Starting Out with C++: Early Objects (9th Edition)
Starting Out with C++: Early Objects (9th Edition)
9th Edition
ISBN: 9780134400242
Author: Tony Gaddis, Judy Walters, Godfrey Muganda
Publisher: PEARSON
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Chapter 11, Problem 24RQE

Assume a class named Bird exists. Write the header for a member function that overloads the = operator for that class.

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Add a timer in the following code. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long elapsedTime;  public GameGUI(Labyrinth labyrinth, Player player, Dragon dragon) {        this.labyrinth = labyrinth;        this.player = player;        this.dragon = dragon;        String playerName = JOptionPane.showInputDialog("Enter your name:");        player.setName(playerName);        elapsedTime = 0;        timer = new Timer(1000, e -> {            elapsedTime++;            repaint();        });        timer.start(); }    @Override    protected void paintComponent(Graphics g) {        super.paintComponent(g);        int cellSize = Math.min(getWidth() / labyrinth.getSize(), getHeight() / labyrinth.getSize());}
Change the following code so that when player wins the game, the game continues by creating new GameGUI with the same player. However the player's starting position is same, everything else should be reseted. public static void main(String[] args) {        Labyrinth labyrinth = new Labyrinth(10);        Player player = new Player(9, 0);        Random rand = new Random();        Dragon dragon = new Dragon(rand.nextInt(10), 9);        JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.setLayout(new BorderLayout());        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.add(gui, BorderLayout.CENTER);        frame.pack();        frame.setResizable(false);        frame.setVisible(true);    } public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long…
Create a menu item which restarts the game. Also add a timer, which counts the elapsed time since the start of the game level. When the restart is pressed, the restarted game should ask the player' name  (in the GameGUI constructor) and set the score of player to 0 (player.setScore(0)), and the timer should restart again. And create a logic so that if the player loses his life (checkGame if the condition is false), then save this number together with his name into two variables. And display two buttons where one quits the game altogether (System.exit(0)) and the other restarts the game. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;     private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");    private final ImageIcon dragonIcon = new ImageIcon("data/images/dragon.png");    private final ImageIcon wallIcon = new ImageIcon("data/images/wall.png");    private final ImageIcon…

Chapter 11 Solutions

Starting Out with C++: Early Objects (9th Edition)

Ch. 11.5 - When is a copy constructor called?Ch. 11.5 - How does the compiler know that a member function...Ch. 11.5 - What action is performed by a classs default copy...Ch. 11.6 - Assume there is a class named Pet. Write the...Ch. 11.6 - Assume that dog and cat are instances of the Pet...Ch. 11.6 - What is the disadvantage of an overloaded ...Ch. 11.6 - Prob. 11.17CPCh. 11.6 - Prob. 11.18CPCh. 11.6 - Assume there is a class named Animal, which...Ch. 11.6 - Prob. 11.20CPCh. 11.6 - Describe the values that should he returned from...Ch. 11.6 - Prob. 11.22CPCh. 11.6 - What type of object should an overloaded operator...Ch. 11.6 - Prob. 11.24CPCh. 11.6 - If an overloaded or operator accesses a private...Ch. 11.6 - Prob. 11.26CPCh. 11.6 - When overloading a binary operator such as or as...Ch. 11.6 - Explain why overloaded prefix and postfix and ...Ch. 11.6 - Prob. 11.29CPCh. 11.6 - Overload the function call operator ( ) (int i,...Ch. 11.8 - Prob. 11.31CPCh. 11.8 - How is the type declaration of an r value...Ch. 11.8 - Prob. 11.33CPCh. 11.8 - Prob. 11.34CPCh. 11.8 - Which operator must be overloaded in a class...Ch. 11.8 - Prob. 11.36CPCh. 11.10 - What arc the benefits of having operator functions...Ch. 11.10 - Prob. 11.38CPCh. 11.10 - Assume that there is a class named BlackBox. Write...Ch. 11.10 - Assume there are two classes, Big and Smal1.Write...Ch. 11.13 - What type of relationship between classes is...Ch. 11.13 - Why does it make sense to think of a base class as...Ch. 11.13 - What is a base class access specification?Ch. 11.13 - Think of an example of two classes where one class...Ch. 11.13 - What is the difference between private members and...Ch. 11.13 - What is the difference between member access...Ch. 11.13 - Suppose a program has the following class...Ch. 11.14 - What is the reason that base class constructors...Ch. 11.14 - Why do you think the arguments to a base class...Ch. 11.14 - Passing arguments to base classes constructors...Ch. 11.14 - What will the following program display? #include...Ch. 11.14 - What will the following program display? #include...Ch. 11 - If a member variable is declared _____, all...Ch. 11 - Static member variables are defined _____ the...Ch. 11 - A(n) _____ member function cannot access any...Ch. 11 - A static member function may be called _____ any...Ch. 11 - A(n) _____ function is not a member of a class,...Ch. 11 - A(n) _____ tells the compiler that a specific...Ch. 11 - _____ is the default behavior when an object is...Ch. 11 - A(n) _____ is a special constructor, called...Ch. 11 - _____ is a special built-in pointer that is...Ch. 11 - An operator may be _____ to work with a specific...Ch. 11 - When the _____ operator is overloaded, its...Ch. 11 - Making an instance of one class a member of...Ch. 11 - Object composition is useful for creating a(n)...Ch. 11 - A constructor that takes a single parameter of a...Ch. 11 - The class Stuff has both a copy constructor and an...Ch. 11 - Explain the programming steps necessary to make a...Ch. 11 - Explain the programming steps necessary to make a...Ch. 11 - Consider the following class declaration: class...Ch. 11 - Describe the difference between making a class a...Ch. 11 - What is the purpose of a forward declaration of a...Ch. 11 - Explain why memberwise assignment can cause...Ch. 11 - Explain why a classs copy constructor is called...Ch. 11 - Explain why the parameter of a copy constructor...Ch. 11 - Assume a class named Bird exists. Write the header...Ch. 11 - Assume a class named Dollars exists. Write the...Ch. 11 - Assume a class named Yen exists. Write the header...Ch. 11 - Assume a class named Length exists. Write the...Ch. 11 - Assume a class named Collection exists. Write the...Ch. 11 - Explain why a programmer would want to overload...Ch. 11 - Each of the following class declarations has...Ch. 11 - A derived class inherits the _____ of its base...Ch. 11 - The base class named in the following line of code...Ch. 11 - The derived class named in the following line of...Ch. 11 - In the following line of code, the class access...Ch. 11 - In the following line of code, the class access...Ch. 11 - Protected members of a base class are like _____...Ch. 11 - Complete the following table by filling in...Ch. 11 - Complete the following table by filling in...Ch. 11 - Complete the following table by filling in...Ch. 11 - When both a base class and a derived class have...Ch. 11 - When both a base class and a derived class have...Ch. 11 - An overridden base class function may be called by...Ch. 11 - Each of the following class declarations and/or...Ch. 11 - Soft Skills 44. Your companys software is a market...Ch. 11 - Check Writing Design a class Numbers that can be...Ch. 11 - Day of the Year Assuming that a year has 365 days,...Ch. 11 - Day of the Year Modification Modify the DayOfYear...Ch. 11 - Number of Days Worked Design a class called...Ch. 11 - Palindrome Testing A palindrome is a string that...Ch. 11 - Prob. 6PCCh. 11 - Corporate Sales A corporation has six divisions,...Ch. 11 - Prob. 8PCCh. 11 - Rational Arithmetic II Modify the class Rational...Ch. 11 - HTML Table of Names and Scores Write a class whose...Ch. 11 - Prob. 11PC
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