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EECS 16B
Designing Information Devices and Systems II
Fall 2023
UC Berkeley
Lab Note 7
Lab Note 7: Controls
Previously, we have built S1XT33N’s motor control circuitry and developed a linear model for the velocity of
each wheel. We are one step away from our goal: to have S1XT33N drive in a straight line! As you probably noticed,
simply applying the same PWM input to both wheels as we did during data collection in the last lab is not sufficient;
S1XT33N ends up driving in a circle if we do this because of the differences between the two wheels. In this lab, we
will see how to use the model we developed in System ID to control S1XT33N’s trajectory to be a straight line.
Part 1: Open-Loop Control
Introduction
Before we implement our closed-loop controller, we need to understand how open-loop control works. An open-
loop controller is one in which the input is predetermined using your system model, and not adjusted at all during
operation.
To design an open-loop controller for your car, you would set the PWM duty-cycle value of your left
and right wheels (your inputs
u
L
[
i
]
and
u
R
[
i
]
) such that the velocity of both wheels is your target wheel velocity
(
v
L
=
v
R
=
v
∗
). You can calculate these inputs from the target velocity
v
∗
,
θ
L
,
R
, and
β
L
,
R
values (all 3 of which are
constants) from System ID and hard-code these input values, as they won’t change at all as your car runs in open-loop
control. As a reminder, here are the equations for our model that we defined in the last lab:
v
L
[
i
] =
d
L
[
i
+
1
]
−
d
L
[
i
] =
θ
L
u
L
[
i
]
−
β
L
v
R
[
i
] =
d
R
[
i
+
1
]
−
d
R
[
i
] =
θ
R
u
R
[
i
]
−
β
R
(1)
This works well if your model is perfect (
θ
L
,
R
and
β
L
,
R
exactly match the real system), and your car is never bumped
or otherwise disturbed. In other words, with no mismatch between the idealized behavior we model in System ID and
no noise or disturbances from the environment, your car will drive straight. Model mismatch inevitably arises because
every model is ultimately an approximation (recall how you used least-squares to derive your model coefficients
θ
L
,
R
and
β
L
,
R
: were your
v
[
i
]
vs.
u
[
i
]
plots perfectly linear?). As a result, open-loop control does not work very well in
practice since the car has no way of adjusting to perturbations and model mismatch present in the real world.
Jolt Calculation
Since we are starting our cars from rest, in order for the cars to move, we must first overcome static friction.
However, simply feeding it the open-loop inputs may not be sufficient to allow it to do so. Thus, before our Arduino
tries to control our car, we need to provide each of S1XT33N’s motors with a large PWM signal for a brief time; we
will call this the jolt. As you (should have!) observed in the System ID lab, the individual motors respond differently
to changes in the PWM duty cycles (i.e. they have different sensitivities to the PWM input,
θ
L
,
R
), as well as different
velocity offsets (
β
L
,
R
). By extension, this means that from rest, the two motors require different PWM duty cycle
inputs and thus different jolt values in order to overcome static friction and start moving. If the motors need different
duty cycles to start moving, it is evidence of one or more of the following:
•
Difference in motor parameters.
The motors contain a component called the armature, which generates torque
to turn the wheel from the current flowing through it. Your motors might have different armature resistances,
which in turn limits the amount of armature current flowing through the motor for a given voltage.
If the
resistance is higher, the motor will need a higher voltage to force enough current through the internal motor
circuit for the motor to turn.
•
Difference in motor efficiencies.
This could be interpreted as a subsection of the previous item, but the dis-
tinction between the two is that we will interpret the first as primarily a consequence of differences in electrical
characteristics, and this one as a consequence of differences in mechanical characteristics. The friction within
the motor may be higher for one motor than the other, or perhaps a gear is slightly misaligned in one motor, etc.
•
Mass imbalance in the car.
If the mass of the car isn’t distributed evenly between the wheels (e.g.
your
breadboard is off-center and puts more weight on one side), the torque required for the wheels to begin turning
will differ.
Most of the cases outlined above are expected, and we are able to correct for them by modifying the jolts we apply
to start each wheel when the car starts up.
1
Lab Note 7 — Controls (v5.1)
EECS 16B
Designing Information Devices and Systems II
Fall 2023
UC Berkeley
Lab Note 7
Part 2: Closed-Loop Control of S1XT33N
Introduction
To correct for the imperfections of open-loop control, we will build a closed-loop controller that uses feedback to
ensure that both wheels still drive at the same velocity. How do we choose the correct input value for our closed-loop
controller? First, we need to identify a control variable (and a value for it) which corresponds to our desired system
behavior. Once we do that, we need to determine the relationship between the input and this variable.
