Which type of polymorphism is depicted in the following code? void PlayerName(string Coach) { cout << "In the team since " << Coach << endl; } void PlayerName(Coach Coach) { cout << "In the team since " << Coach.GetDetails() << endl; } void PlayerName(Players* playerPtr) { cout << "In the team since " << playerPtr->GetDetails() << endl; } int main() { vector memberList; Players* playerPtr; Coach* coachPtr; memberList.push_back(playerPtr); memberList.push_back(coachPtr); for (int i = 0; i < memberList.size(); ++i) { PlayerName(memberList.at(i)); } } 1)Static 2)Runtime 3)No polymorphism 4)Compile-time
Which type of polymorphism is depicted in the following code? void PlayerName(string Coach) { cout << "In the team since " << Coach << endl; } void PlayerName(Coach Coach) { cout << "In the team since " << Coach.GetDetails() << endl; } void PlayerName(Players* playerPtr) { cout << "In the team since " << playerPtr->GetDetails() << endl; } int main() { vector memberList; Players* playerPtr; Coach* coachPtr; memberList.push_back(playerPtr); memberList.push_back(coachPtr); for (int i = 0; i < memberList.size(); ++i) { PlayerName(memberList.at(i)); } } 1)Static 2)Runtime 3)No polymorphism 4)Compile-time
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
Related questions
Question
Which type of polymorphism is depicted in the following code?
void PlayerName(string Coach) {
cout << "In the team since " << Coach << endl;
}
void PlayerName(Coach Coach) {
cout << "In the team since " << Coach.GetDetails() << endl;
}
void PlayerName(Players* playerPtr) {
cout << "In the team since " << playerPtr->GetDetails() << endl;
}
int main() {
vector<Players*> memberList;
Players* playerPtr;
Coach* coachPtr;
memberList.push_back(playerPtr);
memberList.push_back(coachPtr);
for (int i = 0; i < memberList.size(); ++i) {
PlayerName(memberList.at(i));
}
}
1)Static
2)Runtime
3)No polymorphism
4)Compile-time
Expert Solution
This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
This is a popular solution!
Trending now
This is a popular solution!
Step by step
Solved in 4 steps
Recommended textbooks for you
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Concepts of Database Management
Computer Engineering
ISBN:
9781337093422
Author:
Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:
Cengage Learning
Prelude to Programming
Computer Engineering
ISBN:
9780133750423
Author:
VENIT, Stewart
Publisher:
Pearson Education
Sc Business Data Communications and Networking, T…
Computer Engineering
ISBN:
9781119368830
Author:
FITZGERALD
Publisher:
WILEY