Check Writing
Design a class Numbers that can be used to translate whole dollar amounts in the range 0 through 9999 into an English description of the number. For example, the number 713 would be translated into the string seven hundred thirteen, and 8203 would be translated into eight thousand two hundred three.
The class should have a single integer member variable
int number;
and a collection of static string members that specify how to translate key dollar amounts into the desired format. For example, you might use static strings such as
string 1essThan20[ ] =
{"zero", "one", …, "eighteen", "nineteen" };
string hundred = "hundred";
string thousand = "thousand";
The class should have a constructor that accepts a non-negative integer and uses it to initialize the Numbers object. It should have a member function print ( ) that prints the English description of the Numbers object. Demonstrate the class by writing a main
Want to see the full answer?
Check out a sample textbook solutionChapter 11 Solutions
Starting Out with C++: Early Objects (9th Edition)
Additional Engineering Textbook Solutions
C How to Program (8th Edition)
Starting Out with Java: From Control Structures through Data Structures (3rd Edition)
Java: An Introduction to Problem Solving and Programming (8th Edition)
Java: An Introduction to Problem Solving and Programming (7th Edition)
Starting Out with Java: Early Objects (6th Edition)
Web Development and Design Foundations with HTML5 (9th Edition) (What's New in Computer Science)
- Can this be donbe in Java and not C++arrow_forwardC++ Programmingarrow_forwardThe Spider Game Introduction: In this assignment you will be implementing a game that simulates a spider hunting for food using python. The game is played on a varying size grid board. The player controls a spider. The spider, being a fast creature, moves in the pattern that emulates a knight from the game of chess. There is also an ant that slowly moves across the board, taking steps of one square in one of the eight directions. The spider's goal is to eat the ant by entering the square it currently occupies, at which point another ant begins moving across the board from a random starting location. Game Definition: The above Figure illustrates the game. The yellow box shows the location of the spider. The green box is the current location of the ant. The blue boxes are the possible moves the spider could make. The red arrow shows the direction that the ant is moving - which, in this case, is the horizontal X-direction. When the ant is eaten, a new ant is randomly placed on one of the…arrow_forward
- int x //x coord of the center -int y // y coord of the center -int radius -static int count // static variable to keep count of number of circles created + Circle() //default constructor that sets origin to (0,0) and radius to 1 +Circle(int x, int y, int radius) // regular constructor +getX(): int +getY(): int +getRadius(): int +setX(int newX: void +setY(int newY): void +setRadius(int newRadius):void +getArea(): double // returns the area using formula pi*r^2 +getCircumference // returns the circumference using the formula 2*pi*r +toString(): String // return the circle as a string in the form (x,y) : radius +getDistance(Circle other): double // *** returns the distance between the center of this circle and the other circle +moveTo(int newX,int newY):void // *** move the center of the circle to the new coordinates +intersects(Circle other): bool //*** returns true if the center of the other circle lies inside this circle else returns false +resize(double…arrow_forward-int x //x coord of the center -int y // y coord of the center -int radius -static int count // static variable to keep count of number of circles created + Circle() //default constructor that sets origin to (0,0) and radius to 1 +Circle(int x, int y, int radius) // regular constructor +getX(): int +getY(): int +getRadius(): int +setX(int newX: void +setY(int newY): void +setRadius(int newRadius):void +getArea(): double // returns the area using formula pi*r^2 +getCircumference // returns the circumference using the formula 2*pi*r +toString(): String // return the circle as a string in the form (x,y) : radius +getDistance(Circle other): double // * returns the distance between the center of this circle and the other circle +moveTo(int newX,int newY):void // * move the center of the circle to the new coordinates +intersects(Circle other): bool //* returns true if the center of the other circle lies inside this circle else returns false +resize(double scale):void// * multiply the…arrow_forwardJAVA PROGRAMMING Write a class named ToDoItem. The class represents a single item in a list of things that a person wants to get done. This class would be useful in an app that helps a person organize their daily activities. The app might show a list of things that need to be done and allow the user to check them off as they are completed. The class must have three member variables: a String that describes the item an integer that stores the priority. (The higher the int value, the higher the priority.) a boolean that stores whether or not the item is completed. The Class should have three constructors: ToDoItem(String description, int priority, boolean isCompleted) ToDoItem(String description, int priority) ToDoItem(String description) In the second constructor isCompleted should be set to false. In the third constructor isCompleted should be set to false, and priority should be set to 0. Your class should have getters, but not setters, for the description, priority, and…arrow_forward
- Computer sciencearrow_forwardComputer Science You are required to develop a small chatting application where two or more friends can communicate each other through messages. Create a class Message which has Date d, and message (string). Provide getters/setters, constructors, toString. Create a class Friend having String name, String contact, email and ArrayList of Messages provide getters/setters, constructors, toString addMessage(Message m) method which will add new message to the list. Provide following options to the user using JFrame. Login which will help user login to the application. View Friends (Display List of All Friends) View Messages ( This should display all message of a Friend) Send message (This should ask for friend name and message match the friend name and write that message to the array list).arrow_forwardC++arrow_forward
- Assignment 4 - Car Maintenance This assignment will assess your understanding of void and value returning static methods. Your cousin owns an automotive maintenance shop that performs routine maintenance on cars. He has asked you to write a program that will provide a list of services (and their respective prices) to users and allow them to choose any, or all, services they would like and display the final price, including a 28% labor charge, a 9% markup if the car is an import, and an 8% sales tax. Task To accomplish the above, do the following: • Write the two methods outlined below. • Test your program and screenshot your successful test. carMaintenance method This method should accept the make of the car as a parameter (e.g., BMW, Ford, Ferrari, etc.). It should display the services and their prices as follows: Services: Oil Change, Tune up, Brake Job, Transmission Service, respectively: 59.99, 111.99, 189.99, 149.99 These should be stored in parallel arrays. Ask the user to…arrow_forwardInteger userValue is read from input. Assume userValue is greater than 1000 and less than 99999. Assign tensDigit with userValue's tens place value. Ex: If the input is 15876, then the output is: The value in the tens place is: 7 2 3 public class ValueFinder { 4 5 6 7 8 9 10 11 12 13 GHE 14 15 16} public static void main(String[] args) { new Scanner(System.in); } Scanner scnr int userValue; int tensDigit; int tempVal; userValue = scnr.nextInt(); Your code goes here */ 11 System.out.println("The value in the tens place is: + tensDigit);arrow_forwardPlease help me with this using java. Please use explain each li e of code using commentsarrow_forward
- C++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage LearningMicrosoft Visual C#Computer ScienceISBN:9781337102100Author:Joyce, Farrell.Publisher:Cengage Learning,