assignment: Create a class called Player that has the following attributes: Player Health - Integer Intelligence - Integer Dexterity - Integer Strength - Integer Stamina - Integer Player() Player(Health, Intelligence, Dexterity, Strength, Stamina) getHealth() - Integer setHealth(Integer) - Void getIntelligence() - Integer setIntelligence(Integer) - Void getDexterity() - Integer setDexterity(Integer) - Void getStrength() - Integer setStrength(Integer) - Void getStamina() - Integer setStamina(Integer) - Void toString() - String compareTo(Player) - Integer equals(Player) - Boolean Notes: All attributes should not be allowed to be set below
assignment: Create a class called Player that has the following attributes: Player Health - Integer Intelligence - Integer Dexterity - Integer Strength - Integer Stamina - Integer Player() Player(Health, Intelligence, Dexterity, Strength, Stamina) getHealth() - Integer setHealth(Integer) - Void getIntelligence() - Integer setIntelligence(Integer) - Void getDexterity() - Integer setDexterity(Integer) - Void getStrength() - Integer setStrength(Integer) - Void getStamina() - Integer setStamina(Integer) - Void toString() - String compareTo(Player) - Integer equals(Player) - Boolean Notes: All attributes should not be allowed to be set below
Chapter10: Introduction To Inheritance
Section: Chapter Questions
Problem 1GZ
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Jave assignment:
Create a class called Player that has the following attributes:
Player |
Health - Integer |
Intelligence - Integer |
Dexterity - Integer |
Strength - Integer |
Stamina - Integer |
Player() |
Player(Health, Intelligence, Dexterity, Strength, Stamina) |
getHealth() - Integer |
setHealth(Integer) - Void |
getIntelligence() - Integer |
setIntelligence(Integer) - Void |
getDexterity() - Integer |
setDexterity(Integer) - Void |
getStrength() - Integer |
setStrength(Integer) - Void |
getStamina() - Integer |
setStamina(Integer) - Void |
toString() - String |
compareTo(Player) - Integer |
equals(Player) - Boolean |
Notes:
All attributes should not be allowed to be set below 0.
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