Concept explainers
a. Definition of
Explanation of Solution
Database administration in many organisations is referred to as a technical function of designing physical structure of database and maintaining its security and integrity. Database administration covers handling technical issues such as security enforcement, improving database performance and maintaining data backup and recovery.
b. Definition of data administration.
Explanation of Solution
Data administration is a technical function or a high-level function that covers overall data resources management in an organization. The domain of data administration also includes maintenance of corporate wide definitions and standards.
c. Definition of chief data officer.
Explanation of Solution
Chief data officer is the personalofficer at executive level position whose responsibility is to manage all data related activities in an organisation.
D. Definition of master data management.
Explanation of Solution
MDMor master data managementisa collection of methods, technologies and disciplines which are used to ensure currency, quality and meaning of data referenced by various applications within an enterprise.
e. Definition of open source DBMS.
Explanation of Solution
Open source DBMS is any database management software that is available for use free of cost and comes along with its source code which can be used to make any modification.
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Chapter 12 Solutions
MODERN DATABASE MGMT.(PEARSON CHANNEL)
- Exercise docID document text docID document text 1 hot chocolate cocoa beans 7 sweet sugar 2345 9 cocoa ghana africa 8 sugar cane brazil beans harvest ghana 9 sweet sugar beet cocoa butter butter truffles sweet chocolate 10 sweet cake icing 11 cake black forest Clustering by k-means, with preprocessing tokenization, term weighting TFIDF. Manhattan Distance. Number of cluster is 2. Centroid docID 2 and docID 9.arrow_forwardChange the following code so that there is always at least one way to get from the left corner to the top right, but the labyrinth is still randomized. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. Take care that the player and the dragon cannot start off on walls. Also the dragon starts off from a randomly chosen position public class Labyrinth { private final int size; private final Cell[][] grid; public Labyrinth(int size) { this.size = size; this.grid = new Cell[size][size]; generateLabyrinth(); } private void generateLabyrinth() { Random rand = new Random(); for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { // Randomly create walls and paths grid[i][j] = new Cell(rand.nextBoolean()); } } // Ensure start and end are…arrow_forwardChange the following code so that it checks the following 3 conditions: 1. there is no space between each cells (imgs) 2. even if it is resized, the components wouldn't disappear 3. The GameGUI JPanel takes all the JFrame space, so that there shouldn't be extra space appearing in the frame other than the game. Main(): Labyrinth labyrinth = new Labyrinth(10); Player player = new Player(9, 0); Dragon dragon = new Dragon(9, 9); JFrame frame = new JFrame("Labyrinth Game"); GameGUI gui = new GameGUI(labyrinth, player, dragon); frame.add(gui); frame.setSize(600, 600); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); public class GameGUI extends JPanel { private final Labyrinth labyrinth; private final Player player; private final Dragon dragon; //labyrinth, player, dragon are just public classes private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");…arrow_forward
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- Make the following game user friendly with GUI, with some simple graphics The following code works as this: The objective of the player is to escape from this labyrinth. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. The player can move only in four directions: left, right, up or down. There are several escape paths in all labyrinths. The player’s character should be able to moved with the well known WASD keyboard buttons. If the dragon gets to a neighboring field of the player, then the player dies. Because it is dark in the labyrinth, the player can see only the neighboring fields at a distance of 3 units. Cell Class: public class Cell { private boolean isWall; public Cell(boolean isWall) { this.isWall = isWall; } public boolean isWall() { return isWall; } public void setWall(boolean isWall) { this.isWall = isWall; } @Override public String toString() {…arrow_forwardPlease original work What are four of the goals of information lifecycle management think they are most important to data warehousing, Why do you feel this way, how dashboards can be used in the process, and provide a real life example for each. Please cite in text references and add weblinksarrow_forwardThe following is code for a disc golf program written in C++: // player.h #ifndef PLAYER_H #define PLAYER_H #include <string> #include <iostream> class Player { private: std::string courses[20]; // Array of course names int scores[20]; // Array of scores int gameCount; // Number of games played public: Player(); // Constructor void CheckGame(int playerId, const std::string& courseName, int gameScore); void ReportPlayer(int playerId) const; }; #endif // PLAYER_H // player.cpp #include "player.h" #include <iomanip> Player::Player() : gameCount(0) {} void Player::CheckGame(int playerId, const std::string& courseName, int gameScore) { for (int i = 0; i < gameCount; ++i) { if (courses[i] == courseName) { // If course has been played, then check for minimum score if (gameScore < scores[i]) { scores[i] = gameScore; // Update to new minimum…arrow_forward
- In this assignment, you will implement a multi-threaded program (using C/C++) that will check for Prime Numbers and Palindrome Numbers in a range of numbers. Palindrome numbers are numbers that their decimal representation can be read from left to right and from right to left (e.g. 12321, 5995, 1234321). The program will create T worker threads to check for prime and palindrome numbers in the given range (T will be passed to the program with the Linux command line). Each of the threads works on a part of the numbers within the range. Your program should have some global shared variables: • numOfPrimes: which will track the total number of prime numbers found by all threads. numOfPalindroms: which will track the total number of palindrome numbers found by all threads. numOfPalindromic Primes: which will count the numbers that are BOTH prime and palindrome found by all threads. TotalNums: which will count all the processed numbers in the range. In addition, you need to have arrays…arrow_forwardHow do you distinguish between hardware and a software problem? Discuss theprocedure for troubleshooting any hardware or software problem. give one reference with your answer.arrow_forwardYou are asked to explain what a computer virus is and if it can affect computer’shardware or software. How do you protect your computer against virus? give one reference with your answer.arrow_forward
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