We will define our
control variable
,
δ
, to be the
difference in the
distance traveled
between the left and right
wheels at a given timestep.
δ
[
i
] =
d
L
[
i
]
−
d
R
[
i
]
(2)
Our goal is for the car to
drive straight.
This means the
velocities
, not necessarily the positions, of the wheels
need to be the same.
Sanity check: If we want
v
L
[
i
]
−
v
R
[
i
]
to be zero, what condition does this impose on
δ
?
We introduced
δ
[
i
] =
d
L
[
i
]
−
d
R
[
i
]
as the difference in positions between the two wheels. If both wheels of the car
are going at the same velocity, then this difference
δ
should remain constant, i.e.
δ
[
i
+
1
]
−
δ
[
i
] =
0, since no wheel
will advance by more ticks than the other. Note: this does not mean that
δ
needs to be 0! We approximate this constant
δ
[
i
]
i
→
∞
=
δ
ss
by using the final value of
δ
your car exhibits at the end of a run.
Sanity check: What does it mean for the car’s trajectory for when
δ
is a constant 0? What about a constant
nonzero value?
Deriving the closed-loop model
In System ID, you linearized the car system around your operating point (the value of
v
∗
you selected). We will
now be deriving the equations which govern the behavior of our system. These equations determine the dynamics of
the system that we want to control.
We will implement a state-space controller by selecting two dimensionless
positive coefficients,
f
L
>
0
and
f
R
>
0
, such that the system’s eigenvalue
λ
is placed in a stable position
. (Recall
that for discrete-time systems, eigenvalues must be within the unit circle on the complex plane for the system to be
stable; i.e. the magnitude of the eigenvalue must be less than 1).
|
λ
|
<
1
(3)
We begin with our open-loop equations from last week:
v
L
[
i
] =
d
L
[
i
+
1
]
−
d
L
[
i
] =
θ
L
u
L
[
i
]
−
β
L
v
R
[
i
] =
d
R
[
i
+
1
]
−
d
R
[
i
] =
θ
R
u
R
[
i
]
−
β
R
(4)
We want to adjust
v
L
[
i
]
and
v
R
[
i
]
at each timestep by an amount that’s
proportional
to
δ
[
i
]
. Let’s say we want to
drive
δ
[
i
]
towards zero. If
δ
[
i
]
is positive, the left wheel has traveled more distance than the right wheel, so relatively
speaking, we can slow down the left wheel and speed up the right wheel to cancel this difference (i.e. drive it zero)
in the next few timesteps. Therefore, instead of
v
∗
(our target velocity), our desired velocities are now
v
∗
−
f
L
δ
[
i
]
and
v
∗
+
f
R
δ
[
i
]
. As
v
L
and
v
R
tends to
v
∗
,
δ
[
i
]
tends to zero.
v
L
[
i
] =
d
L
[
i
+
1
]
−
d
L
[
i
] =
v
∗
−
f
L
δ
[
i
]
v
R
[
i
] =
d
R
[
i
+
1
]
−
d
R
[
i
] =
v
∗
+
f
R
δ
[
i
]
(5)
In order to bring
d
L
[
i
+
1
]
and
d
R
[
i
+
1
]
closer to each other, at timestep
i
we set
v
L
[
i
]
and
v
R
[
i
]
to the desired values
v
∗
−
f
L
δ
[
i
]
and
v
∗
+
f
R
δ
[
i
]
, respectively. Setting the open-loop equation
4
for
v
[
i
]
equal to our desired equation
5
for
v
[
i
]
, we solve for the inputs
u
L
and
u
R
:
u
L
[
i
] =
1
θ
L
(
v
∗
−
f
L
δ
[
i
]+
β
L
)
u
R
[
i
] =
1
θ
R
(
v
∗
+
f
R
δ
[
i
]+
β
R
)
(6)
2
Lab Note 7 — Controls (v5.1)
EECS 16B
Designing Information Devices and Systems II
Fall 2023
UC Berkeley
Lab Note 7
These are the inputs required to equalize
d
L
[
i
+
1
]
and
d
R
[
i
+
1
]
! But how do we know what to set the feedback
gain values
f
L
and
f
R
to? To figure this out, we will need to find the eigenvalue(s) of the system so we can better
understand its behavior in closed-loop feedback.
