A study of crowd-funded projects showed that overall a majority were successful, that is, raised at least the targeted goal amount. In an effort to identify project types that influence success, selected projects were subdivided into project categories (Film & Video, Games, Music, and Technology). Click the icon to view the crowdfunded project data. a. Construct contingency tables based on total percentages, row percentages, and column percentages. Complete the following contingency table based on total percentages. Outcome Category Film & Video Successful 18.00 % Games 7.17% Music 13.74 % 19.82 % Technology 4.14 % 7.85 % Total 43.04 % 56.96 % (Simplify your answers. Round to two decimal places as needed.) Complete the following contingency table based on row percentages. Outcome Not successful 20.88% % % Successful % % Not successful 20.88 % 8.42% % % Total 38.88 % 15.58 % 33.56 % 11.98 % 100 % Category Film & Video Games Music Technology % Total % % (Simplify your answers. Round to two decimal places as needed.) Total % % % 1%
A study of crowd-funded projects showed that overall a majority were successful, that is, raised at least the targeted goal amount. In an effort to identify project types that influence success, selected projects were subdivided into project categories (Film & Video, Games, Music, and Technology). Click the icon to view the crowdfunded project data. a. Construct contingency tables based on total percentages, row percentages, and column percentages. Complete the following contingency table based on total percentages. Outcome Category Film & Video Successful 18.00 % Games 7.17% Music 13.74 % 19.82 % Technology 4.14 % 7.85 % Total 43.04 % 56.96 % (Simplify your answers. Round to two decimal places as needed.) Complete the following contingency table based on row percentages. Outcome Not successful 20.88% % % Successful % % Not successful 20.88 % 8.42% % % Total 38.88 % 15.58 % 33.56 % 11.98 % 100 % Category Film & Video Games Music Technology % Total % % (Simplify your answers. Round to two decimal places as needed.) Total % % % 1%
MATLAB: An Introduction with Applications
6th Edition
ISBN:9781119256830
Author:Amos Gilat
Publisher:Amos Gilat
Chapter1: Starting With Matlab
Section: Chapter Questions
Problem 1P
Related questions
Question
![Crowdfunded Project Data
Category
Film & Video
Games
Music
Technology
Total
Outcome
Successful Not successful
18,912
7,531
14,437
4,348
45,228
Print
21,944
8,844
20,826
8,244
59,858
Done
Total
40,856
16,375
35,263
12,592
105,086
X](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F6db2f3ac-3ca0-4850-ac10-813504312796%2Fee4329b1-3d3b-470b-b8e3-67fb7cfc9a24%2Fqmzt0pd_processed.png&w=3840&q=75)
Transcribed Image Text:Crowdfunded Project Data
Category
Film & Video
Games
Music
Technology
Total
Outcome
Successful Not successful
18,912
7,531
14,437
4,348
45,228
Print
21,944
8,844
20,826
8,244
59,858
Done
Total
40,856
16,375
35,263
12,592
105,086
X
![A study of crowd-funded projects showed that overall a majority were successful, that is, raised at least the targeted goal amount. In an effort to identify project types that influence success, selected projects were subdivided into project categories (Film & Video, Games, Music,
and Technology).
Click the icon to view the crowdfunded project data.
a. Construct contingency tables based on total percentages, row percentages, and column percentages. Complete the following contingency table based on total percentages.
Outcome
Not successful
20.88%
8.42%
Category
Film & Video
Successful
18.00 %
Games
Music
7.17%
13.74 %
19.82 %
Technology
4.14%
7.85 %
Total
43.04 %
56.96 %
(Simplify your answers. Round to two decimal places as needed.)
Complete the following contingency table based on row percentages.
Outcome
Not successful
20.88%
%
%
%
Total
38.88 %
15.58 %
33.56 %
11.98 %
100 %
Successful
%
%
%
Category
Film & Video
Games
Music
Technology
%
Total
%
%
(Simplify your answers. Round to two decimal places as needed.)
Total
(...)
%
%
%
%
%](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F6db2f3ac-3ca0-4850-ac10-813504312796%2Fee4329b1-3d3b-470b-b8e3-67fb7cfc9a24%2Fxxctqxe_processed.png&w=3840&q=75)
Transcribed Image Text:A study of crowd-funded projects showed that overall a majority were successful, that is, raised at least the targeted goal amount. In an effort to identify project types that influence success, selected projects were subdivided into project categories (Film & Video, Games, Music,
and Technology).
Click the icon to view the crowdfunded project data.
a. Construct contingency tables based on total percentages, row percentages, and column percentages. Complete the following contingency table based on total percentages.
Outcome
Not successful
20.88%
8.42%
Category
Film & Video
Successful
18.00 %
Games
Music
7.17%
13.74 %
19.82 %
Technology
4.14%
7.85 %
Total
43.04 %
56.96 %
(Simplify your answers. Round to two decimal places as needed.)
Complete the following contingency table based on row percentages.
Outcome
Not successful
20.88%
%
%
%
Total
38.88 %
15.58 %
33.56 %
11.98 %
100 %
Successful
%
%
%
Category
Film & Video
Games
Music
Technology
%
Total
%
%
(Simplify your answers. Round to two decimal places as needed.)
Total
(...)
%
%
%
%
%
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