In your own words, describe four properties that are not visible at runtime.
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- Read the instructions below and write your code using Microsoft Visual Studio (Community version). Build your own console application with C#. Write a Rectangle class, the private data members are the length (len) and width (wid) of the rectangle, the parameterless constructor sets len and wid to 0, and the parameterized constructor sets the value of length (len) and width (wid). In addition, the class also includes common methods such as calculating the perimeter of the rectangle, calculating the area of the rectangle, obtaining the length value of the rectangle, obtaining the width value of the rectangle, and modifying the length and width values of the rectangle to the corresponding formal parameter values. Please upload your executable C# file as attachment in the system.Python: Write a code snippet that imports the tkinter library and creates a new window object root. Add a label widget to the window object root with the text "Hello, World!". Write a code snippet that adds a button widget to the window object root with the text "Click me!", and binds the button to a function button_click() that prints "Button clicked!" to the console. Hint: You may find the Label, Button, and command attributes in tkinter useful for completing parts 2 and 3 Note: For each part of the question, make sure to provide clear instructions and examples for the code snippets. Also, make sure to test your code snippets to ensure that they work as intended.object-oreinted programming. need the full code together with the comments.
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- create a simple game of your choice in java. Requirements must include: please show code all code to correctly compile. 1. There will need to be a game window implemented as a JFrame.2. Your game must provide instructions to the player.3. You must have at least two different visual elements (buttons, labels, text fields, etc.) – at a minimum!4. There must be a way for the user to interact with the game that causes some visual elements to change their appearance.For example, clicking on a button that represents a playing card could flip the card over to show its value, or correctlytyping in the answer to a riddle could cause a smiley face to appear.5. Your game should have some sort of score or goal. The level of success/total points should be displayed.6. Be sure to design your game using good object-oriented coding principles. Make appropriate use of collections like arrays or ArrayLists and loop over them to avoid unnecessary code repetition. If relevant, consider storing data needed…Using Java, solve the following problem using JavaFX: Write a program (Call the class ImageDisplay) that displays four images in a grid pane, as shown below. You are given 4 flags for the display, but you are free to choose other images. You are to use a GridPane for the layout. Also use ImageView. You will need to create an object for each image and use add method of GridPane to add an image to a specified row and column layout.In the Java programming language, write a program that opens a 400x200 window with two 200x200 buttons. One button says "Close" - which closes the program, and on the other the number "16". Each time you press this button, the number is halved until 1. When 1 is reached the button does not change anymore.
- In C#. Please make an interface that looks as descibes on the imagefinal project for java. please read the sample output carefully. 1.Problem Description Student information management system is used to input, display student information records. The GUI interface for inputing ia designed as follows : The top part are the student imformation used to input student information,and the bottom part are four buttonns, each button meaning : (2) Total : add java score and C++ score ,and display the result; (3) Save: save student record into file named student.dat; (4) Clear : set all fields on GUI to empty string; (5) Close : close the win sample outputcreate a simple game of your choice in java. Requirements must include: 1. There will need to be a game window implemented as a JFrame.2. Your game must provide instructions to the player.3. You must have at least two different visual elements (buttons, labels, text fields, etc.) – at a minimum!4. There must be a way for the user to interact with the game that causes some visual elements to change their appearance.For example, clicking on a button that represents a playing card could flip the card over to show its value, or correctlytyping in the answer to a riddle could cause a smiley face to appear.5. Your game should have some sort of score or goal. The level of success/total points should be displayed.6. Be sure to design your game using good object-oriented coding principles. Make appropriate use of collections like arrays or ArrayLists and loop over them to avoid unnecessary code repetition. If relevant, consider storing data needed by your game in a file so that it can be…
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