the AFMotor library installed, launch the Arduino IDE. Let's write a sketch that will test the stepper motor. The code will do the following: 1. Load the AFMotor library. 2. Create an AFMotor stepper motor object and set the stepper's connection and steps per revolution (i.e., how fast the stepper motor's shaft rotates). 3. Move the shaft clockwise and counterclockwise using the stepper motor's two coils. By the way, this action is known as double-coil activation, and it produces greater torque compared to using just a single coil at a time. We will need that extra torque to move the curtain string.
the AFMotor library installed, launch the Arduino IDE. Let's write a sketch that will test the stepper motor. The code will do the following: 1. Load the AFMotor library. 2. Create an AFMotor stepper motor object and set the stepper's connection and steps per revolution (i.e., how fast the stepper motor's shaft rotates). 3. Move the shaft clockwise and counterclockwise using the stepper motor's two coils. By the way, this action is known as double-coil activation, and it produces greater torque compared to using just a single coil at a time. We will need that extra torque to move the curtain string.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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![the AFMotor library installed, launch the Arduino IDE. Let's write a sketch
that will test the stepper motor. The code will do the following:
1. Load the AFMotor library.
2. Create an AFMotor stepper motor object and set the stepper's connection
and steps per revolution (i.e., how fast the stepper motor's shaft rotates).
3. Move the shaft clockwise and counterclockwise using the stepper motor's
two coils. By the way, this action is known as double-coil activation, and
it produces greater torque compared to using just a single coil at a time.
We will need that extra torque to move the curtain string.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F8a4373b4-d3fc-4017-b9d9-6778275244c9%2F2894eaa9-cce1-434b-83ac-d193277a4dd4%2Fmyxe3zd_processed.png&w=3840&q=75)
Transcribed Image Text:the AFMotor library installed, launch the Arduino IDE. Let's write a sketch
that will test the stepper motor. The code will do the following:
1. Load the AFMotor library.
2. Create an AFMotor stepper motor object and set the stepper's connection
and steps per revolution (i.e., how fast the stepper motor's shaft rotates).
3. Move the shaft clockwise and counterclockwise using the stepper motor's
two coils. By the way, this action is known as double-coil activation, and
it produces greater torque compared to using just a single coil at a time.
We will need that extra torque to move the curtain string.
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