E-TechComputer store in Oman sells different electronics products such as Computers, Laptops and accessories. The store Management requires an automated software to keep track of items in stock and prices. You as a software designer and developer are asked to develop a system for the store. The first task you should carry out is to design and code a class related to stocked Items. You can name this class as Item_in_Stock. The class should consist of the following: A data member Item_code to store an item code e.g, C15, a data member to store item name, a data member to store item description, a data member to store quantity of items in stock and a data member item_price to store price of an item. You must use the appropriate data types and access specifier for each data member. Class should have a constructor that initialises class objects with specified item_code, quantity and price of items. Getter and setters methods for all the data members including getItemCat() method which returns “Unknown Item Category”, getItemName() method which returns the "Unknown Item Name" and getItemDescription() which returns "Unknown Item Description”. These methods will be overridden in later tasks of the assignment to set and display information related to specific items.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
E-TechComputer store in Oman sells different electronics products such as Computers, Laptops and accessories.
The store Management requires an automated software to keep track of items in stock and prices. You as a software designer and developer are asked to develop a system for the store.
The first task you should carry out is to design and code a class related to stocked Items. You can name this class as Item_in_Stock.
The class should consist of the following:
- A data member Item_code to store an item code e.g, C15, a data member to store item name, a data member to store item description, a data member to store quantity of items in stock and a data member item_price to store price of an item. You must use the appropriate data types and access specifier for each data member.
- Class should have a constructor that initialises class objects with specified item_code, quantity and price of items.
- Getter and setters methods for all the data members including getItemCat() method which returns “Unknown Item Category”, getItemName() method which returns the "Unknown Item Name" and getItemDescription() which returns "Unknown Item Description”. These methods will be overridden in later tasks of the assignment to set and display information related to specific items.
- An add_Item method to add items in stock with a check that item stock does not exceed 25. An appropriate message should be displayed if inserted item exceeds the limit.
- An item_Sell member method to sell items, method should ask for quantity of selling item and then reduces the stock level accordingly.
- A tax_on_Item method gives tax on items (Tax is fixed at 5%)
- A method to set item price without tax and get method to get item price both with and without tax
- A method named get_Item_Details() that provides Item code, Item Category, Item name, Item description, quantity in stock, and price with and without tax.
Task 1.1 Graphically represent above mentioned class in UML by drawing class diagram.
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