Let’s begin by reviewing some terms related to state-space control.
• System variable: Any variable dependent on/responding to the input or initial conditions of a system.
• State variables: The
smallest
set of linearly independent system variables such that the values of the members
of this set, together with the initial conditions, inputs, and known functions that model the system behavior,
completely determine
the value of
all
system variables for all
t
≥
t
0
. For example, voltages across capacitors
and currents through inductors are state variables in circuits.
• State space: The
n
-dimensional space whose axes are the state variables (
n
is the number of state variables) that
represents all possible configurations of the state variables and thus the system.
To study the dynamics, we will first define our state variables. If the goal is to have the car go straight, then our goal
should be to maintain equal velocity for the left and right wheels. However, we are measuring the distance travelled
by the left and right wheels, so we will implement a controller that drives the difference
δ
[
i
]
down to zero. Let’s pick
δ
as our state variable.
Does the definition of state variables apply to
δ
[
i
]
? In other words, is the following statement true: Knowing
δ
[
i
]
at each time step as well as the initial conditions and inputs, we can uniquely determine the value of all
other system variables.
Let’s now find
δ
[
i
+
1
]
in terms of
δ
[
i
]
. We can do so by subtracting the two sides of the system of equations from
equation
5
from each other.
δ
[
i
+
1
] =
d
L
[
i
+
1
]
−
d
R
[
i
+
1
]
=
v
L
[
i
]+
d
L
[
i
]
−
(
v
R
[
i
]+
d
R
[
i
])
=
v
∗
−
f
L
δ
[
i
]+
d
L
[
i
]
−
(
v
∗
+
f
R
δ
[
i
]+
d
R
[
i
])
=
v
∗
−
f
L
δ
[
i
]+
d
L
[
i
]
−
v
∗
−
f
R
δ
[
i
]
−
d
R
[
i
]
=
−
f
L
δ
[
i
]
−
f
R
δ
[
i
]+(
d
L
[
i
]
−
d
R
[
i
])
=
−
f
L
δ
[
i
]
−
f
R
δ
[
i
]+
δ
[
i
]
=
δ
[
i
](
1
−
f
L
−
f
R
)
(7)
Key points:
• Since we are trying to drive
δ
to zero,
δ
is our state variable. All other system variables, such as
v
L
,
v
R
,
d
L
, and
d
R
, can be obtained from
δ
, the initial conditions, and the inputs at each timestep
i
.
• Since we have only one state variable, our state space is one-dimensional.
• Since
δ
[
i
+
1
] =
δ
[
i
](
1
−
f
L
−
f
R
)
, the coefficient 1
−
f
L
−
f
R
fully describes the evolution of our state variable
in time. So, 1
−
f
L
−
f
R
is our system eigenvalue!
Feedback Gain (
f
-Value) Tuning
We can get different system dynamic behaviors over time for different values of 1
−
f
L
−
f
R
. Below are some
example plots of system behavior (assuming no model mismatch) with various
f
-values. The rapid ramp-up at the
beginning of each plot from
t
=
0 to
t
≈
0
.
1 is from the jolts, which are set to be unequal so that the controller has
something to correct in these ideal simulations. Note that in the following plots, the distance travelled by one of the
wheels can decrease, but since our car cannot go backwards, this is not possible with our cars. The purpose of the
plots is simply to demonstrate the system’s behavior for various values of the system eigenvalue.
3
Lab Note 7 — Controls (v5.1)
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Lab Note 7
Examples of System Behavior with Various
f
-Values
Figure 1:
f
L
=
0
.
1
,
f
R
=
0
.
1
With
f
L
=
f
R
=
0
.
1, our system eigenvalue is 0.8, so,
since our system is one-dimensional,
δ
is multiplied by
0.8 at each timestep, slowly driving
δ
to zero. Since our
f-values are equal, the
d
l
and
d
r
lines approach each other
at equal rates.
Figure 2:
f
L
=
0
.
5
,
f
R
=
0
.
5
With
f
L
=
f
R
=
0
.
5, our system eigenvalue is zero, and
since our system is one-dimensional, this means it takes
one timestep to send
δ
to zero.
Figure 3:
f
L
=
0
.
9
,
f
R
=
0
.
9
With
f
L
=
f
R
=
0
.
