8. Circle Class Write a Circle class that has the following member variables: • radius: a double • pi: a double initialized with the value 3.14159 The class should have the following member functions: • Default Constructor. A default constructor that sets radius to 0.0. • Constructor. Accepts the radius of the circle as an argument. • setRadius. A mutator function for the radius variable. • getRadius. An accessor function for the radius variable. • getArea. Returns the area of the circle, which is calculated as area = pi * radius * radius • getDiameter. Returns the diameter of the circle, which is calculated as diameter = radius * 2 • getCircumference. Returns the circumference of the circle, which is calculated as circumference = 2 * pi * radius Write a program that demonstrates the Circle class by asking the user for the circle’s radius, creating a Circle object, and then reporting the circle’s area, diameter, and circumference.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
8. Circle Class
Write a Circle class that has the following member variables:
• radius: a double
• pi: a double initialized with the value 3.14159
The class should have the following member functions:
• Default Constructor. A default constructor that sets radius to 0.0.
• Constructor. Accepts the radius of the circle as an argument.
• setRadius. A mutator function for the radius variable.
• getRadius. An accessor function for the radius variable.
• getArea. Returns the area of the circle, which is calculated as area = pi * radius * radius
• getDiameter. Returns the diameter of the circle, which is calculated as diameter = radius * 2
• getCircumference. Returns the circumference of the circle, which is calculated as circumference = 2 * pi * radius
Write a program that demonstrates the Circle class by asking the user for the circle’s radius, creating a Circle object, and then reporting the circle’s area, diameter, and circumference.
Calling·default·constructor:·The·circle's·radius·in·the·default·Circle·Object·is:·0↵ ↵ Calling·setRadius(20)·to·change·radius·of·default:↵ The·circle's·radius·in·the·default·Circle·Object·is·Now:·20↵ ↵ Creating·Circle·circle2(10):·↵ The·circle2's·radius·in·the·circle2·Object·is:·10↵ ↵ The·circle2's·area·is·therefore:·314.159↵ The·circle2's·diameter·is·therefore:·20↵ The·circle2's·circumference·is·therefore:·62.8318↵
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