EBK STARTING OUT WITH PROGRAMMING LOGIC
EBK STARTING OUT WITH PROGRAMMING LOGIC
4th Edition
ISBN: 9780100659384
Author: GADDIS
Publisher: YUZU
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Chapter 6, Problem 12PE
Program Plan Intro

Slot Machine Simulation

Program Plan:

  • Include the required import statement.
  • Define the main class.
    • Define the main method using public static main.
      • Declare and set the array variable.
      • Get the input from the user.
      • Add the “mentered” value with the user input.
      • Generate the random number.
      • Set the value and print the images.
      • If “r1”, “r2” and “r3” are equal, multiple 3 with “mentered”.
        • Display the result.
      • If any of the three variable are equal then multiple 2 with “mentered”.
        • Display the result.
      • Otherwise multiple 0 with “mentered”.
        • Display the result.
      • Get the user response from the user whether he has to continue or not.
      • Finally display the result.

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reminder it an exercice not a grading work             GETTING STARTED Open the file SC_EX19_EOM2-1_FirstLastNamexlsx, available for download from the SAM website. Save the file as SC_EX19_EOM2-1_FirstLastNamexlsx by changing the “1” to a “2”. If you do not see the .xlsx file extension in the Save As dialog box, do not type it. The program will add the file extension for you automatically. With the file SC_EX19_EOM2-1_FirstLastNamexlsx still open, ensure that your first and last name is displayed in cell B6 of the Documentation sheet. If cell B6 does not display your name, delete the file and download a new copy from the SAM website. Brad Kauffman is the senior director of projects for Rivera Engineering in Miami, Florida. The company performs engineering projects for public utilities and energy companies. Brad has started to create an Excel workbook to track estimated and actual hours and billing amounts for each project. He asks you to format the workbook to make the…
Need help completing this algorithm here in coding! 2
Whats wrong the pseudocode here??

Chapter 6 Solutions

EBK STARTING OUT WITH PROGRAMMING LOGIC

Ch. 6 - This part of a function definition specifies the...Ch. 6 - This part of a function definition is comprised of...Ch. 6 - In pseudocode, this statement causes a function to...Ch. 6 - This is a design tool that describes the input,...Ch. 6 - This type of function returns either True or...Ch. 6 - This is an example of a data type conversion...Ch. 6 - Prob. 9MCCh. 6 - Prob. 10MCCh. 6 - The code for a library function must appear in a...Ch. 6 - Prob. 2TFCh. 6 - In many languages it is an error to assign a real...Ch. 6 - In some languages you must use a library function...Ch. 6 - Prob. 5TFCh. 6 - What is the difference between a module and a...Ch. 6 - Prob. 2SACh. 6 - Prob. 3SACh. 6 - Prob. 4SACh. 6 - Prob. 5SACh. 6 - Prob. 6SACh. 6 - As shown in this chapter, write a pseudocode...Ch. 6 - The following pseudocode statement calls a...Ch. 6 - A pseudocode program contains the following...Ch. 6 - Design a pseudocode function named timesTen that...Ch. 6 - Design a pseudocode function named getFirstName...Ch. 6 - Assume that a program has two String variables...Ch. 6 - The programmer intends for this pseudocode to...Ch. 6 - Can you find the reason that the following...Ch. 6 - Can you find the reason that the following...Ch. 6 - Feet to Inches One foot equals 12 inches. Design a...Ch. 6 - Math Quiz Design a program that gives simple math...Ch. 6 - Maximum of Two Values Design a function named max...Ch. 6 - Falling Distance When an object is falling because...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Test Average and Grade Write a program that asks...Ch. 6 - Odd/Even Counter In this chapter you saw an...Ch. 6 - Prime Numbers A prime number is a number that is...Ch. 6 - Prime Number List This exercise assumes you have...Ch. 6 - Rock, Paper, Scissors Game Design a program that...Ch. 6 - Prob. 12PE
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