You should not make any changes to DPQueue.h. ● Fill in the implementation of all the "stub" functions in the file (those with output statements containing the message "??? not implemented yet"),
You should not make any changes to DPQueue.h. |
● | Fill in the implementation of all the "stub" functions in the file (those with output statements containing the message "??? not implemented yet"), |
// FILE: DPQueue.h
// CLASS PROVIDED: p_queue (priority queue ADT)
// TYPEDEFS and MEMBER CONSTANTS for the p_queue class:
// typedef _____ value_type
// p_queue::value_type is the data type of the items in
// the p_queue. It may be any of the C++ built-in types
// (int, char, etc.), or a class with a default constructor, a
// copy constructor, an assignment operator, and a less-than
// operator forming a strict weak ordering.
//
// typedef _____ size_type
// p_queue::size_type is the data type considered best-suited
// for any variable meant for counting and sizing (as well as
// array-indexing) purposes; e.g.: it is the data type for a
// variable representing how many items are in the p_queue.
// It is also the data type of the priority associated with
// each item in the p_queue
// static const size_type DEFAULT_CAPACITY = _____
// p_queue::DEFAULT_CAPACITY is the default initial capacity of a
// p_queue that is created by the default constructor.
//
// CONSTRUCTOR for the p_queue class:
// p_queue(size_type initial_capacity = DEFAULT_CAPACITY)
// Pre: initial_capacity > 0
// Post: The p_queue has been initialized to an empty p_queue.
// The push function will work efficiently (without allocating
// new memory) until this capacity is reached.
// Note: If Pre is not met, initial_capacity will be adjusted to
// DEFAULT_CAPACITY. I.e., when creating a p_queue object,
// client can override initial_capacity with something deemed
// more appropriate than DEFAULT_CAPACITY; but if (in doing so)
// client mis-specifies 0 (NOTE: size_type is unsigned, thus
// can't be negative) as the overriding size, DEFAULT_CAPACITY
// remains as the value to be used for initial_capacity (this
// is to ensure no attempt is made at allocating memory that's
// 0 in amount).
//
// MODIFICATION MEMBER FUNCTIONS for the p_queue class:
// void push(const value_type& entry, size_type priority)
// Pre: (none)
// Post: A new copy of item with the specified data and priority
// has been added to the p_queue.
//
// void pop()
// Pre: size() > 0.
// Post: The highest priority item has been removed from the
// p_queue. (If several items have the equal priority,
// then the implementation may decide which one to remove.)
//
// CONSTANT MEMBER FUNCTIONS for the p_queue class:
// size_type size() const
// Pre: (none)
// Post: The return value is the total number of items in the
// p_queue.
//
// value_type front() const
// Pre: size() > 0.
// Post: The return value is the data of the highest priority
// item in the p_queue, but the p_queue is unchanged.
// (If several items have equal priority, then the
// implementation may decide which one to return.)
//
// bool empty() const
// Pre: (none)
// Post: The return value is true if the p_queue is empty,
// otherwise false.
//
// VALUE SEMANTICS for the p_queue class:
// Assignments and the copy constructor may be used with p_queue
// objects.
#ifndef D_P_QUEUE_H
#define D_P_QUEUE_H
#include <cstdlib> // provides size_t
namespace CS3358_SP2023_A7
{
class p_queue
{
public:
// TYPEDEFS and MEMBER CONSTANTS
typedef int value_type;
typedef size_t size_type;
static const size_type DEFAULT_CAPACITY = 1;
// CONSTRUCTORS AND DESTRUCTOR
p_queue(size_type initial_capacity = DEFAULT_CAPACITY);
p_queue(const p_queue& src);
~p_queue();
// MODIFICATION MEMBER FUNCTIONS
p_queue& operator=(const p_queue& rhs);
void push(const value_type& entry, size_type priority);
void pop();
// CONSTANT MEMBER FUNCTIONS
size_type size() const;
bool empty() const;
value_type front() const;
// EXTRA CONSTANT MEMBER FUNCTION FOR DEBUG PRINTING
void print_tree(const char message[] = "", size_type i = 0) const;
void print_array(const char message[] = "") const;
private:
// STRUCT to store information about one item in the p_queue
struct ItemType
{
value_type data;
size_type priority;
};
// PRIVATE MEMBER VARIABLES
ItemType *heap;
size_type capacity;
size_type used;
// HELPER FUNCTIONS
void resize(size_type new_capacity);
bool is_leaf(size_type i) const;
size_type parent_index(size_type i) const;
size_type parent_priority(size_type i) const;
size_type big_child_index(size_type i) const;
size_type big_child_priority(size_type i) const;
void swap_with_parent(size_type i);
};
}
#endif
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