Write the following in C# WinForms. Create a poacher class that has random x and y values when created, private set function for x and y values. Implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu. e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize); Write the following in C# WinForms. Create a poacher class that has random x and y values when created, private set function for x and y values. Implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu. e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize);
Write the following in C# WinForms. Create a poacher class that has random x and y values when created, private set function for x and y values. Implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu.
e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize);
Write the following in C# WinForms. Create a poacher class that has random x and y values when created, private set function for x and y values. Implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu.
e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize);
Unlock instant AI solutions
Tap the button
to generate a solution






