public static int test1(int x1, int x2){   8            9         if(x1==0){  10            x1=10;  11         }  12         if(x2==0){  13            x2=10  14         }  15           16         return x1*x2;  17    }  18      19    public static int test2(int x2, int x1){  20         return x2-x1;  21    }  22    public static int input(){ //Don’t need to trace through             //this method to show how it works.  Just assume it pulls         //the value for the user.  23       Scanner keyboard = new Scanner(new BufferedReader(new InputStreamReader(System.in)));  24       int counter=0;  25       System.out.print("Please enter an integer:  ");  26       while(counter<3 && !keyboard.hasNextInt())  27       {  28           System.out.println();  29           String temp=keyboard.next();  30           System.out.println(temp+" is not an integer.  Please reenter an integer.");  31           counter++;  32             33       }  34       return keyboard.nextInt();  35    }  36  37  38                    39   public static void doesSomething(int a, int c, int b){  40     41     while(a

C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter8: Arrays And Strings
Section: Chapter Questions
Problem 10PE
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  7    public static int test1(int x1, int x2){
  8         
  9         if(x1==0){
 10            x1=10;
 11         }
 12         if(x2==0){
 13            x2=10
 14         }
 15         
 16         return x1*x2;
 17    }
 18    
 19    public static int test2(int x2, int x1){
 20         return x2-x1;
 21    }
 22    public static int input(){ //Don’t need to trace through     

       //this method to show how it works.  Just assume it pulls 

       //the value for the user.
 23       Scanner keyboard = new Scanner(new BufferedReader(new InputStreamReader(System.in)));
 24       int counter=0;
 25       System.out.print("Please enter an integer:  ");
 26       while(counter<3 && !keyboard.hasNextInt())
 27       {
 28           System.out.println();
 29           String temp=keyboard.next();
 30           System.out.println(temp+" is not an integer.  Please reenter an integer.");
 31           counter++;
 32           
 33       }
 34       return keyboard.nextInt();
 35    }
 36
 37
 38

 

 

 

 

 

 

 

 

 


 39   public static void doesSomething(int a, int c, int b){
 40   
 41     while(a<c)
 42     {
 43          if(b<0){
 44             a=a+c;
 45          }
 46          else{
 47             a=a+b;
 48          }
 49          
 50          a=a+1;
 51     }
 52     System.out.println("a="+a+" c="+c+" b="+b);
 53       
 54   }
 55
 56   public static void doesWhat(int a, int b, int c){
 57   
 58     while(a<5)
 59     {
 60          if(b<0){
 61             a=a+test1(a, c);
 62          }
 63          else{
 64             a=a+test2(c, a);
 65          }
 66          
 67          a=a+1;
 68     }
 69     System.out.println("a="+a+" c="+c+" b="+b);
 70       
 71   }
 72
73
 74    public static void main(String[] args)
 75
 76    {  int x=input();
 77       System.out.println(x);
 78       int y=input();
 79       System.out.println(y); 
 80       int z=input();
 81       System.out.println(z);
 82       doesSomething(x, y, z);
 83       doesWhat(x, y, z);
 84       //test1(a,a)
 85    }


 86       public static void test3(){
 87          int x = 15;
 88       do
 89       {
 90          x += 3;
 91       } 
 92       while (x < 25);
 93       System.out.println(x);
 94    }

### Methods Test Cases for Programming Exercises

#### Methods Test Case 1
**User Input:**  
- x = 31
- y = -15
- z = 0

**MAIN Table:**

| x  | y  | z  |
|---|---|---|
|   |   |   |
|   |   |   |
|   |   |   |

#### Notes:
**Remember to include additional tables with the name of the method and their appropriate variables.**

---

#### Methods Test Case 2
**User Input:**  
- x = 0
- y = -4
- z = 0

**MAIN Table:**

| x  | y  | z  |
|---|---|---|
|   |   |   |
|   |   |   |
|   |   |   |

---

These tables can be used to track the input and output values of your methods. Make sure to fill in the tables appropriately based on your method's logic and processing.
Transcribed Image Text:### Methods Test Cases for Programming Exercises #### Methods Test Case 1 **User Input:** - x = 31 - y = -15 - z = 0 **MAIN Table:** | x | y | z | |---|---|---| | | | | | | | | | | | | #### Notes: **Remember to include additional tables with the name of the method and their appropriate variables.** --- #### Methods Test Case 2 **User Input:** - x = 0 - y = -4 - z = 0 **MAIN Table:** | x | y | z | |---|---|---| | | | | | | | | | | | | --- These tables can be used to track the input and output values of your methods. Make sure to fill in the tables appropriately based on your method's logic and processing.
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