A study of crowd-funded projects showed that overall a majority were successful, that is, raised at least the targeted goal amount. In an effort to identify project types that influence success, selected projects were subdivided into project categories (Film & Video, Games, Music, and Technology). a. Construct contingency tables based on total percentages, row percentages, and column percentages. Complete the following contingency table based on total percentages. Outcome Successful Not successful Total Category Film & Video 15.35 % 36.28 % Crowdfunded project data 20.93 % Games 4.27 % 9.68 % 13.95 % Music 17.22 % 18.84 % 36.07 % Outcome Technology 4.75 % 8.95 % 13.70 % Category Film & Video Games Music Technology Total Successful Not successful 15,044 4,184 16.874 Total 35,548 13,668 35,337 13,425 97,978 Total 41.60 % 58.40 % 100 % 20,504 9,484 18.463 8,772 57.223 (Simplify your answers. Round to two decimal places as needed.) Complete the following contingency table based on row percentages. 4,653 40,755 Successful % Outcome Not successful % Category Total Film & Video Games % Print Done Music Technology % Total (Simnlifv vour answers Round to two decimal nlaces as needed)

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A study of crowd-funded projects showed that overall a majority were successful, that is, raised at least the targeted goal amount. In an effort to identify project types that influence success, selected projects were subdivided
into project categories (Film & Video, Games, Music, and Technology).
a. Construct contingency tables based on total percentages, row percentages, and column percentages. Complete the following contingency table based on total percentages.
Outcome
Not successful
Category
Successful
Total
- X
15.35 %
36.28 %
Crowdfunded project data
Film & Video
20.93 %
Games
4.27 %
9.68 %
13.95 %
Music
17.22 %
18.84 %
36.07 %
Outcome
Successful Not successful
20,504
9,484
18.463
8,772
57,223
Technology
4.75 %
8.95 %
13.70 %
Category
Film & Video
Total
35,548
13.668
35,337
13,425
97,978
58.40 %
15,044
4,184
16,874
4,653
40,755
Total
41.60 %
100 %
(Simplify your answers. Round to two decimal places as needed.)
Games
Music
Complete the following contingency table based on row percentages.
Technology
Total
Outcome
Not successful
%
Total
%
Category
Successful
%
%
%
Film & Video
Games
%
Print
Done
Music
%
Technology
%
Total
%
%
%
(Simnlifv vour answers Round to two decimal nlaces as needed)
Transcribed Image Text:A study of crowd-funded projects showed that overall a majority were successful, that is, raised at least the targeted goal amount. In an effort to identify project types that influence success, selected projects were subdivided into project categories (Film & Video, Games, Music, and Technology). a. Construct contingency tables based on total percentages, row percentages, and column percentages. Complete the following contingency table based on total percentages. Outcome Not successful Category Successful Total - X 15.35 % 36.28 % Crowdfunded project data Film & Video 20.93 % Games 4.27 % 9.68 % 13.95 % Music 17.22 % 18.84 % 36.07 % Outcome Successful Not successful 20,504 9,484 18.463 8,772 57,223 Technology 4.75 % 8.95 % 13.70 % Category Film & Video Total 35,548 13.668 35,337 13,425 97,978 58.40 % 15,044 4,184 16,874 4,653 40,755 Total 41.60 % 100 % (Simplify your answers. Round to two decimal places as needed.) Games Music Complete the following contingency table based on row percentages. Technology Total Outcome Not successful % Total % Category Successful % % % Film & Video Games % Print Done Music % Technology % Total % % % (Simnlifv vour answers Round to two decimal nlaces as needed)
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