A(n)___________is represented in memory as an array of characters with a null terminator.
“C-string” is a series of characters that are stored in successive memory locations and it is terminated by a null character.
Explanation of Solution
C-string:
C-string is a series of characters that are stored in successive memory locations and it is terminated by a null character.
The ASCII code for the null character is 0, but in C++ and many programming languages it is represented by ‘\0’.
- In a program, c-strings can be used in three forms. They are:
- Programmer-defined arrays of character
- Hard-coded string literals
- Pointers to character
- C++ language also provides some library functions to work with C-strings. Some of them are:
- “strlen” function – This function helps to find the length of the string.
- “strcat” function – By using this function, two or more than two strings can be concatenated.
- “strcpy” function – This function is used to copy the string from one variable to another variable.
- “strcmp” function – This function helps to compare strings.
- In order to use C-string library functions, the header file “#include<cstring>” must be used.
Want to see more full solutions like this?
Chapter 12 Solutions
Starting Out with C++: Early Objects (9th Edition)
Additional Engineering Textbook Solutions
Introduction To Programming Using Visual Basic (11th Edition)
Mechanics of Materials (10th Edition)
Electric Circuits. (11th Edition)
Elementary Surveying: An Introduction To Geomatics (15th Edition)
Java: An Introduction to Problem Solving and Programming (8th Edition)
- EX:[AE00]=fa50h number of ones =1111 1010 0101 0000 Physical address=4AE00h=4000h*10h+AE00h Mov ax,4000 Mov ds,ax; DS=4000h mov ds,4000 X Mov ax,[AE00] ; ax=[ae00]=FA50h Mov cx,10; 16 bit in decimal Mov bl,0 *: Ror ax,1 Jnc ** Inc bl **:Dec cx Jnz * ;LSB⇒CF Cf=1 ; it jump when CF=0, will not jump when CF=1 HW1: rewrite the above example use another wayarrow_forwardEX2: Write a piece of assembly code that can count the number of ones in word stored at 4AE00harrow_forwardWrite a program that simulates a Magic 8 Ball, which is a fortune-telling toy that displays a random response to a yes or no question. In the student sample programs for this book, you will find a text file named 8_ball_responses.txt. The file contains 12 responses, such as “I don’t think so”, “Yes, of course!”, “I’m not sure”, and so forth. The program should read the responses from the file into a list. It should prompt the user to ask a question, then display one of the responses, randomly selected from the list. The program should repeat until the user is ready to quit. Contents of 8_ball_responses.txt: Yes, of course! Without a doubt, yes. You can count on it. For sure! Ask me later. I'm not sure. I can't tell you right now. I'll tell you after my nap. No way! I don't think so. Without a doubt, no. The answer is clearly NO. (You can access the Computer Science Portal at www.pearsonhighered.com/gaddis.)arrow_forward
- C++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrProgramming Logic & Design ComprehensiveComputer ScienceISBN:9781337669405Author:FARRELLPublisher:CengageC++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage Learning
- Systems ArchitectureComputer ScienceISBN:9781305080195Author:Stephen D. BurdPublisher:Cengage LearningEBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENTMicrosoft Visual C#Computer ScienceISBN:9781337102100Author:Joyce, Farrell.Publisher:Cengage Learning,