Given main(), complete the SongNode class to include the function PrintSongInfo(). Then write the PrintPlaylist() function in main.cpp to print all songs in the playlist. DO NOT print the dummy head node. Ex: If the input
Given main(), complete the SongNode class to include the function PrintSongInfo(). Then write the PrintPlaylist() function in main.cpp to print all songs in the playlist. DO NOT print the dummy head node.
Ex: If the input is:
Stomp!
380
The Brothers Johnson
The Dude
337
Quincy Jones
You Don't Own Me
151
Lesley Gore
-1
the output is:
LIST OF SONGS
-------------
Title: Stomp!
Length: 380
Artist: The Brothers Johnson
Title: The Dude
Length: 337
Artist: Quincy Jones
Title: You Don't Own Me
Length: 151
Artist: Lesley Gore
#include "SongNode.h"
// TODO: Write PrintPlaylist() function
int main() {
SongNode* headNode;
SongNode* currNode;
SongNode* lastNode;
string songTitle;
string songLength;
string songArtist;
// Front of nodes list
headNode = new SongNode();
lastNode = headNode;
// Read user input until -1 entered
getline(cin, songTitle);
while (songTitle != "-1") {
getline(cin, songLength);
getline(cin, songArtist);
currNode = new SongNode(songTitle, songLength, songArtist);
lastNode->InsertAfter(currNode);
lastNode = currNode;
getline(cin, songTitle);
}
// Print linked list
cout << "LIST OF SONGS" << endl;
cout << "-------------" << endl;
PrintPlaylist(headNode);
}
#include "iostream"
#include <string>
using namespace std;
class SongNode {
private:
string songTitle;
string songLength;
string songArtist;
SongNode* nextNodeRef; // Reference to the next node
public:
SongNode() {
songTitle = "";
songLength = "";
songArtist = "";
nextNodeRef = NULL;
}
// Constructor
SongNode(string songTitleInit, string songLengthInit, string songArtistInit);
// Constructor
SongNode(string songTitleInit, string songLengthInit, string songArtistInit, SongNode* nextLoc);
// insertAfter
void InsertAfter(SongNode* nodeLoc);
// Get location pointed by nextNodeRef
SongNode* GetNext();
// Prints song information
void PrintSongInfo();
};
#include "SongNode.h"
// Constructor
SongNode::SongNode(string songTitleInit, string songLengthInit, string songArtistInit) {
this->songTitle = songTitleInit;
this->songLength = songLengthInit;
this->songArtist = songArtistInit;
this->nextNodeRef = NULL;
}
// Constructor
SongNode::SongNode(string songTitleInit, string songLengthInit, string songArtistInit, SongNode* nextLoc) {
this->songTitle = songTitleInit;
this->songLength = songLengthInit;
this->songArtist = songArtistInit;
this->nextNodeRef = nextLoc;
}
// insertAfter
void SongNode::InsertAfter(SongNode* nodeLoc) {
SongNode* tmpNext;
tmpNext = this->nextNodeRef;
this->nextNodeRef = nodeLoc;
nodeLoc->nextNodeRef = tmpNext;
}
// Get location pointed by nextNodeRef
SongNode* SongNode::GetNext() {
return this->nextNodeRef;
}
// TODO: Write PrintSongInfo() function
Trending now
This is a popular solution!
Step by step
Solved in 5 steps with 1 images