9, our system eigenvalue is -0.8, and
since our system is one-dimensional,
δ
is multiplied by
-0.8 at each timestep. Since the sign of
δ
changes at each
timestep, you see oscillatory behavior.
4
Lab Note 7 — Controls (v5.1)
EECS 16B
Designing Information Devices and Systems II
Fall 2023
UC Berkeley
Lab Note 7
Figure 4:
f
L
=
1
,
f
R
=
1
With
f
L
=
f
R
=
1, our system eigenvalue is -1. This
is the marginally-stable case:
δ
’s magnitude does not in-
crease or decrease, but its sign changes at every timestep.
Picture this behavior in a car: if
δ
switches sign at every
timestep, the car is veering from side to side in a sinu-
soidal pattern while going forward.
Figure 5:
f
L
=
2
,
f
R
=
2
With
f
L
=
f
R
=
2, our system eigenvalue is -3. This
case is oscillatory, like the previous case, but this case is
unstable, since
δ
is multiplied by -3 at each timestep and
so it grows without bound.
Figure 6:
f
L
=
1
.
5
,
f
R
=
0
.
1
With
f
L
=
1
.
5
,
f
R
=
0
.
1, our system eigenvalue is -
0.6, so while the behavior is oscillatory,
δ
is still driven
to zero and the system is stable.
However, one of the
wheel controllers (the left one, in this case) is working
much harder than the other (i.e. the left wheel’s velocity
changes significantly while the right wheel’s velocity re-
mains the same). This means that the left wheel will need
to be able to attain a larger range of velocities than the
right wheel.
Sanity check question:
Now that you know how the system responds to various eigenvalues, you can choose
your feedback gains such that 1
−
f
L
−
f
R
is the eigenvalue that you want. Do you want them to be balanced
(roughly the same magnitude) or unbalanced?
5
Lab Note 7 — Controls (v5.1)
EECS 16B
Designing Information Devices and Systems II
Fall 2023
UC Berkeley
Lab Note 7
Steady-State Error Correction
Ideally, our system should be able to drive
δ
to 0 over an infinite timespan. However, due to mismatch between
the physical system and the model, some steady-state error will be present. We will approximate this value
δ
[
i
]
i
→
∞
=
δ
ss
by using the value of
δ
your car converges to at the end of a run after your controller has been implemented.
Sanity check question:
What would the path of a controlled car with nonzero steady-state error look like?
How is this different from the path of a controlled car with zero steady-state error?
Let’s assume there is only a mismatch between
β
in our model and reality; i.e.
β
∗
is the real model and we
mistakenly are using
β
.
v
L
[
i
] =
d
L
[
i
+
1
]
−
d
L
[
i
] =
θ
L
u
L
[
i
]
−
β
∗
L
v
R
[
i
] =
d
R
[
i
+
1
]
−
d
R
[
i
] =
θ
R
u
R
[
i
]
−
β
∗
R
(8)
where
u
L
[
i
]
and
u
R
[
i
]
(Equation
5
) are the inputs we calculate from our closed-loop model.
v
L
[
i
] =
d
L
[
i
+
1
]
−
d
L
[
i
] =
θ
L
[
1
θ
L
(
v
∗
−
f
L
δ
[
i
]+
β
L
)]
−
β
∗
L
v
R
[
i
] =
d
R
[
i
+
1
]
−
d
R
[
i
] =
θ
R
[
1
θ
R
(
v
∗
+
f
R
δ
[
i
]+
β
R
)]
−
β
∗
R
(9)
Solving for
δ
[
i
+
1
]
in terms of
δ
[
i
]
in the same way as before, we get:
δ
[
i
+
1
] = (
1
−
f
L
−
f
R
)
δ
[
i
]
−
[
β
L
(
β
∗
L
β
L
−
1
)
−
β
R
(
β
∗
R
β
R
−
1
)]
(10)
Just to get a sense of the magnitude of the second term (
−
[
β
L
(
β
∗
L
β
L
−
1
)
−
β
R
(
β
∗
R
β
R
−
1
)]
) in the previous equation,
let’s say there is a 10 percent mismatch (i.e.
β
∗
−
β
β
=
0
.
1) between our model and reality, and that
β
L
=
β
R
+
10. The
second term will become -1.
