Big Java, Binder Ready Version: Early Objects
Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
Question
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Chapter 12, Problem 9PP
Program Plan Intro

  To design a suburban scene

Program plan:

  • In the file Car.java”, import necessary package, and create a class Car”,
    • Declare and initialize necessary variables.
    • Define the constructor to construct a car with a given top left corner.
    • Define a method “draw()” to draw the car.
  • In the file House.java”, create a class House”,
    • Declare and initialize necessary variables.
    • Define the constructor to initiate the bottom left corner.
    • Define a method “draw()” to draw the house.
  • In the file StreetPanel.java”, import necessary packages, and create a class StreetPanel”,
    • Declare and initialize necessary variables.
    • Define the constructor to construct a Street object.
    • Define a method “paintComponent()” to draw the graphic context.
    • Define a method “addCar” to add a car to the list.
    • Define a method “addHouse()” to add a house to the list.
  • In the file SuburbanSceneFrame.java”, import necessary package, and create a class SuburbanSceneFrame”,
    • Declare and initialize necessary variables.
    • Define the constructor to construct a frame.
    • Define the method “createShapePanel()” to create the shapes' panel.
    • Define the method “createColorPanel()” to create the colors panel.
    • Define the method “createColorButton()” to create color buttons.
  • In the file SuburbanSceneEditor.java”, create a class SuburbanSceneEditor”,
    • Define the method “main()”,
      • Create an object for “SuburbanSceneFrame”.
      • Set the frame operation.
      • Set the frame’s title.
      • Make the frame visible.

Explanation of Solution

UML diagram:

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