EBK JAVA PROGRAMMING
9th Edition
ISBN: 9781337671385
Author: FARRELL
Publisher: CENGAGE LEARNING - CONSIGNMENT
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Chapter 5, Problem 1GZ
Program Plan Intro
Guessing a number
Program plan:
- Import necessary package.
- Create a class “RandomGuess2”,
- Define the method “main ()”,
- Declare and initialize the necessary variables.
- Generate the random value.
- Assign the integer value returned form the method “parseInt()”.
- Check whether the number guessed is equal to the random value,
- If it is true, assign the string “Right”.
- Otherwise, check whether the guessed number is greater than the random value.
- If it is true, assign the text “Your guess was too low”.
- Otherwise,
- Assign the message “Your guess was too high”.
- Display the output message in dialog box.
- Define the method “main ()”,
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Chapter 5 Solutions
EBK JAVA PROGRAMMING
Ch. 5 - Prob. 1RQCh. 5 - Prob. 2RQCh. 5 - Prob. 3RQCh. 5 - Prob. 4RQCh. 5 - Prob. 5RQCh. 5 - Prob. 6RQCh. 5 - Prob. 7RQCh. 5 - Prob. 8RQCh. 5 - Prob. 9RQCh. 5 - Prob. 10RQ
Ch. 5 - Prob. 11RQCh. 5 - Prob. 12RQCh. 5 - Prob. 13RQCh. 5 - Prob. 14RQCh. 5 - Prob. 16RQCh. 5 - Prob. 17RQCh. 5 - Prob. 18RQCh. 5 - Prob. 19RQCh. 5 - Prob. 20RQCh. 5 - Prob. 1PECh. 5 - Prob. 2PECh. 5 - Prob. 3PECh. 5 - Prob. 4PECh. 5 - Prob. 5PECh. 5 - Prob. 6PECh. 5 - Prob. 7PECh. 5 - Prob. 8PECh. 5 - Prob. 9PECh. 5 - Prob. 10PECh. 5 - Prob. 1GZCh. 5 - Prob. 2GZCh. 5 - Prob. 3GZCh. 5 - Prob. 4GZCh. 5 - Prob. 5GZ
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