7. Employee Management System This exercise assumes you have created the Employee class for Programming Exercise 4. Create a program that stores Employee objects in a dictionary. Use the employee ID num- ber as the key. The program should present a menu that lets the user perform the following actions: • Look up an employee in the dictionary • Add a new employee to the dictionary • Change an existing employee's name, department, and job title in the dictionary • Delete an employee from the dictionary . Quit the program When the program ends, it should pickle the dictionary and save it to a file. Each time the program starts, it should try to load the pickled dictionary from the file. If the file does not exist, the program should start with an empty.dictionary. O Cuch. Ronista
7. Employee Management System This exercise assumes you have created the Employee class for Programming Exercise 4. Create a program that stores Employee objects in a dictionary. Use the employee ID num- ber as the key. The program should present a menu that lets the user perform the following actions: • Look up an employee in the dictionary • Add a new employee to the dictionary • Change an existing employee's name, department, and job title in the dictionary • Delete an employee from the dictionary . Quit the program When the program ends, it should pickle the dictionary and save it to a file. Each time the program starts, it should try to load the pickled dictionary from the file. If the file does not exist, the program should start with an empty.dictionary. O Cuch. Ronista
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 5RQ
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