The magnitude of the error is not that large, but let’s see how it will translate to the steady-state error. First, let’s
simplify the model by letting
λ
=
1
−
f
L
−
f
R
and
ε
=
−
[
β
L
(
β
∗
L
β
L
−
1
)
−
β
R
(
β
∗
R
β
R
−
1
)]
:
δ
[
i
+
1
] =
λδ
[
i
]+
ε
(11)
You can show that
δ
ss
=
ε
1
−
λ
if
|
λ
|
<
1. You can reach this conclusion if you iteratively expand
δ
[
i
+
1
]
, and write
δ
[
i
]
in terms of
δ
[
0
]
. Let’s say in our designed system,
λ
=
0
.
9. We can see that in this case, the small
ε
can be
amplified by a factor of 10 in steady state. This conclusion was derived based on the assumption that only
β
has a
mismatch. As practice, derive
δ
[
i
+
1
]
in terms of
δ
[
i
]
, when there is a mismatch in the
θ
values instead.
6
Lab Note 7 — Controls (v5.1)
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Lab Note 7
Part 3: Turning
Closed-Loop Control
We can get a clue about turning by considering how we implemented closed-loop control. We perform feedback
control to minimize the difference between the two wheels (
δ
[
i
] =
d
L
[
i
]
−
d
R
[
i
]
). When perturbations cause one wheel
to get ahead of the other, the result is a non-zero
δ
, causing feedback control to turn the car to correct the error. Our
feedback control policy is:
u
L
[
i
] =
u
OL
L
−
f
L
ω
L
δ
[
i
]
u
R
[
i
] =
u
OL
R
−
f
R
ω
R
δ
[
i
]
(12)
Let’s say the right wheel has moved further than the left (
d
R
[
i
]
>
d
L
[
i
]
), resulting in a negative
δ
[
i
]
. A negative
δ
[
i
]
results in a reduction of
u
R
[
i
]
, and an increase of
u
L
[
i
]
. But what does this mean physically? If the right wheel is
getting ahead of the left one, the left wheel will need to move a little faster and the right wheel a little slower for the
wheels to even back out. Thus, feedback control corrects errors by turning to compensate for them. Thus,
δ
̸
=
0 can
be used to turn the car. What if we artificially modified our
δ
[
i
]
values to make the car think it was turning?
Turning via Reference Tracking
To turn, we will manually add some
δ
re f
to our
δ
value at each step of the control scheme. By doing so, we
are tricking our control scheme into thinking that our car has turned by some amount to generate that extra
δ
re f
of
error, causing it to turn in the opposite direction to compensate. When making a turn, the magnitude of
δ
grows
because otherwise, the car is driving straighter. Therefore, we need to update
δ
re f
at each timestep to ensure that the
car continues to turn.
Without loss of generality, we’ll analyze a right turn, corresponding to adding a negative
δ
re f
value (the car thinks
it’s turned left, so it tries to turn right). Our goal is to generate this
δ
re f
. We would like the car to turn with a specified
radius r and linear velocity
v
∗
. The controller’s unit for distance is encoder ticks, but each tick is approximately 1 cm
of wheel circumference. Additionally, we want our car to turn gradually (rather than making a pivot turn), so
δ
re f
will
be a function of the controller’s time-step.
We define the following variables:
•
i
[time] - timestep
•
r
[cm] - turn radius of the center of the car; 1 cm
≈
1 encoder tick
•
d
[tick] - distance traveled by the center of the car
•
l
[cm] - distance between the centers of the wheels; 1 cm
≈
1 encoder tick
•
ω
[rad/time] - angular velocity
•
θ
[rad] - angle turned
Inspect the following diagram. Based on this geometry, we will derive an expression for
δ
re f
[
i
]
in terms of
r
,
v
∗
,
l
,
i
in the pre-lab/lab notebook.
7
Lab Note 7 — Controls (v5.1)
EECS 16B
Designing Information Devices and Systems II
Fall 2023
UC Berkeley
Lab Note 7
Notes written by Mia Mirkovic, Meera Lester (2019)
Edited by Kourosh Hakhamaneshi (2020). Version 2.0, 2020
Edited by Steven Lu, Yi-Hsuan Shih (2021). Version 3.0, 2021.
Edited by Steven Lu, Megan Zeng (2022). Version 4.0, 2022. Edited by Megan Zeng (2023). Version 5.0, 2023. Edited
by Junha Kim, Ryan Ma (2023). Version 5.1, 2023.
8
Lab Note 7 — Controls (v5.1)
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