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Wrapping Ups and Downs
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- Visual Basic For tax purposes an item may be depreciated over a period of several years, n.With the straight line method of depreciation, each year the item depreciates by 1/nth of itsoriginal value. With the double declining balance method of depreciation, each year the itemdepreciates by 2/nths of its value at the beginning of that year. (In the final year it is depreciatedby its value at the beginning of the year.)Write a program using Visual Basic that performs the following tasks:1.1 Request a depreciation of the item, the year of purchase, the cost of the item, the number ofyears to be depreciated (estimated life), and the method of depreciation. The method ofdepreciation should be chosen by clicking on one of two buttons.1.2 Display a year by year description of the depreciation.arrow_forwardUsing C# in Microsoft Visual Studio create an application that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows:1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Do not display the computer’s choice yet.)2. The user selects his or her choice of rock, paper, or scissors. To get this input you can use Button controls, or clickable PictureBox controls displaying some of the artwork that you will find in the student sample files.3. The computer’s choice is displayed.4. A winner is selected according to the following rules:• If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.)• If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors…arrow_forward(Simulation) Write a program to simulate the roll of two dice. If the total of the two dice is 7 or 11, you win; otherwise, you lose. Embellish this program as much as you like, with betting, different odds, different combinations for win or lose, stopping play when you have no money left or reach the house limit, displaying the dice, and so forth. (Hint: Calculate the dots showing on each die with the expression dots=(int)(6.0randomnumber+1), where the random number is between 0 and 1.)arrow_forward
- For each of the following exercises, you may choose to write a console-based or GUI application, or both. Write a program named TestScoreList that accepts eight int values representing student test scores. Display each of the values along with a message that indicates how far it is from the average.arrow_forwardHappy Numbers Programming challenge description: A happy number is defined by the following process. Starting with any positive integer, replace the number by the sum of the squares of its digits, and repeat the process until the number equals 1 (where it will stay), or it loops endlessly in a cycle which does not include 1. Those numbers for which this process ends in 1 are happy numbers, while those that do not end in 1 are unhappy numbers. Input: Your program should read lines of text from standard input. Each line contains a single positive integer, N. Output: If the number is a happy number, print 1 to standard output. Otherwise, print 0. 1 process.stdin.resume(); 2 process.stdin.setEncoding('utf8'); 3 4 let stdin = ''; 5 process.stdin.on('data', (chunk) => { stdin = '$(stdin)${chunk}"; 7)).on('end', () => { 6 9 8 const lines = stdin.trim().split('\n'); for (const line of lines) { process.stdout.write('$(line)\n'); 10 11 } 12 }); 13 H > Test Case Output & G earrow_forwardPopulation Tracker Learning Objective: Using Python Repetition and Loop Statements Problem Description Write a Python program (Console and GUI) that predicts the approximate size of a population of organisms. The application should use text boxes to allow the user to enter the following information: starting number of organisms, the average daily population increase (as a percentage), and the number of days the organisms will be left to multiply. For example, assume the user enters the following values: Starting number of organisms: 2 Average daily increase: 30% Number of days to multiply: 10 The program should display the following table of dataarrow_forward
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