the student's and the grades received on her quarterly exams. The datatype for the student's name could be a string and the four grades should be entered in an array of data types int. Test scores are on the base of 100. The main() functions describe the average function with the following title line: double avg( int grades[] , int cap ): The program prints the student's name, her four grades, and her average grades. The main() function also uses the following print function: void print( int grades[], int cap);arrow_forwardInstructions: In the code editor, you are provided with the definition of a struct Person. This struct needs an integer value for its age and a character value for its gender. Furthermore, you are provided with a displayPerson() function which accepts a struct Person as its parameter. In the main(), there are two Persons already created: one Male Person and one Female Person. Your task is to first ask the user for the age of the Male Person and the age of the Female Person. Then, define and declare a function called createKidPerson() which has the following definition: Return type - Person Name - createKidPerson Parameters Person father - the father of the kid to be created Person mother - the mother of the kid to be created Description - creates a new Person and returns this. The age of this Person will be set to 1 while its gender will be set based on the rules mentioned above. Finally, create a new Person and call this createKidPerson() in the main and then pass this newly…arrow_forwardIn C++ Write the definition of a void function that has two parameters: an array, and an integer parameter that specifies the number of elements in the array. The functions swaps the first and last elements of the array.arrow_forward
- Code in Visual basic Write a function named Quotient with 2 Integer parameters (originally from textboxes) and a Double return type. The function should calculate the first parameterdivided by the second and return the resultarrow_forwardDrink Machine Simulator Write a program that simulates a soft drink machine. The program should use a structure that stores the following data: Drink Name Drink Cost Number of Drinks in Machine The program should create an array of five structures. The elements should be initialized with the following data: Drink Name Cost Number in Machine Cola .75 20 Root Beer .75 20 Lemon-Lime .75 20 Grape Soda .80 20 Cream Soda .80 20 Each time the program runs, it should enter a loop that performs the following steps: A list of drinks is displayed on the screen. The user should be allowed to either quit the program or pick a drink. If the user selects a drink, he or she will next enter the amount of money that is to be inserted into the drink machine. The program should display the amount of change that would be returned, and subtract one from the number of that drink left in the machine. If the user selects a drink that has sold out, a message…arrow_forwardWhy should you utilise the new operator when creating structure instances?arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- C++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrEBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT